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v1.04 players report please

 
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v1.04 players report please - 12/14/2010 10:40:40 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
Hi there,

Any v1.04 public beta players who can report the game is stable?

I just want to make sure. Not getting any bug reports might also be because of different reasons.

Thanks for posting!

best regards,
Vic

_____________________________

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Post #: 1
RE: v1.04 players report please - 12/14/2010 12:01:30 PM   
RocketMan


Posts: 718
Joined: 7/19/2004
From: Delaware, USA
Status: offline
I have had no problems at all with 1.04 beta.

(in reply to Vic)
Post #: 2
RE: v1.04 players report please - 12/14/2010 3:14:48 PM   
jzz001

 

Posts: 117
Joined: 12/5/2010
Status: offline
I have had no problems too except my stugIII A missing

(in reply to RocketMan)
Post #: 3
RE: v1.04 players report please - 12/15/2010 2:53:39 PM   
Ken7

 

Posts: 120
Joined: 11/5/2006
Status: offline
I havent had any problems with the 1.04

(in reply to jzz001)
Post #: 4
RE: v1.04 players report please - 12/15/2010 6:35:21 PM   
Wiggum


Posts: 135
Joined: 11/4/2010
From: Germany
Status: offline
Looks like we will see a final version of 1.04 soon... 

(in reply to Ken7)
Post #: 5
RE: v1.04 players report please - 12/18/2010 2:45:41 PM   
hank

 

Posts: 623
Joined: 8/24/2003
From: west tn
Status: offline
I've not hunted for the answer to this so ...

and since its not been said in this thread it won't hurt to repeat it here

I assume you can't resume a 1.03 game with the 1.04 release. Every game I tried to resume a 1.03 game with 1.04, it threw an error during the AI's turn (it actually locked up my 'puter requiring task manager).
But so far games started with 1.04 are OK.

(correct me if I'm wrong ... but regardless I wasn't able to continue on with 1.04 games I started with 1.03)

(in reply to Wiggum)
Post #: 6
RE: v1.04 players report please - 12/18/2010 5:14:08 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline

quote:

ORIGINAL: hank

I've not hunted for the answer to this so ...

and since its not been said in this thread it won't hurt to repeat it here

I assume you can't resume a 1.03 game with the 1.04 release. Every game I tried to resume a 1.03 game with 1.04, it threw an error during the AI's turn (it actually locked up my 'puter requiring task manager).
But so far games started with 1.04 are OK.

(correct me if I'm wrong ... but regardless I wasn't able to continue on with 1.04 games I started with 1.03)


Which v1.04 version are you using hank?

In the main menu you see a letter after v1.04...

If possible could you email me your bug causing save file to vic@xs4all.nl?

best,
vic

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(in reply to hank)
Post #: 7
RE: v1.04 players report please - 12/18/2010 11:03:53 PM   
hank

 

Posts: 623
Joined: 8/24/2003
From: west tn
Status: offline
It just says V104 Decisive Campaigns ... no letter behind it. I just checked it a third time while typing this.


(in reply to Vic)
Post #: 8
RE: v1.04 players report please - 12/19/2010 9:54:47 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline

quote:

ORIGINAL: hank

It just says V104 Decisive Campaigns ... no letter behind it. I just checked it a third time while typing this.




ok thats good. you are using the first version of v1.04 i uploaded. try installing the current v1.04 beta patch. it will show v1.04d in that spot. i think your error with the AI will be gone with that version.

let me know if this solved your problem please.

best regards,
vic

_____________________________

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(in reply to hank)
Post #: 9
RE: v1.04 players report please - 12/19/2010 10:18:15 AM   
oldspec4

 

Posts: 746
Joined: 11/1/2004
Status: offline
I have been playing Case Yellow as the allies w/ 1.04d. No observed problems/issues.

(in reply to Vic)
Post #: 10
RE: v1.04 players report please - 12/19/2010 1:52:52 PM   
hank

 

Posts: 623
Joined: 8/24/2003
From: west tn
Status: offline
I have not tried it yet but mine also says 104d and I just downloaded it from the member's area this morning. I'll let you know how it goes later. (so where is 104i ?)

(in reply to oldspec4)
Post #: 11
RE: v1.04 players report please - 12/21/2010 2:51:54 PM   
helgi

 

Posts: 11
Joined: 12/21/2010
Status: offline
Hey Vic, thanks for this great game. Bought it, installed 1.04, played through Fall Weiss. The game seems rock solid, I've had it running for days on the laptop, just minimized it, put the laptop to sleep or hibernate, start again and the game just runs error free. And besides being rock solid in terms of reliability, it is also rock solid in terms of serious wargaming. Have been playing wargames since early 80's when the Avalon Hill games ruled the world, have played a good number of PC titles, and must say, DC:WtP is such an excellent piece of work. In my opinion, a must have in every wargaming enthusiast's collection.

(in reply to hank)
Post #: 12
RE: v1.04 players report please - 1/14/2011 9:18:12 AM   
Lannes


Posts: 85
Joined: 6/13/2000
From: france
Status: offline
Hi

When the patch 1.04 final will be release please ?

Thanks for you job vic, great game.

After Warsaw to Paris what is the next front for your game ?

_____________________________

Christophe

(in reply to helgi)
Post #: 13
RE: v1.04 players report please - 1/14/2011 9:15:08 PM   
papajack

 

Posts: 80
Joined: 2/11/2010
Status: offline
Yes , when is the final 1.04 ? 

