Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Disaster!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Disaster! Page: <<   < prev  236 237 [238] 239 240   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Disaster! - 4/8/2016 7:23:50 AM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: Lokasenna

Yep, I don't understand why he went for the piddly islands.

Unless he's just out of units to invade with. It is still 1944, after all.


Let us hope so. I never played the Allies this far, so I have no clue as to what they have.

I suspect he can hit me anywhere with a 3 Marine Division invasion. They were in good shape when they retreated from Nagoya. Perhaps he is waiting on prep.

Finished the turn, and I sent the barges with a para unit off to their deaths at Oki.

A few traps, trying to repair some ships, moving land forces, etc., etc.



He would have to load them up first... and even if they were in good shape in terms of non-disabled devices, their morale may be suffering.

(in reply to Lowpe)
Post #: 7111
RE: Disaster! - 4/8/2016 1:15:53 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Aug 26,1944

The weather during the night is relatively clear over OkiShoto, but a rain front moves in masking the barges to the the south.

The barges are sent in to OkiShoto, perhaps some will make it. And there is hope some night naval attack will strike home today.




Attachment (1)

(in reply to Lokasenna)
Post #: 7112
RE: Disaster! - 4/8/2016 1:18:32 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Oh my, this won't go well. Perhaps the paratroopers can swim to shore.




Attachment (1)

(in reply to Lowpe)
Post #: 7113
RE: Disaster! - 4/8/2016 1:21:41 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
And what about our brave MTB diversion...they run into a CV force to the east of OkiShoto and get within 5000 yards before the Allies evade.




Attachment (1)

< Message edited by Lowpe -- 4/8/2016 1:22:47 PM >

(in reply to Lowpe)
Post #: 7114
RE: Disaster! - 4/8/2016 1:27:18 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Ohara runs into the Langley group again, dodging waterspouts fore, aft and port by cleverly steering to the latest burst, but cannot fire torpedoes.

And, then, having decided to call it a night, with fuel running low, another encounter. Ohara causes this task force to disperse, but once again fails to launch any torpedoes.




Go get em, Tiger!

Attachment (1)

< Message edited by Lowpe -- 4/8/2016 1:28:34 PM >

(in reply to Lowpe)
Post #: 7115
RE: Disaster! - 4/8/2016 1:33:09 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Taking advantage of the clear weather over OkiShoto, several waves of Myojo make dive bombing attacks on the baby carriers.

A squadron of Irving-sa night fighters attack very low.

A few Allied night fighters are on CAP, and that with the flak is enough to spoil our aim.




Attachment (1)

(in reply to Lowpe)
Post #: 7116
RE: Disaster! - 4/8/2016 1:45:18 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
I still have some Dinah fighters floating around, and a training squadron decides they are going to intercept the heavy bombers.

They bravely fly at four or five waves of 4E, give a good scare to the Allied bombers spoiling their aim, but the Dinah's big honking cannon proves wildly inaccurate.




Attachment (1)

(in reply to Lowpe)
Post #: 7117
RE: Disaster! - 4/8/2016 1:47:45 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Light a candle and pray that the vehicle factories remain functional!

And I just moved the 40 mm AA out. Not that 2 guns would do a lot, but still.




Attachment (1)

(in reply to Lowpe)
Post #: 7118
RE: Disaster! - 4/8/2016 1:50:51 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
The daily half hearted Allied strike on the Kongo. It is the gift that keeps on giving.




Attachment (1)

(in reply to Lowpe)
Post #: 7119
RE: Disaster! - 4/8/2016 2:01:40 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Allies shock attack at OkiShoto, after flying in another paratroop unit but fail to knock the forts down, and get a 1-2.

Our AA damages more transports.

Pakhoi in the west is heavily bombed, pointing to the next invasion, I guess.

Honshu's runways are bombed here, there and almost everywhere.

Keijo's vehicle factories keep on working, but for how much longer?




Attachment (1)

(in reply to Lowpe)
Post #: 7120
RE: Disaster! - 4/8/2016 3:34:30 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Another good day VP wise for Japan.

There is only about 10 weeks left in this game, give or take, and I need to figure out what the next thrusts for the Allies will be to avoid auto victory in that time.

