Lowpe
Posts: 22133
Joined: 2/25/2013 Status: offline
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Lets talk kamikaze strategy, because they activated (thanks Koniu). I was disappointed I didn't get them last turn, but today is a new day. I can convert one squadron each day. If I elect to not convert a squadron, it doesn't accumulate. Once converted they can't go back. Low experience and high morale are important factors in being able to convert a squadron. You can convert the main squadron even if all the planes aren't present. All kamikazes use LowN to hit, however they can make attack runs at any starting altitude. Somewhere, I read that the initial attack altitude might play a role on where the kamikazes hit. Side -- belt armor, for very low attacks, and the higher the attacks more likely you might get superstructure hits or hits on tower or deck armor. Not sure if this is true, but it wouldn't surprise me. Once converted the squadron can train, attack, or stand down. Since I don't wan't to lose the squadron, a 10% rest order for an attacking Kamikaze seems important. All attacking planes are lost. This is a Grigsby game at heart, and it rewards mass. Therefore, larger squadrons are more important to convert than say a Chutai. So, what is the best strategy in using them that I have overlooked?
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