Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Nato Symbols are a total NO-GO for WWII games

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> RE: Nato Symbols are a total NO-GO for WWII games Page: <<   < prev  1 2 3 [4]
Login
Message << Older Topic   Newer Topic >>
RE: Nato Symbols are a total NO-GO for WWII games - 6/8/2011 11:57:08 PM   
saintsup

 

Posts: 133
Joined: 10/27/2003
From: La Celle Saint-Clouud
Status: offline

quote:

ORIGINAL: Chris10
PG is the father of all hexfield wargames


You're joking right ?

Tiger in the snow SSI 1981
Battle for Normandy SSI 1983
Gulf Strike AH 1984
...
Crusade in Europe Microprose 1987
...
Battles of Napoleon, SSI 1989
...


I played PzG a lot but it has almost nothing to do with a real wargame. It was a very good try to get a largerpublic though.

(in reply to Chris10)
Post #: 91
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 12:08:14 AM   
HRL58

 

Posts: 61
Joined: 5/22/2011
From: Sweden
Status: offline

quote:

ORIGINAL: saintsup


quote:

ORIGINAL: Chris10
PG is the father of all hexfield wargames


You're joking right ?

Tiger in the snow SSI 1981
Battle for Normandy SSI 1983
Gulf Strike AH 1984
...
Crusade in Europe Microprose 1987
...
Battles of Napoleon, SSI 1989
...


I played PzG a lot but it has almost nothing to do with a real wargame. It was a very good try to get a largerpublic though.


Well I actually think he's for real ...I've also played all those you listed, but I think this guy is some 15-25 years younger than us

(in reply to saintsup)
Post #: 92
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 12:12:14 AM   
Chris10


Posts: 114
Joined: 6/7/2011
From: Germany,living in Spain
Status: offline
quote:

ORIGINAL: saintsup


quote:

ORIGINAL: Chris10
PG is the father of all hexfield wargames


You're joking right ?

Tiger in the snow SSI 1981
Battle for Normandy SSI 1983
Gulf Strike AH 1984
...
Crusade in Europe Microprose 1987
...
Battles of Napoleon, SSI 1989
...


I played PzG a lot but it has almost nothing to do with a real wargame. It was a very good try to get a largerpublic though.

yeah...I elaborated badly...It was not meant in a way like PG invented the hexgame...but it was the peak of PC hexgames and won numerous awards and is still played while all others are long forgotten...

btw the games you list looked all terrible

quote:

ORIGINAL: HRL58
I've also played all those you listed, but I think this guy is some 15-25 years younger than us

you are 68 ?


< Message edited by Chris10 -- 6/9/2011 12:14:32 AM >

(in reply to saintsup)
Post #: 93
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 12:12:49 AM   
Great_Ajax


Posts: 4774
Joined: 10/28/2002
From: Alabama, USA
Status: offline
http://www.wwii-photos-maps.com/miscellaneoussituationmaps/Panzerlage%20West/slides/Panzerlage%20West%20-%20010244%20(2).html

Trey

quote:

ORIGINAL: Chris10

quote:

ORIGINAL: HRL58
Thats not a military map, that's a map summarizing the operations for the staff in Berlin or for the public. A real german military map had the symbols that Omat describes in the link


could you please provide some of these "real" military maps for me/us ?
I really would appreciate that...


quote:

ORIGINAL: HRL58
As I said, this map is for the public ...to show the operations for the homefront, politicians or higher staff.

A real german military map att division, corps or army level would have the following symbols shown here:
http://niehorster.orbat.com/011_germany/symbols/_symbols_39.html
/HRL58

Can you actually proove that statement my friend ?

those maps where usually hand drawn and showed operations of about 8 days...neither germans, russians nor the allies bothered with symbols



_____________________________

"You want mercy!? I'm chaotic neutral!"

WiTE Scenario Designer
WitW Scenario/Data Team Lead
WitE 2.0 Scenario Designer

(in reply to Chris10)
Post #: 94
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 12:17:03 AM   
HRL58

 

Posts: 61
Joined: 5/22/2011
From: Sweden
Status: offline
quote:

ORIGINAL: Chris10

quote:

ORIGINAL: saintsup


quote:

ORIGINAL: Chris10
PG is the father of all hexfield wargames


You're joking right ?

Tiger in the snow SSI 1981
Battle for Normandy SSI 1983
Gulf Strike AH 1984
...
Crusade in Europe Microprose 1987
...
Battles of Napoleon, SSI 1989
...


