Redmarkus5
Posts: 4456
Joined: 12/1/2007 From: 0.00 Status: offline
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They can move in column along roads as well. They automatically form line when they come within range of the enemy, which is a very good feature of the game in my view. A simple solution to the number of ranks issue would be (dare I say it?) the one used by TW, which allows the player to define the precise frontage and orientation of any unit. The number of ranks that will result is displayed on the map in advance. Doctrine aside, men in battle will (independently or as directed) tend to conform to the combined influences of terrain, numbers, direction and strength of the enemy, as well as morale and training. When fighting from a sunken lane or sandpit, for example, Allied infantry at Waterloo proved themselves quite capable of using common sense - they didn't attempt to form ranks as the game suggests; they adapted to the ground they found themselves on. No army in history has won by doing otherwise. There is the parade ground and drill book, and then there is the reality of battle.
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WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
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