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RE: Combat bonus for mountain troops and engineers

 
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RE: Combat bonus for mountain troops and engineers - 1/6/2013 9:05:46 AM   
heyhellowhatsnew


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From: New York
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More campaigns please.

(in reply to LiquidSky)
Post #: 181
RE: Little changes that may be fun - 7/4/2013 5:33:51 AM   
marcpennington

 

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Probably more a suggestion for DC3, but I would love to see stacking limits for attacks against hexes increase based on the level of recon on a hex---- i.e. the more the attacker knows about what he's going into the more space he can find to fit additional units from unanticipated angles. It just seems like a natural, common sense kind of thing, and in addition all the underlying systems and rules are already in place in the game, just a matter of determining how many recon points allow how many additional stacking points.
Post #: 182
RE: Little changes that may be fun - 8/1/2013 11:45:40 AM   
Alchenar

 

Posts: 360
Joined: 8/2/2010
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I know I probably won't get this but: Team play.

The most wargame fun I've had in ages has been playing Warsaw to Paris scenarios with a group of 5-6 other guys. I'd like to be able to do the same in Case Blue.

(in reply to marcpennington)
Post #: 183
RE: Little changes that may be fun - 8/3/2013 5:35:37 AM   
Tejszd

 

Posts: 3437
Joined: 11/17/2007
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If this has been suggested already sorry, but I haven't gone through all the posts, the music and sfx volume should be saved when changed from the default as manually lowering it every time just makes me want to turn it off....

(in reply to Alchenar)
Post #: 184
RE: Little changes that may be fun - 8/26/2013 7:10:48 PM   
Gribeauval

 

Posts: 242
Joined: 9/6/2009
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There are no informations about the use of the Flieger Division card : can the player use it by bad weather ? can the player land a Flieger division everywhere in the map ?
Does the Flieger division suffer attrition when landing ? Could it be explained in the errata of the next patch ?

(in reply to Tejszd)
Post #: 185
RE: Suggestions for next update - 12/15/2013 4:10:42 AM   
DTC666


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Joined: 12/9/2007
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Being able to undo would, in my opinion spoil the game. Humans make mistakes and have to live with them. I am sure General Lee would like an undo button for Pickett's Charge.

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Cheers Danny

(in reply to GatoMacho)
Post #: 186
RE: Suggestions for next update - 7/12/2014 12:51:48 AM   
mmarquo


Posts: 1376
Joined: 9/26/2000
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A way to move a whole stack consisting of units from different formations rather than one by one....

(in reply to DTC666)
Post #: 187
RE: Suggestions for next update - 12/9/2014 5:26:24 PM   
Philippeatbay


Posts: 855
Joined: 12/3/2014
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The fully zoomed out Hungarian headquarters flag is using the Italian headquarters flag texture, which is wrong.

There are also some issues with the shade of color of some of the more zoomed-out Romanian flags being to light compared to the other sizes.



(in reply to mmarquo)
Post #: 188
RE: Is this here the right place? - 8/8/2015 10:32:48 AM   
Anabella888

 

Posts: 10
Joined: 6/13/2015
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quote:

Please add undo button.

+1

(in reply to budd)
Post #: 189
RE: Suggestions for next update - 10/30/2015 10:33:07 AM   
Delaware

 

Posts: 212
Joined: 8/6/2013
Status: offline

quote:

ORIGINAL: gifty

Being able to undo would, in my opinion spoil the game. Humans make mistakes and have to live with them. I am sure General Lee would like an undo button for Pickett's Charge.


Hmmmm this makes me think: how about a Decisive Campaigns: Gettysburg?

(in reply to DTC666)
Post #: 190
RE: Suggestions for next update - 10/30/2015 11:16:16 AM   
Lobster


Posts: 5104
Joined: 8/8/2013
From: Third rock from the Sun.
Status: offline
Tactical vs Operational.

_____________________________

http://www.operationbarbarossa.net/

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein

Q: What do you call a boomerang that doesn’t come back?
A: A stick.

(in reply to Delaware)
Post #: 191
RE: Suggestions for next update - 10/21/2016 9:50:51 PM   
Jafele


Posts: 737
Joined: 4/20/2011
From: Seville (Spain)
Status: offline
I miss a more intuitive color for selected units. Perhaps red and/or blinking hex borders.

< Message edited by Jafele -- 10/21/2016 10:15:56 PM >


_____________________________

Las batallas contra las mujeres son las únicas que se ganan huyendo.

NAPOLEÓN BONAPARTE


Cuando el necio oye la verdad se carcajea, porque si no lo hiciera la verdad no sería la verdad.

LAO TSE

(in reply to Lobster)
Post #: 192
RE: Suggestions for next update - 10/25/2016 11:01:01 AM   
Jafele


Posts: 737
Joined: 4/20/2011
From: Seville (Spain)
Status: offline
A bar in the counters to perceive the action points left. I consider it very useful for large scenarios.

_____________________________

Las batallas contra las mujeres son las únicas que se ganan huyendo.

NAPOLEÓN BONAPARTE


Cuando el necio oye la verdad se carcajea, porque si no lo hiciera la verdad no sería la verdad.

LAO TSE

(in reply to Jafele)
Post #: 193
RE: Suggestions for next update - 12/15/2016 4:43:15 PM   
Franciscus


Posts: 809
Joined: 12/22/2010
From: Portugal
Status: offline
I took advantage of the sale and bought this game, I am impressed with the quality of it !

Spoilt by DC: Barbarossa, but no harm in asking

Is there any possibility of having the various counter choices available in Barbarossa retrofitted to this game ? Or is there any mod that does it ?

Many thanks.


(EDIT: The siluet counters are more than enough . My bad. Thank you !)

< Message edited by Franciscus -- 12/16/2016 8:13:59 PM >


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Former AJE team member

(in reply to Jafele)
Post #: 194
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