I played PzG a lot but it has almost nothing to do with a real wargame. It was a very good try to get a largerpublic though.

yeah...I elaborated badly...It was not meant in a way like PG invented the hexgame...but it was the peak of PC hexgames and won numerous awards and is still played while all others are long forgotten...

btw the games you list looked all terrible

quote:

ORIGINAL: HRL58
I've also played all those you listed, but I think this guy is some 15-25 years younger than us

you are 68 ?



Nope I'm not a commie 68, I'm a 58

Edit: Btw, after a hasty search on the net here is one real german military map from Ukraine 1944: http://www.yogysoft.de/images/440404.jpg ...with quite a lot of small symbols under the command flags, if you zoom it.

< Message edited by HRL58 -- 6/9/2011 12:26:45 AM >

(in reply to Chris10)
Post #: 95
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 12:24:00 AM   
Chris10


Posts: 114
Joined: 6/7/2011
From: Germany,living in Spain
Status: offline
quote:

ORIGINAL: el hefe

http://www.wwii-photos-maps.com/miscellaneoussituationmaps/Panzerlage%20West/slides/Panzerlage%20West%20-%20010244%20(2).html

Trey

fair enough but I can only see the use of symbols for army,division and batallion headquarters and nothing else...lets face it guys...there was a list of fancy symbols but the germmans did not bothered with them on a wider and constant scale.

I have seen truckloads of german maps and they always used the acronyms and numbers of the units and only few symbols sometimes for hqs...


quote:

ORIGINAL: HRL58
Nope I'm not a commie 68, I'm a 58


just kidding...when surpassing the 40 the age gap is not of any relevance anymore


quote:

ORIGINAL: HRL58
Edit: Btw, after a hasty search on the net here is one real german military map from Ukraine 1944: http://www.yogysoft.de/images/440404.jpg ...with quite a lot of small symbols under the command flags, if you zoom it.

face it...when zooming in you only find hq symbols and not a single unit symbol for infantry or alike...for divisions they only use acronyms and numbers...

< Message edited by Chris10 -- 6/9/2011 12:42:29 AM >

(in reply to Great_Ajax)
Post #: 96
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 12:32:35 AM   
Godisard

 

Posts: 7
Joined: 8/17/2004
Status: offline

quote:

ORIGINAL: Chris10

those maps where usually hand drawn and showed operations of about 8 days...neither germans, russians nor the allies bothered with symbols


They all used unit symbols on their situation maps. A simple google search brought up this collection of situation maps from the Twelfth US Army Group from 1944-45: http://memory.loc.gov/ammem/collections/maps/wwii/about.html

(in reply to Chris10)
Post #: 97
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 12:35:39 AM   
Chris10


Posts: 114
Joined: 6/7/2011
From: Germany,living in Spain
Status: offline
quote:

ORIGINAL: Godisard
They all used unit symbols on their situation maps. A simple google search brought up this collection of situation maps from the Twelfth US Army Group from 1944-45: http://memory.loc.gov/ammem/collections/maps/wwii/about.html

you said it : US army group...germans did not used their symbols on a regular base...just accept it

and from the earlier war I have seen lots of allied maps (brits) without any symbols

as well you will have it difficult to find russian maps with more than hq symbols

< Message edited by Chris10 -- 6/9/2011 12:39:52 AM >

(in reply to Godisard)
Post #: 98
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 12:41:43 AM   
HRL58

 

Posts: 61
Joined: 5/22/2011
From: Sweden
Status: offline

quote:

face it...when zooming in you only find hq symbols and not a single unit symbol for infantry or alike...for divisions they only use acronyms and numbers...


Well the Army-HQ:s and Korps symbols are there, and If you look carefully you'll see that some russian units even have the symbols showing their suspected motorization/armoured levels under their command flags.

But if you still demand small pretty sprites to make this a game appealing to the broad public that plays FPS or Racing games I rest my case

(in reply to Chris10)
Post #: 99
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 12:53:01 AM   
Omat


Posts: 2414
Joined: 8/18/2004
Status: offline
Hi

There is only one important point for military maps. That is efficiency....to get the necessary information with one look....no eye candies, no little tanks and no beautiful ladies. On such maps less is more. Often you see on such maps circles or half circles because is shows how much area a unit occupy. But for games like PG or WitE this is not important because a unit always needs the same space.
So if somebody take the argument with maps which used for military personal than I suggest that only efficiency should be the characteristic to display it. NATO symbols achieve this “task”. With one look many information. Sadly beautiful ladies on the map does not get so many ....
At a certain point even symbols are unimportant. E.g. if I want to take an overview over a large area. Than I am only Interested of concentration of units not which one...

