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Combat mechanics - 5/18/2016 12:01:07 AM   
Khanti

 

Posts: 317
Joined: 8/28/2007
From: Poland
Status: offline
It looks like there's some working rule as "kill at least one human player's unit in every battle". It seems like this, because in many battles the odds are completely by my side (enemy has no readiness, little experience, no entrenches, etc). But even attacking with numerous advantage (100 vs.. 30 mostly) the result is loss of at least one our unit of infantry or tanks.
Where to change this?
Post #: 1
RE: Combat mechanics - 5/21/2016 10:15:07 PM   
Khanti

 

Posts: 317
Joined: 8/28/2007
From: Poland
Status: offline
Example of situation described above. 5 (my) German regiments attack 3 Soviet regiments (after air / artillery bombardment).
1 Pz regiment, 2 PzG regiments, 1 mot regiment, 1 infantry regiment vs 3 infantry regiments.
Results? They retreated with some losses, I lost 4 tank units ("20 tanks").
Detailed tables says "accident"

23rd Panzer






29th Motorized





.



< Message edited by Hanti -- 5/21/2016 10:19:30 PM >

(in reply to Khanti)
Post #: 2
RE: Combat mechanics - 6/28/2016 11:16:36 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
The accidents model mechanical failures, roadside incidents and what not. When on the offensive there is a certain wear and tear even if not being taken out directly by the enemy.

Best wishes,
Vic

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(in reply to Khanti)
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