Sardaukar
Posts: 9847
Joined: 11/28/2001 From: Finland/Israel Status: offline
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quote:
ORIGINAL: pad152 quote:
ORIGINAL: JWE There’s a table in the manual. Looks like this. Top row is the native Port Rearm value, by port size. 1st column is the weapon, 2nd column is the rearm cost. Please note ONLY SOME weapons will be included. For the rest, please think a bit and interpolate. Next columns are whether a port of given size can do the deed (y) or, if not, how many Naval Support squads you have to have to rearm that weapon. Last column is what kinds of tenders are appropriate to rearm that weapon (presuming, of course, that the tender has “capacity” equal to or greater than the weapon rearm cost. Port-7 can do just about anything. Port-6 begins to have hefty NavSup requirements for BB guns. Smaller ports can handle smaller guns. Naval Support squads are very important. Tenders are very important. Your Base Forces are now highly useful (and fragile) and making up an efficient fleet train becomes mandatory This is just a sample – it just shows SOME guns, SOME torps and sorties. DCs, mines, etc.. work the same way. No warranty, things might have to be adjusted, but this is pretty close.
This whole port size vs reloads cost doesn't make much sense! Torpedoes should be limited at the production/supply level not by cost vs. port size. If you can load/unload 15-30 ton tanks (M5, M3, M4 Allied), 7-8 ton (Type 95, Type 98 Japanese). I just don’t see the issue with torpedoes, 12 inch shells (850 lbs), or 16 inch shells (2050 lbs) based on the size of ports. If you get unlimited 500, 1000, 2000 lbs bombs for bombers without restrictions, why put limits just on ships? Wouldn't it be better to model ammo & fuel bunkers, where the size of bunkers limits the number/type of reloads, then the cost is in building & resupplying the bunkers. Fuel bunker empty ships can't refuel, planes don't fly, Ammo bunker empty, planes can't reload, ships can't rearm. This would put limits on both ship and aircraft ops, you could even limit bomb reload types (250,500,1000,2000 lbs) & shell reload sizes (AAA, 3in, 4in, 6in, 8in, etc.) based on bunker size & supply level, something to consider for what ever comes next. Hmmm...as I understand it, reload cost does not change with port size. Number is amount of Naval Support Squads one needs to be able rearm in that size of port. Cost is same. See the bold part.
< Message edited by Sardaukar -- 3/30/2009 9:51:19 AM >
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"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870- 
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