But If somebody wants to hustle ladies over the map there shouldn’t be a problem...you can mod it. So I don`t see a problem.

Omat

_____________________________

"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people so full of doubts."
Bertrand Russell

(in reply to HRL58)
Post #: 100
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 1:02:56 AM   
Godisard

 

Posts: 7
Joined: 8/17/2004
Status: offline

quote:

ORIGINAL: Chris10

you said it : US army group...germans did not used their symbols on a regular base...just accept it



You're just trolling. According to you neither germans, russians nor the allies bothered with symbols. I showed you otherwise for the Allies. No doubt a google search will bring up maps from the others. Why do you think the Germans had their own set of unit symbols? Perhaps to use on maps?

(in reply to Chris10)
Post #: 101
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 1:05:32 AM   
Chris10


Posts: 114
Joined: 6/7/2011
From: Germany,living in Spain
Status: offline
quote:

ORIGINAL: HRL58


quote:

face it...when zooming in you only find hq symbols and not a single unit symbol for infantry or alike...for divisions they only use acronyms and numbers...


Well the Army-HQ:s and Korps symbols are there, and If you look carefully you'll see that some russian units even have the symbols showing their suspected motorization/armoured levels under their command flags.

But if you still demand small pretty sprites to make this a game appealing to the broad public that plays FPS or Racing games I rest my case


with the official statement from Joel there where no case anymore anyway......
but I found it quite interesting to discuss the map issue and the usage or no usage of the real symbols in real military maps..germans did not bothered with them much...only occasionally using HQ symbols but not on a constant base and less using all those fancy symbols exisitng in the records...
I know that for fact as I had lots of maps from my granddad in my own hands when I was younger but I liked the idea that poeple would go crazy now looking for prooving me wrong...LOL..there are german maps with symbols but very very few
My granddad passed away in feb 2011 at age of 86..he was 3rd Parachute Division in France 44...fighting in the battle of Hürtgen Forest and others..got severly wounded and awarded an iron cross and two of my greatuncles did not come back from Stalingrad...their only remains are some black and white photos in uniform as their bodys never where recovered and identified.
Funny thing about this is that we are a family spread out over the planet..we have a polish family wing with a different surname , a swedish family wing ,a canadian and the original german....
quote:

ORIGINAL: Godisard
You're just trolling. According to you neither germans, russians nor the allies bothered with symbols. I showed you otherwise for the Allies. No doubt a google search will bring up maps from the others. Why do you think the Germans had their own set of unit symbols? Perhaps to use on maps?

Go and find a german military map used for operational planing issues which is using all the corresponding symbols we had on our books (not only HQs) and I apologize...same goes for russian maps...I have seen lots of early allies war maps without symbols too (as far as I rememebr the allies where actually more than just the US,where they?)...maybe towards the end of the war they changed that and got more accurate, especially US maybe, who knows...however...when I say they did not bothered with symbols it doesnt necessarily means that there do not exist any maps where they are properly used,whats wrong with you ? If in 50 out of a 1000 maps they use symbols you have prooven your point that they indeed used them but I too would have prooved my point that they did not bothered with symbols as the vast majority of maps is without them...Where is the contradiction here or the trolling ?..you dont seem to have any clue about the term trolling neither you seem to be able to maintain a reasonable discussion and sticking to the matter and the facts...its plain simple ...once you feel the need to start to offend others or accuse them of trolling you most probably going into the wrong direction as YOU actually become the troll by starting a flame war that way, understand ?

< Message edited by Chris10 -- 6/9/2011 1:35:38 AM >

(in reply to HRL58)
Post #: 102
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 1:40:37 AM   
Godisard

 

Posts: 7
Joined: 8/17/2004
Status: offline

quote:

ORIGINAL: Chris10
Go and find a german military map used for operational planing issues which is using all the symbols we had on our books and I apologize.


Here's a map that shows symbols for Army HQ, Corps HQ's, Divisional HQ's and, although they're a bit difficult to make out, I believe a Regimental HQ and tank platoons: http://www.gutenberg-e.org/esk01/maps/esk05b.html
Is that good enough for you?

quote:

maybe ... maybe, who knows...however...


