FarAway Sooner
Posts: 34
Joined: 6/30/2014 Status: offline
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I've received the below error message several times, but I recently got to a point where I was able to replicate it every time off a saved game. (I click on the "Send" button, but it gives me an error message and says "Unable to Send" so I thouht I'd report it here) Playing as Brogen Cur, I just annexed my first province last turn ("Die, Khazoth scum!"), but those bastard Orcs seem to have invoked a Ritual of Destruction that undos my victories. Specifically, after I end my turn, Khazoth counter-attacks. Whenever I opt for Tactical battle, I get a CTD with the error message below. After updating to the most recent beta as of 3/13/17, I no longer CTD but the game still locks up on me and refuses to go anywhere. It's a CNTD (Crash Not To Desktop!). If it helps to also upload the Saved Game, I can try doing so. Love the potential of this game, but would love to see if cleaned up a bit! quote:
An error has occurred User ID: 76561198064749920 Build Number: 1506 Mods Active: None Unable to find valid attacker deploy tile. Battle location: Koraz Attacker Province: Zaruk Hel Attacker: Khazoth Defender: Brogen Hur Attacker Units: Khazoth.Goblin Slaves, Khazoth.Zaruk Battle Orcs, Khazoth.Blood Orcs, Khazoth.Goblin Slaves, Khazoth.Goblin Slaves, Khazoth.Goblin Slaves, Khazoth.Zaruk Battle Orcs, Khazoth.Zaruk Battle Orcs, Khazoth.Goblin Slaves, Khazoth.Goblin Slaves, Khazoth.War Barge, Khazoth.War Barge, (Total: 12) Defender Units: Brogen Hur.Axemen, Brogen Hur.Heavy Crossbows, Brogen Hur.Ballista, Brogen Hur.Ballista, Brogen Hur.Earth Mage, Brogen Hur.Heavy Guard, Brogen Hur.Earth Mage, Brogen Hur.Dwarven Infantry, Brogen Hur.Heavy Crossbows, Brogen Hur.Dwarven Infantry, Brogen Hur.Heavy Crossbows, Brogen Hur.Heavy Guard, Brogen Hur.Axemen, Brogen Hur.Heavy Crossbows, Brogen Hur.Dwarven Infantry, Brogen Hur.Axemen, Brogen Hur.Heavy Guard, (Total: 17) Affected unit: Khazoth.War Barge (Naval) at SovereigntyTK.UI.Map.BattleMap.GetAttackerDeployTile(WorkingUnit Unit) at SovereigntyTK.Game.Battle.TacticalBattleController.AutoDeployAttackers() at SovereigntyTK.Game.Battle.TacticalBattleController..ctor(SovereigntyGame Game, AutoBattleController AutoBattle) at SovereigntyTK.Game.SovereigntyGame.CreateTacticalBattle() at SovereigntyTK.UI.AutoBattleForm.TacticalClicked(UIControl Control) at SovereigntyTK.UI.Controls.UIControl.HandleMouseClick(Single LocalX, Single LocalY, MouseButton Button) at SovereigntyTK.UI.Controls.ControlButton.HandleMouseClick(Single LocalX, Single LocalY, MouseButton Button) at SovereigntyTK.UI.Controls.UIControl.HandleMouseUp(Single LocalX, Single LocalY, MouseButton Button) at SovereigntyTK.UI.Controls.ControlButton.HandleMouseUp(Single LocalX, Single LocalY, MouseButton Button) at SovereigntyTK.UI.UIManager.Window_MouseUp(Object sender, MouseButtonEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.NativeWindow.OnMouseUp(MouseButtonEventArgs e) at OpenTK.NativeWindow.OnMouseUpInternal(Object sender, MouseButtonEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.Platform.NativeWindowBase.OnMouseUp(MouseButton button) at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg) at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() at SovereigntyTK.GameBase.Start() at SovereigntyTK.Program.Main(String[] args)
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