Trying to upgrade to the latest patch, awaiting to hear back from the Allies.

(in reply to Lowpe)
Post #: 7121
RE: Disaster! - 4/8/2016 4:36:10 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Hehe, looking a little worse for wear. No chance on fixing anything either.

But as a floating target she is earning her points.




Attachment (1)

(in reply to Lokasenna)
Post #: 7122
RE: Disaster! - 4/8/2016 4:40:22 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
The Matsu class. They are really floating flak platforms, and there are two of them guarding the Kongo.

Those big 12.7 cm AA guns are about the 2nd best AA gun the Japanese field. You could make an argument they are the best.




Attachment (1)

(in reply to Lowpe)
Post #: 7123
RE: Disaster! - 4/8/2016 4:45:51 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
The ever popular Akitsuki. Gosh, I wish Japan had made a hundred more.

The AA suite increases by another 100 points with the next upgrade. No chance of that either.




Attachment (1)

(in reply to Lowpe)
Post #: 7124
RE: Disaster! - 4/8/2016 5:43:15 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Here is the Dinah fighter...one of the interceptions they made even though they were training.

The squadron had 2 planes in at, set to training sweep at 100'.

Notice how insanely good the Dinah does at disrupting the City attack. There is some AA here, but not tons -- 16 8 cm guns. Weather is nice, and DL was pretty solid the previous day.

Another attack of 11 B24 got 6 hits 11x10 500# bombs at 7K.

That is a pretty good result for some training pilots.






Attachment (1)

(in reply to Lokasenna)
Post #: 7125
RE: Disaster! - 4/8/2016 7:35:39 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Lowpe

The ever popular Akitsuki. Gosh, I wish Japan had made a hundred more.

The AA suite increases by another 100 points with the next upgrade. No chance of that either.




What in (game) world does Japan have that would raise their AA level another 100? Surely they are out of deck space already!

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Lowpe)
Post #: 7126
RE: Disaster! - 4/8/2016 7:37:09 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Maybe those Dinahs were just so glad to have an excuse to leave the white knuckle (very unsightly on Japanese) 100' altitude!

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Lowpe)
Post #: 7127
RE: Disaster! - 4/8/2016 7:51:20 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: Lowpe

The ever popular Akitsuki. Gosh, I wish Japan had made a hundred more.

The AA suite increases by another 100 points with the next upgrade. No chance of that either.




What in (game) world does Japan have that would raise their AA level another 100? Surely they are out of deck space already!


Here you go. I get one tomorrow.




Attachment (1)

(in reply to BBfanboy)
Post #: 7128
RE: Disaster! - 4/8/2016 8:07:33 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Six more 25mm AA guns per side and the AA goes up 132 points! The AA rating doesn't count in radars, does it? They should affect accuracy, not volume.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Lowpe)
Post #: 7129
RE: Disaster! - 4/8/2016 8:42:30 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: BBfanboy

Six more 25mm AA guns per side and the AA goes up 132 points! The AA rating doesn't count in radars, does it? They should affect accuracy, not volume.


There is no relationship that I know of between the AA rating and effectiveness. Some Japanese ships get in the 2000, but it is because of adding those horrible AA rockets that can fire once and never hit.

No relationship either to radar as far as I know.

(in reply to BBfanboy)
Post #: 7130
RE: Disaster! - 4/8/2016 9:02:38 PM   
mind_messing

 

Posts: 3393
Joined: 10/28/2013
Status: offline
The ratings lie!

Japanese shipboard AA is anemic. It's just the 25mm for the overwhelming majority of IJN ships, with the occasional 12.7cm, 10cm or 8cm gun on the bigger ships that can fire higher than 4000ft.

The 25mm's generally never get a chance to fire. Torpedo and dive bombers on release and low level attacks. That's it.

The Allies, on the other hand, get an abundance of 5 inch guns and the wondrous 40mm Bofors. If Japan had just copied the design of that weapon and plastered it all over the sides of IJN ships...

(in reply to Lowpe)
Post #: 7131
RE: Disaster! - 4/8/2016 9:48:33 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: mind_messing

The ratings lie!

Japanese shipboard AA is anemic. It's just the 25mm for the overwhelming majority of IJN ships, with the occasional 12.7cm, 10cm or 8cm gun on the bigger ships that can fire higher than 4000ft.