That's a lot of maybes for someone who was so sure that symbols were not used on WWII maps by any of the combatants. One thing I am sure of though is that neither the Germans, nor the Russians, nor the Allies used sprites on their situation maps.

(in reply to Chris10)
Post #: 103
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 1:48:53 AM   
Chris10


Posts: 114
Joined: 6/7/2011
From: Germany,living in Spain
Status: offline
quote:

ORIGINAL: Godisard


quote:

ORIGINAL: Chris10
Go and find a german military map used for operational planing issues which is using all the symbols we had on our books and I apologize.


Here's a map that shows symbols for Army HQ, Corps HQ's, Divisional HQ's and, although they're a bit difficult to make out, I believe a Regimental HQ and tank platoons: http://www.gutenberg-e.org/esk01/maps/esk05b.html
Is that good enough for you?


Interesting that you deleted the part in my qoute where I said a german map showing more than JUST HQ symbols...

iam tired of discussing this..you are so entitled by your opinion that you wont even see or accept the truth if it would kick you into your butt..so iam going to rest this issue my friend

quote:

ORIGINAL: Chris10
when I say they did not bothered with symbols it doesnt necessarily means that there do not exist any maps where they are properly used,whats wrong with you ? If in 50 out of a 1000 maps they use symbols you have prooven your point that they indeed used them but I too would have prooved my point that they did not bothered with symbols as the vast majority of maps is without them..

obviously this looks to complicated as you seem to be unable to process the logic behind this...thats ok

< Message edited by Chris10 -- 6/9/2011 1:56:08 AM >

(in reply to Godisard)
Post #: 104
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 2:03:00 AM   
Godisard

 

Posts: 7
Joined: 8/17/2004
Status: offline
quote:

ORIGINAL: Chris10

Interesting that you deleted the part in my qoute where I said a german map showing more than JUST HQ symbols...


The map shows some tank platoons as well.

quote:

you wont even see or accept the truth if it would kick you into your butt


Go look in the mirror.

But here's a tactical map which shows not only symbols for Regimental and Battalion HQ's but also for infantry and artillery. Somehow I doubt that that will satisfy you though.





Attachment (1)

< Message edited by Godisard -- 6/9/2011 2:04:34 AM >

(in reply to Chris10)
Post #: 105
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 3:03:47 AM   
Mynok


Posts: 12108
Joined: 11/30/2002
Status: offline

How long does it take yall to recognize a troll when you smell it?


_____________________________

"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown

(in reply to Godisard)
Post #: 106
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 3:04:29 AM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline

quote:

ORIGINAL: Chris10

My granddad passed away in feb 2011 at age of 86..he was 3rd Parachute Division in France 44...fighting in the battle of Hürtgen Forest and others..got severly wounded and awarded an iron cross and two of my greatuncles did not come back from Stalingrad...their only remains are some black and white photos in uniform as their bodys never where recovered and identified.


My dad possibly called for artillery to be fired at your grandfather. My dad was an FO for a corps artillery battalion in the Hürtgen Forest. It's a small world.

Anyway you are right about PG in that AFAIK it was the best selling hex PC wargame, selling over 250,000 at full price and probably another several hundred thousand at lower prices or part of bundles. Given that until then the best PC hex wargames would sell 30,000 copies, that was quite a leap. Of course although it had hexes and detailed weapons stats, it was not the kind of historically accurate game that most think of when they talk about wargames. But it was fun to make and fun to play.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Chris10)
Post #: 107
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 3:38:19 AM   
PeeDeeAitch


Posts: 1276
Joined: 1/1/2007
From: Laramie, Wyoming
Status: offline

quote:

ORIGINAL: Omat
no beautiful ladies.


Whoa, whoa, whoa. Let's not go overboard.

_____________________________

"The torment of precautions often exceeds the dangers to be avoided. It is sometimes better to abandon one's self to destiny."

- Call me PDH

- WitE noob tester

(in reply to Omat)
Post #: 108
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 5:21:38 AM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
Was the first version of PG a console game from nintendo? I recall playing a game very much like PG in the early 90s on a console game. I played it all night for 2 days until I beat all the scenarios. It was fun but did not have a lot of replayability. I found PG to be the same way.

