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Air bases - 9/22/2014 11:09:59 PM   
GreenGoblin1898

 

Posts: 27
Joined: 3/24/2014
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Please could someone tell me, is it better to move airbases at the beginning or end of a turn? Also, should I be moving them every turn?

< Message edited by GreenGoblin1898 -- 9/23/2014 12:10:28 AM >
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RE: Air bases - 9/23/2014 2:02:47 PM   
swkuh

 

Posts: 1034
Joined: 10/5/2009
Status: offline
Depends...

Playing Axis:

I keep air bases in range of points of conflict that "matter." Sometimes they are moved before combat, sometimes after.

Important, once an air group acts, you cannot put its elements to reserve status (an easy way to manage air group composition.)

Moving them every turn is not useful or required.

Composition is important as you want CAP & escort fighters, transport, and "tac" & "strat" elements available in most places.

Given right composition & useful locations, leave 'em alone.

Playing Soviets: wouldn't know.

(in reply to GreenGoblin1898)
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