(in reply to Lannes)
Post #: 14
RE: v1.04 players report please - 1/15/2011 2:38:54 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
I think it is final. Sometimes the posting in the members-section takes time. Will see what i can do to actually get it there

best,
vic

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(in reply to papajack)
Post #: 15
RE: v1.04 players report please - 1/19/2011 12:22:05 PM   
jjwillett

 

Posts: 3
Joined: 1/19/2011
Status: offline
Getting a lot of errors like this in 1.04d in sealion:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at WindowsApplication1.WindowClass.NewBackGroundAndClearAll(Int32 w, Int32 h, Int32 backsprite)
at WindowsApplication1.CombatResultWindowClass2.dostuff()
at WindowsApplication1.CombatResultWindowClass2.PopUpRefresh()
at WindowsApplication1.Form1.Form1_Mousedown(Object sender, MouseEventArgs e)
at System.Windows.Forms.Control.OnMouseDown(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at WindowsApplication1.ImmoveableForm.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3615 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
Assembly Version: 1.0.3981.25945
Win32 Version: 1.0.3981.25945
CodeBase: file:///C:/games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/WarsawToParis.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3614 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
ICSharpCode.SharpZipLib
Assembly Version: 0.84.0.0
Win32 Version: 0.84.0.0
CodeBase: file:///C:/games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/ICSharpCode.SharpZipLib.DLL
----------------------------------------
irrKlang.NET
Assembly Version: 1.3.0.0
Win32 Version: 1, 1, 0, 0
CodeBase: file:///C:/games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/irrKlang.NET.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.



(in reply to Vic)
Post #: 16
RE: v1.04 players report please - 1/20/2011 8:36:34 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline

quote:

ORIGINAL: jjwillett

Getting a lot of errors like this in 1.04d in sealion:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at WindowsApplication1.WindowClass.NewBackGroundAndClearAll(Int32 w, Int32 h, Int32 backsprite)
at WindowsApplication1.CombatResultWindowClass2.dostuff()
at WindowsApplication1.CombatResultWindowClass2.PopUpRefresh()
at WindowsApplication1.Form1.Form1_Mousedown(Object sender, MouseEventArgs e)
at System.Windows.Forms.Control.OnMouseDown(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at WindowsApplication1.ImmoveableForm.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3615 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
Assembly Version: 1.0.3981.25945
Win32 Version: 1.0.3981.25945
CodeBase: file:///C:/games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/WarsawToParis.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3614 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
ICSharpCode.SharpZipLib
Assembly Version: 0.84.0.0
Win32 Version: 0.84.0.0
CodeBase: file:///C:/games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/ICSharpCode.SharpZipLib.DLL
----------------------------------------
irrKlang.NET
Assembly Version: 1.3.0.0
Win32 Version: 1, 1, 0, 0
CodeBase: file:///C:/games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/irrKlang.NET.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.





thanks for reporting.

shame this was not reported before the v1.04d went gold.

can anybody please send me savefile from which this is repeatable too vic@xs4all.nl?

best regards,
Vic


_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to jjwillett)
Post #: 17
RE: v1.04 players report please - 1/20/2011 10:54:34 AM   
jjwillett

 

Posts: 3
Joined: 1/19/2011
Status: offline
Sorry Vic, hadn't played for a while. There is no point in sending you a savefile as I can just fire up sealion and round one launch an airstrike or attack and as soon as I hit ok after the results are displayed I get the above error. A workaround is to press details first before pressing ok. Happens very regularly after first round as well though not all the time and it can be a few turns before it happens again.
I'm running an xp machine.

(in reply to Vic)
Post #: 18
RE: v1.04 players report please - 1/20/2011 1:14:46 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline

quote:

ORIGINAL: jjwillett

Sorry Vic, hadn't played for a while. There is no point in sending you a savefile as I can just fire up sealion and round one launch an airstrike or attack and as soon as I hit ok after the results are displayed I get the above error. A workaround is to press details first before pressing ok. Happens very regularly after first round as well though not all the time and it can be a few turns before it happens again.
I'm running an xp machine.


thats odd. i cannot repeat it.

please tell me the exact view modes your using (zoom in/out and nato counter display mode) and exact hex you attack with air unit.

your help is really appreciated.

also i'd like your email adress. please send it to vic@xs4all.nl so i can send you a newer version to see if that helps.

best,
vic


_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to jjwillett)
Post #: 19
RE: v1.04 players report please - 1/20/2011 8:39:10 PM   
jjwillett

 

Posts: 3
Joined: 1/19/2011
Status: offline
Vic here is an example: 1st round sealion. I land a division between folkstone and dover, I then do an air attack on dover, I then press ok and get the error. I am using the normal zoom mode with nato counters. I've sent you my email address.

Josh

(in reply to Vic)
Post #: 20
RE: v1.04 players report please - 1/20/2011 11:18:43 PM   
RocketMan


Posts: 718
Joined: 7/19/2004
From: Delaware, USA
Status: offline
The errors I saw in the Sealion scenario was very similar. Always on the first turn and always during an attack.

(in reply to jjwillett)
Post #: 21
RE: v1.04 players report please - 1/21/2011 10:32:24 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
Guys, (rocket, jj)

Bug confirmed.

Send a link to patch v2.04g to you both.

If this fixes things with you guys too i will try to get this fix up publicly asap.

best regards,
Vic

< Message edited by Vic -- 1/21/2011 10:33:37 AM >


_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to RocketMan)
Post #: 22
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