The 25mm's generally never get a chance to fire. Torpedo and dive bombers on release and low level attacks. That's it.

The Allies, on the other hand, get an abundance of 5 inch guns and the wondrous 40mm Bofors. If Japan had just copied the design of that weapon and plastered it all over the sides of IJN ships...


You are quite correct that the 25mm won't fire on approach except for the most low flying planes, that just means they conserve their ammo for the attack runs.





(in reply to mind_messing)
Post #: 7132
RE: Disaster! - 4/9/2016 12:18:31 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
I lost about 5 divisions (none wiped out) in Vietnam -- none of them were in great shape....the rest were able to be pulled back one way or another, if not in the best of shape. Not to mention losing a fair number of AA and ART units.

Anyhow, some of the divisions are on their way to back to bolster the western half of Honshu defense.

I am betting I can afford to rebuild them and increase the defense of Honshu to hold for the rest of the game.

Device wise I have set to stockpile all aviation and naval support, 7.7 AA mg, all vehicles except type 3 tanks, and probably more that I cannot recall right now.

I did the math, and rebuilding tank divisions is darn expensive!






Attachment (1)

< Message edited by Lowpe -- 4/9/2016 12:19:45 AM >

(in reply to Lowpe)
Post #: 7133
RE: Disaster! - 4/9/2016 12:26:54 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Long time readers will know that I have put my CAP very low. The Allies responded by doing extensive testing, since I was crushing the high altitude sweeps.

A result of that testing resulted in mass sweeps of one base at the best maneuver band of the Allied fighters...usually around 20K or so.

This change in tactics also happened at the same time that my Frank A production ran out of engines, and basically fighter production failed and there wasn't any pool to fall back on. My back was broken, so to speak.

The Allies change of tactics, combined with my reduced fighter strength, the Allies did much better on sweeps especially the Spitfire.

Today however, I have scraped up enough Franks and Jacks and Oscar to mount a reasonably high CAP looking to jump on his sweepers in two different bases.

I am quite curious to see how well I can do. I wish I had more planes, but am making do with what I have.

Should be interesting. I am very curious to see how the Oscar and Jack do with the dive bonus.

< Message edited by Lowpe -- 4/9/2016 12:30:03 AM >

(in reply to Lowpe)
Post #: 7134
RE: Disaster! - 4/9/2016 1:00:05 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Here is the matchup. Is it possible to trick/coax these planes to sweep low, such that with the dive bonus the Oscar can do some good?

This was my original plan, but with Frank As, but that was not to be.






It is interesting to note, that the Allies started sweeping with Spitfires, and without the Frank A to counter it, they did really well -- better than the Jugs. Bear in mind the most advanced fighter they faced was the J2M3.

Attachment (1)

< Message edited by Lowpe -- 4/9/2016 1:05:33 AM >

(in reply to Lokasenna)
Post #: 7135
RE: Disaster! - 4/10/2016 4:44:57 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
August 27th, 1944

Both sides are resorting to night naval attacks without too much success.




Attachment (1)

(in reply to Lokasenna)
Post #: 7136
RE: Disaster! - 4/10/2016 4:48:20 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Allies are very aggressive with subs, all over the SRA and PI.

I am trying my best to sink them, especially when they wander into coastal waters.




Attachment (1)

(in reply to Lowpe)
Post #: 7137
RE: Disaster! - 4/10/2016 4:52:26 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Heavy fighting here. He caught me with a 106 plane Corsair Sweep first.




Attachment (1)

(in reply to Lowpe)
Post #: 7138
RE: Disaster! - 4/10/2016 4:55:33 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
A6M5c's diving on Jugs. Gotta love it.




Attachment (1)

< Message edited by Lowpe -- 4/10/2016 4:56:42 PM >

(in reply to Lowpe)
Post #: 7139
RE: Disaster! - 4/10/2016 4:58:22 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
All my Franks, and a fair number of Jacks are over Nagasaki.

This is the gift that keeps on giving.




Attachment (1)

(in reply to Lowpe)
Post #: 7140
Page:   <<   < prev  236 237 [238] 239 240   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Disaster! Page: <<   < prev  236 237 [238] 239 240   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.953