The Gnome
Posts: 1233
Joined: 5/17/2002 From: Philadelphia, PA Status: offline
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I got WitE and all I can say is "Wow, what have I done?" I played through the tutorial and it was a lot of fun, just a small section of the map where you need to capture a couple of victory hexes. I didn't read the manual, or the separate tutorial manual and managed a minor victory the first time. I read the manual and managed a major victory. My summation is this: - Beautiful, stunning graphics for the map and the counters. - Intuitive interface, within minutes you can begin moving units, fighting, and even winning battles with a simple left-click/right-click combination. - Even though fighting and moving is pretty simple, to win over the long haul there is a LOT of depth to understand. - The lack of detail in the air war is noticeable, though for me, not a big deal. - Seems difficult, at least in the tutorial, to cut off, or completely destroy a unit. - I found myself wishing in my limited playtime wishing that there was more feedback from the combat engine. - As in life, there are no odds displayed before an attack. I would love to see all the factors going into the calculation after the fact though. All those beautiful factors are as good as not there if there isn't any evidence of them. - MY GOD THE CAMPAIGN IS HUGE. - MY GOD THE MANUAL IS HUGER! - I hope if they do a WitP 2 they use the interface and the map style - did I mention that they're gorgeous? As far as AE vs WitE, I'm pretty fickle with my gaming. Ok, I'm a moody bastard. I'll flop back and forth between these and a few others I'm playing, but this will definitely eat into my limited game time significantly.
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