Charles22
Posts: 912
Joined: 5/17/2000 From: Dallas, Texas, USA Status: offline
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Fuerte2: I wrote to "Fuerte" earlier and apparently you're the same person, so please refer to my post addressed to "Fuerte", which describes this recon problem. As well, from what I mentioned earlier I thought of a couple of things, one of them quite basic, in that the unit must not be in a defensive status, but also one a little more tricky, in that if you now pick a light tank platoon for the Germans, there is a mixture of units, unlike before, and perhaps other nations have this problem as well. What I refer to, is if you buy the German light tank platoon, you will notice it's a recon formation, but the problem comes when the tanks aren't all one type, in other words, all the tanks aren't recon. The PZIIC is NOT recon, for some reason, even though it was before, so if you buy a platoon with a lead PZIIC and PZIB subordinates, you end up with the goofy dilemma of when the units are in attack status, with no objective selected, that the lead tank shows no movement radius, while the subordinates do. If you did select objectives and are in attack status, with such a mixed bunch, the lead will show an objective (since it currently non-recon type) while the subordinates will not. So, when you're faced with such a situation, you HAVE TO give the platoon an objective so that the PZIIC can go anywhere without using orders. Ever since this tank has taken on the loss of the recon status, I've made my platoon nothing but PZIBs, so that I don't have to keep dealing with the conflict between non-recon and recon in the same platoon. For pure recon platoons, such as commandos or scouts, I've never had a problem with the loss of movement radius, as long as I didn't put them in defend status and made sure to also not give them objectives.
Oh, I see now that you DO understand this, as I indeed do scroll through units with the N and P keys. Do you regularly play all your units by clicking instead of scrolling through? I hope not, it would seem a bit tedious, but then again I know how you have to play that way when things start getting in a confined area. Maybe the game should have an option to scroll with the N and P sort of thing, with recon units specifically, so you could get them out of the way easily, if the single-click method isn't going to work?
Of course, if that's a good idea, I would like an Alt-N and Alt-P sort of thing, to scroll through all foot units and sso on. Maybe shift-N and shift-P for self-propelled units.
[This message has been edited by Charles22 (edited February 01, 2001).]
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