Recurring CTD (Full Version)

All Forums >> [Current Games From Matrix.] >> [[Fantasy]] >> Sovereignty: Crown of Kings >> Tech Support



Message


FarAway Sooner -> Recurring CTD (3/14/2017 5:23:23 AM)

I've received the below error message several times, but I recently got to a point where I was able to replicate it every time off a saved game. (I click on the "Send" button, but it gives me an error message and says "Unable to Send" so I thouht I'd report it here)

Playing as Brogen Cur, I just annexed my first province last turn ("Die, Khazoth scum!"), but those bastard Orcs seem to have invoked a Ritual of Destruction that undos my victories. Specifically, after I end my turn, Khazoth counter-attacks. Whenever I opt for Tactical battle, I get a CTD with the error message below.

After updating to the most recent beta as of 3/13/17, I no longer CTD but the game still locks up on me and refuses to go anywhere. It's a CNTD (Crash Not To Desktop!).

If it helps to also upload the Saved Game, I can try doing so. Love the potential of this game, but would love to see if cleaned up a bit!

quote:

An error has occurred

User ID: 76561198064749920
Build Number: 1506
Mods Active: None
Unable to find valid attacker deploy tile.
Battle location: Koraz
Attacker Province: Zaruk Hel
Attacker: Khazoth
Defender: Brogen Hur
Attacker Units: Khazoth.Goblin Slaves, Khazoth.Zaruk Battle Orcs, Khazoth.Blood Orcs, Khazoth.Goblin Slaves, Khazoth.Goblin Slaves, Khazoth.Goblin Slaves, Khazoth.Zaruk Battle Orcs, Khazoth.Zaruk Battle Orcs, Khazoth.Goblin Slaves, Khazoth.Goblin Slaves, Khazoth.War Barge, Khazoth.War Barge, (Total: 12)
Defender Units: Brogen Hur.Axemen, Brogen Hur.Heavy Crossbows, Brogen Hur.Ballista, Brogen Hur.Ballista, Brogen Hur.Earth Mage, Brogen Hur.Heavy Guard, Brogen Hur.Earth Mage, Brogen Hur.Dwarven Infantry, Brogen Hur.Heavy Crossbows, Brogen Hur.Dwarven Infantry, Brogen Hur.Heavy Crossbows, Brogen Hur.Heavy Guard, Brogen Hur.Axemen, Brogen Hur.Heavy Crossbows, Brogen Hur.Dwarven Infantry, Brogen Hur.Axemen, Brogen Hur.Heavy Guard, (Total: 17)
Affected unit: Khazoth.War Barge (Naval)


at SovereigntyTK.UI.Map.BattleMap.GetAttackerDeployTile(WorkingUnit Unit)
at SovereigntyTK.Game.Battle.TacticalBattleController.AutoDeployAttackers()
at SovereigntyTK.Game.Battle.TacticalBattleController..ctor(SovereigntyGame Game, AutoBattleController AutoBattle)
at SovereigntyTK.Game.SovereigntyGame.CreateTacticalBattle()
at SovereigntyTK.UI.AutoBattleForm.TacticalClicked(UIControl Control)
at SovereigntyTK.UI.Controls.UIControl.HandleMouseClick(Single LocalX, Single LocalY, MouseButton Button)
at SovereigntyTK.UI.Controls.ControlButton.HandleMouseClick(Single LocalX, Single LocalY, MouseButton Button)
at SovereigntyTK.UI.Controls.UIControl.HandleMouseUp(Single LocalX, Single LocalY, MouseButton Button)
at SovereigntyTK.UI.Controls.ControlButton.HandleMouseUp(Single LocalX, Single LocalY, MouseButton Button)
at SovereigntyTK.UI.UIManager.Window_MouseUp(Object sender, MouseButtonEventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.NativeWindow.OnMouseUp(MouseButtonEventArgs e)
at OpenTK.NativeWindow.OnMouseUpInternal(Object sender, MouseButtonEventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.Platform.NativeWindowBase.OnMouseUp(MouseButton button)
at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam)
at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg)
at OpenTK.Platform.Windows.WinGLNative.ProcessEvents()
at SovereigntyTK.GameBase.Start()
at SovereigntyTK.Program.Main(String[] args)




Tamas -> RE: Recurring CTD (3/14/2017 5:40:07 PM)

Hi,

I have forwarded your question to the developers.




FarAway Sooner -> RE: Recurring CTD (3/23/2017 5:27:41 AM)

FWIW, after the newest formal (non-beta) release, I still get pretty much the same result.

