Redmarkus5
Posts: 4456
Joined: 12/1/2007 From: 0.00 Status: offline
|
quote:
ORIGINAL: Keunert Artillery units will counterfire when shelled. this will likely result in losses on the attacker side and i think it also reduces the effectiveness of the attackers shelling. so if you have a hex with good cover on the front line, you may want to put an artillery unit there, set the losses low (25%-50%) to make sure it will retreat if attacked. Bombarding ennemy units isn't bad either. it will slightly reduce AP of the attacking units. his panzer will maybe lose a hex of their range. i usually put the arty in the front line of the crucial hexes, making it harder for the attacker. but if possible not in plain hexes: without cover they are easy targets for Stukas. That's great advice. I hadn't figured that out yet myself. And welcome to Repsol - hope you find the forums useful.
_____________________________
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
|