ComradeP
Posts: 7192
Joined: 9/17/2009 Status: offline
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quote:
650,000 men destroyed in Kiev, Donetz Basin, moving the front beyond bomber range of Polesti and Ukrainian Harvest. Which bombers would bomb the Ukraine? They wouldn't be able to seriously damage Ploesti even if they tried. The whole idea of "WWII VVS strategic bombing missions" is almost a contradiction in terms. What would they bomb with? Unescorted DB-3's/IL-4's manned by poorly trained pilots? As the Il-4 had a range of about 3.800 kilometres, Ploesti would basically always be in range. The Luftwaffe would blow straight through VVS bomber formations. In 1941, shorter fronts really work in favour of the Axis too, as the Soviets don't have the human avalanche mixed with some quality forces they will have starting in late 1943. quote:
Does the AI just roll over then and not cause the Axis attrition? The AI, and the Soviet player, doesn't necessarily have to cause the historical level of attrition. I'd say that after the latest patch and subsequent attacks, the AI is more historical. The counterattacks are mostly pointless, but they cause casualties to the Axis. quote:
56 AFV's a week c'mon Pz divisions lost a third of their vechciles in a day and that was in JULY!!!!! The losses displayed are permanent losses, which were really not that high as long as the Germans were not retreating and had time to recover disabled vehicles/won the battles so they could recover their vehicles. We also don't know at what point the losses screenshot was taken: the end of the German turn or the end of the Soviet turn. I'm guessing the end of the German turn, so for the real turn 20 losses, you'd have to take a screenshot prior to the logistics phase of turn 21 I guess. The "1/3 of their vehicles in a day" figure would be possible during intense operations, and the vast majority of those vehicles would be in a workshop somewhere and back with the division after a while. If you read about the casualty figures of Kursk 1943, you'll see they mostly turn ugly when the Germans are withdrawing, because they can no longer recover their vehicles. At the start of Zitadelle, Fourth Panzer Army had 884 operational tanks, at the end of the second day, the operational tank strength was 865 tanks. After that, tank strength fell rapidly to an average of over 500 tanks, with a low of 466, but keep in mind that the battle was being fought in the middle of one big minefield and what was possibly the most fortified point and heavily defended part of the Eastern Front at the time. The final reports suggest that the vast majority of the losses were mobility kills which could not be recovered later on. Of course, for all that to happen, you'd have to fight a battle like Kursk and Elmo didn't. quote:
Only 300,000 men lost and the games front is longer than the historical ie there is more contact with the enemy.. Actually, as I pointed out in my previous post, the front is a lot shorter, which doesn't automatically mean more contact, it really depends on what the Soviets are trying to do. As indicated by Elmo, the Soviets have made some counterattacks but the Soviets didn't go all-in, they didn't really try to push Elmo away from a city/an area prior to the latest patch. quote:
Explain the Roumanian situation I am unfamiliar with the Romanian side of the war, perhaps they mobilized more men, the developers will have to answer that question.
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