===========================

An error has occurred

User ID: 76561198064749920
Build Number: 1515
Mods Active: None
Unable to find valid attacker deploy tile.
Battle location: Koraz
Attacker Province: Zaruk Hel
Attacker: Khazoth
Defender: Brogen Hur
Attacker Units: Khazoth.Goblin Slaves, Khazoth.Zaruk Battle Orcs, Khazoth.Blood Orcs, Khazoth.Goblin Slaves, Khazoth.Goblin Slaves, Khazoth.Goblin Slaves, Khazoth.Zaruk Battle Orcs, Khazoth.Zaruk Battle Orcs, Khazoth.Goblin Slaves, Khazoth.Goblin Slaves, Khazoth.War Barge, Khazoth.War Barge, (Total: 12)
Defender Units: Brogen Hur.Axemen, Brogen Hur.Heavy Crossbows, Brogen Hur.Ballista, Brogen Hur.Ballista, Brogen Hur.Earth Mage, Brogen Hur.Heavy Guard, Brogen Hur.Earth Mage, Brogen Hur.Dwarven Infantry, Brogen Hur.Heavy Crossbows, Brogen Hur.Dwarven Infantry, Brogen Hur.Heavy Crossbows, Brogen Hur.Heavy Guard, Brogen Hur.Axemen, Brogen Hur.Heavy Crossbows, Brogen Hur.Dwarven Infantry, Brogen Hur.Axemen, Brogen Hur.Heavy Guard, (Total: 17)
Affected unit: Khazoth.War Barge (Naval)


at SovereigntyTK.UI.Map.BattleMap.GetAttackerDeployTile(WorkingUnit Unit)
at SovereigntyTK.Game.Battle.TacticalBattleController.AutoDeployAttackers()
at SovereigntyTK.Game.Battle.TacticalBattleController..ctor(SovereigntyGame Game, AutoBattleController AutoBattle)
at SovereigntyTK.Game.SovereigntyGame.CreateTacticalBattle()
at SovereigntyTK.UI.AutoBattleForm.TacticalClicked(UIControl Control)
at SovereigntyTK.UI.Controls.UIControl.HandleMouseClick(Single LocalX, Single LocalY, MouseButton Button)
at SovereigntyTK.UI.Controls.ControlButton.HandleMouseClick(Single LocalX, Single LocalY, MouseButton Button)
at SovereigntyTK.UI.Controls.UIControl.HandleMouseUp(Single LocalX, Single LocalY, MouseButton Button)
at SovereigntyTK.UI.Controls.ControlButton.HandleMouseUp(Single LocalX, Single LocalY, MouseButton Button)
at SovereigntyTK.UI.UIManager.Window_MouseUp(Object sender, MouseButtonEventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.NativeWindow.OnMouseUp(MouseButtonEventArgs e)
at OpenTK.NativeWindow.OnMouseUpInternal(Object sender, MouseButtonEventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.Platform.NativeWindowBase.OnMouseUp(MouseButton button)
at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam)
at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg)
at OpenTK.Platform.Windows.WinGLNative.ProcessEvents()
at SovereigntyTK.GameBase.Start()
at SovereigntyTK.Program.Main(String[] args)




FarAway Sooner -> RE: Recurring CTD (3/23/2017 5:29:20 AM)

If I try to launch it again from the launcer, I get a slightly different error code:

An error has occurred

User ID: 76561198064749920
Build Number: 1515
Mods Active: None
Could not load file or assembly 'file:///C:\ProgramData\Sovereignty\Cards.dll' or one of its dependencies. The process cannot access the file because it is being used by another process. (Exception from HRESULT: 0x80070020)

at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
at System.Reflection.RuntimeAssembly.nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
at System.Reflection.Assembly.Load(AssemblyName assemblyRef, Evidence assemblySecurity)
at System.CodeDom.Compiler.CompilerResults.get_CompiledAssembly()
at SovereigntyTK.Utility.ScriptManager.Compile(String LibraryName, String[] Files)
at SovereigntyTK.Utility.ScriptManager..ctor(GameBase Game, List`1 ActiveMods)
at SovereigntyTK.Utility.UtilityManager.CreateScriptManager(List`1 ActiveMods)
at SovereigntyTK.Sovereignty.Init()
at SovereigntyTK.GameBase.Start()
at SovereigntyTK.Program.Main(String[] args)

Tried deleting and reinstalling just for kicks, but I'm starting to assume that this particular save game is borked, 10 or 15 hours in. Makes me a little hesitant to play until I know what the problem is and/or know there's a fix out there to prevent it from recurring.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.640625