(in reply to PeeDeeAitch)
Post #: 109
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 5:57:37 AM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Daisunraiku (not sure of the spelling, but I heard it called Dice and Rice). It was the inspiration for PG. Played by several of the senior SSI development people (I think Chuck Krogel, Bret Berry and maybe Dan Cermak), they thought it was good and that SSI could do something like it. Paul Murray, a veteran PC game designer/programmer that had been assigned to a Nintendo project was put on making PG when the Nintendo project was cancelled due to budget problems caused by the delay of AD&D Dark Sun. Lucky for all the future PG fans out there. I remember Chuck playing Tom Sawyer and getting me intrigued enough in the project that I ultimately wrote the campaign tree and set the parameters for the maps in many of the scenarios, and then Bret got me interested in doing the voice scripting for the German General (the voice actor won a CGW award for best voiceover in a game... You're sevices are no longer required.....Bang). PG attracted a lot of the most talented people at SSI to it, and the final product showed this. A similar thing happened with Steel Panthers, but that's another story.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Ketza)
Post #: 110
RE: Nato symbols only are a no-go for WWII games - 6/9/2011 6:51:13 AM   
WarHunter


Posts: 1207
Joined: 3/21/2004
Status: offline
PG will always be a classic war-game.

The use of silhouettes to convey the command and control Army, Navy and Air forces was simply inspired design. It worked for a vast majority of gamers. Whatever the level of skill they had. I don't think it would have done well with NATO symbols.

I've played many a board game that did not use NATO symbols and still made sense of the counters. Sprites or Symbols make little difference its the information it communicates that matters.

PG had scenarios and campaigns for solo play. The AI was moronic but it never quit. Back when hooking up 2 computers meant dragging it over to a friends home and setting it up to play Doom. PG could be played head to head.

PG played on 1 Computer Hotseat was awesome. Although it became very clear many scenarios were not balanced at all. Did it really matter among friends? Besides, when snacks and beer are shared with good conversation and smokes, a few house-rules are easy to work in.

When hot-seat was multiplay, it filled that void quite well. When not playing WiF or some other board-game, PG easily became a staple for my gaming time.

If you are curious if PG is still worth the time to play, or maybe you have not seen it. Check out the link. The decision is yours.

http://rudankort.spb.ru/pgforever/
PG forever, works right out of the install with Win7.

_____________________________


“We never felt like we were losing until we were actually dead.”
Marcus Luttrell

(in reply to Chris10)
Post #: 111
RE: Nato symbols only are a no-go for WWII games - 6/9/2011 8:52:26 AM   
randallw

 

Posts: 2057
Joined: 9/2/2010
Status: offline
I enjoyed PG, even though the scale of the game was always a bit of a mystery.

It may be strange ( or not ) but most of the (computer) wargames I played up to the late 90's more often had the tank/infantry/arty symbols compared to NATO symbols.

(in reply to WarHunter)
Post #: 112
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 9:56:31 AM   
Chris10


Posts: 114
Joined: 6/7/2011
From: Germany,living in Spain
Status: offline
quote:

ORIGINAL: Joel Billings
My dad possibly called for artillery to be fired at your grandfather. My dad was an FO for a corps artillery battalion in the Hürtgen Forest. It's a small world.

Yes it is !
well..Iam confident that it wasnt your dad who got him injured . Artillery was not very effective in that battle as the forest was very dense...same applied for air support...
US commanders totally underestimated the density of the forest and morale of the german troops and their will to fight. They moved in as if it would be a cakewalk and soon It turned out one of the longest and bloodiest battles the US had to fight in europe taking severe casualties. It was a much harder fight than in Omaha Beach.
When I was around 14-15 I obviously tried everything to get my granddad to tell glorious war stories but he refused to talk about the war until to his death, he always answered "well,we better should forget about this my boy" and then he smiled. He was a very very serious man. I think all his life he carried a huge weight of terrible memories and traumas he tried to forget.
Interesting detail is that at the Hürtgen Military Cementery there is an american war memorial honoring a german Lieutnant who rescued a wounded american soldier stucked in a german minefield and got severly wounded himself in the attempt helping the american boy to get out of there and later died of his wounds in hospital while the US soldier survived.


