Crossroads
Posts: 17372
Joined: 7/5/2009 Status: offline
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I notice it's been a bit quiet here at our Sneak Peeks thread... Not for any lack of activity, we've been very busy working towards the new game titles. The 3D guys have been extremely busy, churning out new terrain and unit graphics for CS Vietnam, so I as our resident 2D geek have used the time to look at our 2D graphics as a whole again. With CS Middle East the 2D terrain was a bit of a compromise between a classic boardgame map look, and of keeping up with how 3D views the CS world. No longer. I am now keeping 2D more closely in sync with our 3D, and at some stage will release a Boardgame 2D Mod as a no-compromises option for those of us who love our classic boardgames. This has meant I need to wait still a tad before fully commencing with CS Vietnam, so I have looked at the CS biomes more closer now as they are with CS Middle East; namely the Desert and Mediterranean biomes that ship with the game. For instance, the marshes are different between the two, for marshes in Desert terrain are salt marshes, not wet marshes. So here goes: Spot the wooden houses there still? Not very Mediterranean, let alone Desertish (is that a word LOL). So keeping the design goal now set in a manner that supports our new uber cool Mouse Wheel Zoom (how did we ever manage without it!), I nowadays opt for a certain cohesity between the 2D and 3D views. Here's an early example of Desert and Mediterranean 2D views in comparison to our existing 3D (city blocks still have dark grey little industrial buildings, redoing them later). Gone are the wooden village homes! ...which, incidentally, don't look that bad set in the Tropical terrain in Vietnam: As you might have noticed, the three biomes have their own clear hex tiles as well, all created anew based on their respective 3D terrain hexes. (There's the three ground conditions as well: Normal, Soft, and Mud. More of those later). All this remains very much work-in-progress, but we've not really worried about showing incomplete stuff so far so here goes. Just remember, this is all incomplete stuff at the moment
< Message edited by Crossroads -- 8/9/2016 10:43:01 AM >
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