Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Delta Force

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Command: DLCs >> Command: The Silent Service >> Delta Force Page: [1]
Login
Message << Older Topic   Newer Topic >>
Delta Force - 3/3/2018 6:46:27 PM   
ultradave


Posts: 1355
Joined: 8/20/2013
Status: offline
Challenging scenario. (easiest to hardest eh? Can't wait for the tough ones)

I'm 2 for 2 so far. Managed to launch my missiles but died trying to head for cover. That's a loss. Once you've launched the missiles of course you've pointed a giant arrow at your location, so unless you have a lot of breathing room, you get located and sunk pretty quickly. At least my experience has been that.

If at first you don't succeed......

_____________________________

----------------
Dave A.
"When the Boogeyman goes to sleep he checks his closet for paratroopers"
Post #: 1
RE: Delta Force - 3/3/2018 7:00:11 PM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
Status: offline
No spoilers, just some tips.

There's three different launch zones you can try, if you're consistently having trouble with one try another LZ.

There's plenty of time to get to the launch zones without moving too fast (they're equidistant from your SSBN).

If any fighting needs to be done, do it with the SSN.

Russian submarines have a different design philosophy and engagement strategy than US submarines; you have long range ASW weapons (Starfish and Stallion) and to use them to their full extent you might need to go active just before launch.

A diversion is a very legitimate tactic.

As a general gameplay tip with submarine scenarios, configuring the message log so you get pop-ups on new contacts, weapon contacts, mine contacts and special messages will allow you to use high time compression (and therefore go nice and slow without getting bored) without risking things getting out of control.

_____________________________


(in reply to ultradave)
Post #: 2
RE: Delta Force - 3/3/2018 7:13:14 PM   
ultradave


Posts: 1355
Joined: 8/20/2013
Status: offline
I did ALL of these things, except the "ambush". Used my SSN as a shield/decoy and sacrificial anode, crept to the zones at an offset angle (outside). And I get all those popups that stop the time compression and pause so I can evaluate what happened.

I think I'm pretty much doing everything for success. Just came up short getting torpedoed on my way out back to under the ice.

I have one idea for next time around but I won't mention it here.

_____________________________

----------------
Dave A.
"When the Boogeyman goes to sleep he checks his closet for paratroopers"

(in reply to Rory Noonan)
Post #: 3
RE: Delta Force - 3/3/2018 9:59:35 PM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
Status: offline
Out of interest which LZ are you going to?

_____________________________


(in reply to ultradave)
Post #: 4
RE: Delta Force - 3/3/2018 10:27:49 PM   
ultradave


Posts: 1355
Joined: 8/20/2013
Status: offline
Went to the right hand one the first time, the left hand one the second and third time. Third time's the charm. Managed to avoid death and escape to the ice.

_____________________________

----------------
Dave A.
"When the Boogeyman goes to sleep he checks his closet for paratroopers"

(in reply to Rory Noonan)
Post #: 5
RE: Delta Force - 3/3/2018 11:22:17 PM   
Darth Holliday

 

Posts: 28
Joined: 6/23/2010
Status: offline
Thanks for the info...I too am an Ensign...!!!

_____________________________

"Let's not forget, George Washington didn't use his right to free speech to defeat the British. He shot them.”

(in reply to ultradave)
Post #: 6
RE: Delta Force - 3/4/2018 10:20:05 AM   
Nerconiglio


Posts: 36
Joined: 2/23/2018
Status: offline
Ended scenario now with a triumph.
I've put the two subs as deep as possible, the escort on cruise as vanguard (identifying enemies soon in the middle and right LZ - "right" from my POV) and the main SSBN on creep.
Then moved the main SSBN to the far left LZ (away from enemy ships) and the escort in the middle, waiting and guarding at the bottom of the ocean.
Enemies were all moving to the right, so no problem in receiving transmission and engaging land contact. After that, moved as deep as possible, cruise, to the safe ice zone.

