Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Sevastapol question / how sea supply works

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns Series >> Decisive Campaigns: Case Blue >> Sevastapol question / how sea supply works Page: [1]
Login
Message << Older Topic   Newer Topic >>
Sevastapol question / how sea supply works - 11/7/2012 6:05:35 AM   
okeefe

 

Posts: 36
Joined: 10/27/2012
Status: offline
If you block sevastapol with your submarine and ships during the first round, have you cut the supply? What are the blue circles with numbers in it that you see on the next round. I did a recon and I am not spotting and transports.. and from what i can tell I don't see an anchor so am I to understand this does not have a port?
Post #: 1
RE: Sevastapol question / how sea supply works - 11/7/2012 12:56:57 PM   
James Ward

 

Posts: 1183
Joined: 5/9/2000
From: Baltimore, Maryland, USA
Status: offline

quote:

ORIGINAL: okeefe

If you block sevastapol with your submarine and ships during the first round, have you cut the supply? What are the blue circles with numbers in it that you see on the next round. I did a recon and I am not spotting and transports.. and from what i can tell I don't see an anchor so am I to understand this does not have a port?


The numbers in the Blue circles are how many supply points do destroyed in that particular hex. If you add them all up you can see how much supply you stopped from coming in. I'm not sure how you tell how much got through.

(in reply to okeefe)
Post #: 2
RE: Sevastapol question / how sea supply works - 11/8/2012 5:33:43 PM   
okeefe

 

Posts: 36
Joined: 10/27/2012
Status: offline
It seems Sevastapol is doomed either way, I tried to play it from the russian side with no success. Best thing is to try and evacuate.

(in reply to James Ward)
Post #: 3
RE: Sevastapol question / how sea supply works - 11/8/2012 5:50:13 PM   
James Ward

 

Posts: 1183
Joined: 5/9/2000
From: Baltimore, Maryland, USA
Status: offline
^ I agree. The commander of the HQ is pretty good, has the Fortification card. Get him someplace critical and get to digging!

(in reply to okeefe)
Post #: 4
RE: Sevastapol question / how sea supply works - 11/9/2012 4:40:43 PM   
The Red Baron


Posts: 167
Joined: 3/23/2007
From: Adirondack Mtns, NY
Status: offline
quote:

ORIGINAL: okeefe

and from what i can tell I don't see an anchor so am I to understand this does not have a port?


All cities (think gold, blue and red dots on the map) along a coastline function as ports; however, only towns with an anchor symbol function as ports. Towns without an anchor symbol cannot function as a link in the supply chain.

< Message edited by The Red Baron -- 11/9/2012 4:41:09 PM >

(in reply to okeefe)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns Series >> Decisive Campaigns: Case Blue >> Sevastapol question / how sea supply works Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.047