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RE: Screenshot of the day... - 9/10/2010 3:39:41 PM   
nicdain

 

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quote:

On my primary machine running 1680 wide its what I posted. Maybe a little better as it isn't converted to jpg.


Fine, thanks. It's what I wanted to know!

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RE: Screenshot of the day... - 9/10/2010 3:42:51 PM   
Erik Rutins

 

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None of the screenshots are edited. They appear exactly as they are on my system. My graphics settings may be different from Mobius' so the graininess you saw is what it looks like on my system.

I capture these with the in-game screen capture (which creates a bitmap), load them up in Paint.Net and save them as 90% quality JPG to reduce the size to one that's appropriate for forum posting. That's it.

I assume the reference to Photoshop was that Mobius thought I was using that for screen capture or the JPG conversion.

Regards,

- Erik

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Post #: 122
RE: Screenshot of the day... - 9/10/2010 3:44:04 PM   
Erik Rutins

 

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quote:

ORIGINAL: thewood1
I don't know how much the graphics changed between PCWS and PCO, but looking at that may be a better judge.


IMHO in-game PCO looks much better than PCWS even on the same maps and the new maps are much improved over the older ones.

Regards,

- Erik


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Post #: 123
RE: Screenshot of the day... - 9/10/2010 3:45:46 PM   
Mobius


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quote:

ORIGINAL: Topo
In the shot that represent the railroad combat, there is a Pz IV(?) in dunkelgelb and a Stug in Panzergrau; it's possible to have (maybe with a mod) different textures for same model of german tanks pre and post february '43?
For the same model tank you have to change the skin by a mod. Right now the only automatic change is from summer to winter textures. What we tend to do in scenarios is have later marks of the tank for later scenarios with the primary skin used. So you might use a Mark IVF2 for a battle in 1942 with grau texture and a MarkIV H or G in battle in 1943 which have dunkelgelb.

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Post #: 124
RE: Screenshot of the day... - 9/10/2010 4:01:48 PM   
Mobius


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Here is what it looks like on my 8 year old 1024 wide screen XP machine.
Different setting produce different results.




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RE: Screenshot of the day... - 9/10/2010 4:24:10 PM   
nicdain

 

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quote:

Here is what it looks like on my 8 year old 1024 wide screen XP machine.

well this is still a nice appearance. Very smooth.

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Post #: 126
RE: Screenshot of the day... - 9/11/2010 1:35:54 AM   
heinrich55

 

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Your map accuracy is to be commended. I am with everyone else - very smooth looking. I've always wanted to battle over terrain that is as accuractly depicted as possible. The two shots of the train yard are simply amazing.

Heinrich55

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Post #: 127
RE: Screenshot of the day... - 9/11/2010 2:54:51 AM   
Erik Rutins

 

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Hungary, March 1945






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Post #: 128
RE: Screenshot of the day... - 9/11/2010 8:33:26 AM   
Nox0s

 

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Moar shots of close in infantry combat and infantry assaulting vehicles please!!! Tanks are nice and pretty but I wanna see some brutal infantry combat.

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Post #: 129
RE: Screenshot of the day... - 9/11/2010 4:50:24 PM   
Mad Russian


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The peat bogs near Minsk. It would be in these peat bogs that some of the most intense fighting of the summer of 1944 would take place.

MR




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Post #: 130
RE: Screenshot of the day... - 9/13/2010 7:09:07 PM   
gijas17


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I have a question. How does the map maker determine terrian and seasonal variations such as terrian and seasons in southern russia from northern russia. I would assume using the terrian editor you can moddify such settings to your liking. I watched the first map editor tutorial and I understand that it was about capturing the elevation or height of a certain map area using google map/earth. But how do you add snow on the ground, winter trees without leaves and winter weather conditions. Is this done by the terrian editor as the next step?

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Post #: 131
RE: Screenshot of the day... - 9/13/2010 7:30:30 PM   
rickier65

 

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quote:

ORIGINAL: gijas

I have a question. How does the map maker determine terrian and seasonal variations such as terrian and seasons in southern russia from northern russia. I would assume using the terrian editor you can moddify such settings to your liking. I watched the first map editor tutorial and I understand that it was about capturing the elevation or height of a certain map area using google map/earth. But how do you add snow on the ground, winter trees without leaves and winter weather conditions. Is this done by the terrian editor as the next step?


yes, there are some more Map maker vids in the pipeline, but to answer the question, once you have the map and elevation data, you can start adding textures and other map objects, and also designate muddy areas, and other things. there are tree models for both winter and summer.

thanks
rick

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Post #: 132
RE: Screenshot of the day... - 9/15/2010 4:11:47 AM   
Erik Rutins

 

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A Soviet Rifle Company approaches a German-held settlement. This is from one of the Kharkov scenarios and maps, but while the map is the same, the gameplay is quite a bit better in Ostfront. If you've already played through the original campaigns, it's worth replaying them in Ostfront.




