Locarnus
Posts: 287
Joined: 5/30/2010 From: Earth, Sol Status: offline
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Crawling beelines The increase from 2x60 to 3x60 fuel cells for freighters in the beginning was not enough. The out of fuel problem is reduced, but I still have crawling beelines of 20 ships when I establish a new colony which is a little further away. 3 solutions that can be combined: 1) Scale fuel cell tech with galaxy. Standard fuel cells have higher capacity in larger galaxies. 2) Put more fuel cells on AI design freighters (probably a lot). 3) Tune the private sector AI. I founded a new colony in some distance from my empire. I ordered it to build a constructor. Then about 20 ships formed a beeline, nearly all of them transporting steel from an alien homeworld to the new colony. None of them transported caslon. So after 3/4 the distance to the new colony they ran out of fuel. At the new colony there was a little bit of caslon (1000), but of course not enough for all those freighters to refuel. So apart from the first few freighters, the beeline crawled back to my empire without fuel, which took them ages, of course... Sitting Duck explorers My explorers still wait for the Kaltor to eat them, instead of fleeing. Overconfident Escorts My escorts still try to kill a giant kaltor, which is clearly out of their league (speed, armor, weapons). I didnt notice the lag, so far...
< Message edited by Locarnus -- 11/30/2011 2:13:28 PM >
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