For the older this is no news but the younger on this board who really wanna know about the war in the east should try to get a copy a Fieldmarshall Erich von Mannsteins Book "Lost Victorys" and get first hand knowledge of the epic struggle from one of the most genius commanders of WWII who was highly respected even by his enemys and up to his death in the 70s high and highest US, NATO and British Generals constantly attended personally his birthday partys and he is the only ex Wehrmacht Fieldmarshall burried with all military honours in Germany.
http://www.amazon.com/Lost-Victories-Memoirs-Hitlers-Brilliant/dp/0891411305/ref=sr_1_2?ie=UTF8&qid=1307628796&sr=8-2


quote:

ORIGINAL: Joel Billings
Anyway you are right about PG in that AFAIK it was the best selling hex PC wargame, selling over 250,000 at full price and probably another several hundred thousand at lower prices or part of bundles. Given that until then the best PC hex wargames would sell 30,000 copies, that was quite a leap. Of course although it had hexes and detailed weapons stats, it was not the kind of historically accurate game that most think of when they talk about wargames. But it was fun to make and fun to play.

thnx for helping me out....that is a far better elaborated and more like what was on my mind when I said that PG was the father of the pc hex-games...when you are not a native speaker sometimes things come out in a different way and could be misunderstood... and yeah...I played the crap out of PG...it was unbelivable responsive and intuitive...of course its no comparison to real serious hex wargames cause its mechanics were simplified. I always dreamed about some sort of super PG like WITE or bigger size with more strategic/mechanic depth but maintaining the simplicity of the UI and the gameplay so when I found out that WITE does not feature icons/sprites (at least optional) but only the dry/metaforical NATO chips, which is very anachronistic anyway, I felt sort of alienized....
It had nothing to do with the quality of the game itself , neither I wanted to diminish or bash it any way cause from what I have seen and read its mechanics are well thought and a lot of hard work had gone into it.
quote:

ORIGINAL: WarHunter
If you are curious if PG is still worth the time to play, or maybe you have not seen it. Check out the link. The decision is yours.
http://rudankort.spb.ru/pgforever/
PG forever, works right out of the install with Win7.

Thnx a bunch for this link. I will certainly check this out. My Playstation 2 gave up some time ago so (fair enough after 9 years) so I could not play PG anymore and gave away all my Playstation 1 and 2 games so It got forgotten as life moved on.
I played PG and Allied General always on Playstation as their versions used to run a lot faster and more responsive than the PC versions.
quote:

ORIGINAL: WarHunter
The use of silhouettes to convey the command and control Army, Navy and Air forces was simply inspired design. It worked for a vast majority of gamers. Whatever the level of skill they had. I don't think it would have done well with NATO symbols.

Very true....



< Message edited by Chris10 -- 6/9/2011 3:21:18 PM >

(in reply to Joel Billings)
Post #: 113
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 8:26:52 PM   
Schmart

 

Posts: 662
Joined: 9/13/2010
From: Canada
Status: offline

quote:

ORIGINAL: Mynok


How long does it take yall to recognize a troll when you smell it?



I see I'm not the only one to smell a troll. Stop feeding it guys!

(in reply to Mynok)
Post #: 114
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 9:03:10 PM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
I think the discussion of the original point has run its course. There were some fair points brought up but I think they've been answered.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Schmart)
Post #: 115
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 11:27:49 PM   
neuromancer


Posts: 627
Joined: 5/30/2002
From: Canada
Status: offline
quote:

ORIGINAL: PeeDeeAitch
quote:

ORIGINAL: Omat
no beautiful ladies.


Whoa, whoa, whoa. Let's not go overboard.


I know, right? I was pretty alarmed when he said that too!

(in reply to PeeDeeAitch)
Post #: 116
RE: Nato Symbols are a total NO-GO for WWII games - 6/9/2011 11:35:37 PM   
neuromancer


Posts: 627
Joined: 5/30/2002
From: Canada
Status: offline
quote:

ORIGINAL: Joel Billings

I understand the desire by some to play with weapons icons instead of NATO symbols and don't want to belittle it. I worked on Panzer General and loved it and understand where Chris10 is coming from. As pointed out later in the thread, providing the weapons icons that are more than just a simple "generic" icon to replace each NATO symbol would require coding work (especially if you wanted more than one per country per unit type, i.e. to show changing weapons over time). We made a decision early on that due to the target audience of this product, we could not afford the time and resources to provide this option for the few that would use it. We actually provided both options in our Civil War game War Between the States. However given the information that the counters provide and the detailed nature of this game, and the customer base we were targeting, we just didn't think there would be many players that would feel strongly about the need for icons and decided to use our limited resources on other items. I wish we had unlimited resources and could provide this option, but we don't as we don't think it would result in more than a few extra sales of the game.


Thank you Joel, I beleive that about covered what I expected their view to be.

(in reply to Joel Billings)
Post #: 117
Page:   <<   < prev  1 2 3 [4]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> RE: Nato Symbols are a total NO-GO for WWII games Page: <<   < prev  1 2 3 [4]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.594