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< Message edited by Erik Rutins -- 9/15/2010 4:12:49 AM >


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Post #: 133
RE: Screenshot of the day... - 9/15/2010 4:42:00 AM   
gijas17


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Which scenario and map is it from in the Kharkov Campaign? Just curious...

< Message edited by gijas -- 9/15/2010 4:48:40 AM >


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Post #: 134
RE: Screenshot of the day... - 9/16/2010 10:46:13 PM   
Mad Russian


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Open muddy fields are a bad place for Soviet tanks to play. Nine smoke columns can be seen in this SS.

Good Hunting.

MR




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< Message edited by Mad Russian -- 9/16/2010 10:47:08 PM >


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Post #: 135
RE: Screenshot of the day... - 9/18/2010 12:05:09 AM   
Mad Russian


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Here is a snow cat.

Good Hunting.

MR




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Flashpoint Campaigns: Red Storm Development Team.

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Post #: 136
RE: Screenshot of the day... - 9/18/2010 1:56:01 AM   
spellir74


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quote:

ORIGINAL: gijas

Which scenario and map is it from in the Kharkov Campaign? Just curious...


It looks to be Kharkov L3A.

PointOfView in SS above is bottom right corner.




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Post #: 137
RE: Screenshot of the day... - 9/18/2010 2:22:12 AM   
Gerry4321

 

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Thanks for posting these. It looks great.

Gerry

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Post #: 138
RE: Screenshot of the day... - 9/18/2010 3:04:21 AM   
CarnageINC


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Great screens MR, thanks.  I love the tiger!  Is that a panther in the back ground?

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Post #: 139
RE: Screenshot of the day... - 9/18/2010 4:09:15 AM   
Mad Russian


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No, the Panther is in the foreground. Here is a close up of it.

Good Hunting.

MR




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Flashpoint Campaigns: Red Storm Development Team.

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Post #: 140
RE: Screenshot of the day... - 9/18/2010 12:03:54 PM   
heinrich55

 

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Really nice modelling, interleaved road wheels and all. I like how the shading gives the impression of depth, especially on the back deck. Excellent job - thanks for posting.

Will the later version of the Panther be modelled with the squared off mantlet below the gun, to correct for the shot trap, or will that just be reflected in the stats and not actually shown on the tank? Just curious.

Heinrich55

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Post #: 141
RE: Screenshot of the day... - 9/18/2010 2:43:06 PM   
Mad Russian


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Each model of the Panther, and most vehicles, have their unique models in the game as well.

Good Hunting.

MR


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Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

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Post #: 142
RE: Screenshot of the day... - 9/18/2010 2:55:48 PM   
Mad Russian


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In order then:

Panther D








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< Message edited by Mad Russian -- 9/18/2010 2:59:36 PM >


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The most expensive thing in the world is free time.

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Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

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Post #: 143
RE: Screenshot of the day... - 9/18/2010 2:57:22 PM   
Mad Russian


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Panther A.






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The most expensive thing in the world is free time.

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Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

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Post #: 144
RE: Screenshot of the day... - 9/18/2010 3:00:50 PM   
Mad Russian


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Panther G.






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The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

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Post #: 145
RE: Screenshot of the day... - 9/18/2010 3:02:52 PM   
Mad Russian


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Panther G late.

As you can see they are all unique. Each one is made to spec.

MR




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The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

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Post #: 146
RE: Screenshot of the day... - 9/18/2010 11:35:10 PM   
Erik Rutins

 

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Onward to Berlin!






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Post #: 147
RE: Screenshot of the day... - 9/19/2010 12:18:47 AM   
CarnageINC


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WOOT!  Those Panthers look sweet MR, thanks for posting the pics 

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RE: Screenshot of the day... - 9/19/2010 1:14:37 AM   
Mad Russian


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We found this rare Siberian Tiger in a small village in Prussia......

Good Hunting.

MR




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The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

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Post #: 149
RE: Screenshot of the day... - 9/19/2010 1:30:50 AM   
heinrich55

 

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Yikes, those are some sharp looking models. The cats look stunning. MR, thanks for posting them in order. It is really slick seeing them in their progression.

The "Siberian" Tiger looks hungry and appears to be hunting......

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