Smooth.

_____________________________

War. War never changes.

(in reply to Darth Holliday)
Post #: 7
RE: Delta Force - 3/4/2018 11:11:55 PM   
giantsquid

 

Posts: 270
Joined: 9/8/2014
From: Milan, Italy
Status: offline
Thanks, used a similar plan but lost the SSN. Luckily the SSBN stayed undetected, remaining creep and at distance from the kill.
I loved how communications are modelled. Great work.

(in reply to Nerconiglio)
Post #: 8
RE: Delta Force - 3/5/2018 12:24:59 AM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
Status: offline
Thanks giantsquid!

_____________________________


(in reply to giantsquid)
Post #: 9
RE: Delta Force - 3/15/2018 7:48:48 PM   
Wasicun

 

Posts: 139
Joined: 11/10/2013
From: Verona, Italy
Status: offline
I Failed twice.

(in reply to Rory Noonan)
Post #: 10
RE: Delta Force - 4/20/2018 8:48:48 AM   
RafaleKiwi


Posts: 34
Joined: 12/20/2014
Status: offline
Am I missing something with this scenario?

I've tried about 8 times now and get whipped every time.

The last 3 I've managed to get the Delta (K117 Bryansk) into the launch areas (Roman x 2 and Pavel once) and had it at between 60 and 150 ft for a few hours but don't get WRA trolling along at 3 kts. Twice the scenario has ended and once it's finally been detected and destroyed.

From the brief I understood it needed to be between 60 and 160 ft for a few (like 6) minutes and I'd get targeting data. Is it a bug or did I overlook something?

Using the latest update 1.14 Build 998.7

Regards Paul

(in reply to ultradave)
Post #: 11
RE: Delta Force - 4/20/2018 10:46:44 AM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
Status: offline
Couple of things to check:
Are special messages turned on?
If so do you get a special message saying the Bryansk is on station?
If so did you activate the special action as mentioned in the gameplay notes?

If working through that gives no joy please post a save on the tech support forum and I'll take a look!

_____________________________


(in reply to RafaleKiwi)
Post #: 12
RE: Delta Force - 4/21/2018 12:56:51 AM   
RafaleKiwi


Posts: 34
Joined: 12/20/2014
Status: offline
Ahhh I thought I had special messages enabled, but had played a scenario where it was recommend to turn off and forgot to turn it back on again - duh - Sorry.
Now I have WRA!

(in reply to Rory Noonan)
Post #: 13
RE: Delta Force - 4/21/2018 2:35:59 AM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
Status: offline
No problem, enjoy!

_____________________________


(in reply to RafaleKiwi)
Post #: 14
RE: Delta Force - 5/13/2018 7:45:29 PM   
Jeff8583

 

Posts: 1
Joined: 5/13/2018
Status: offline
My first attempt I did what I would try with US subs: I went at creep speed and deep as possible. My SSN was taken out on approach by a target I didn't see. My SSBN was then taken out shortly thereafter. I then changed strategy to keeping my SSN shallow and using active sensors to clear out the launch point. I detected and shot at the enemy submarine first with one of those rocket assisted torpedoes. After the SSBN shot it's 4 nukes I ran both out as deep as possible and flank. I kept my SSN's sonars on to make him a more juicy target. I scarified my SSN to get my SSBN out safely.I haven't done much messing around with subs before. I thoroughly enjoyed it.

(in reply to Rory Noonan)
Post #: 15
RE: Delta Force - 5/28/2018 4:51:47 AM   
FelixCulpa


Posts: 110
Joined: 8/17/2015
Status: offline
Recently started CMANO and being a sub tragic picked up Silent Service and played Scenario One - Delta. Wondering if anyone else has had this game issue. In the transmission zone, receiving the nuke signal and sub goes to -50m (probably due to my settings at the way-point) and loses the signal. When I adjust depth to less -50m to regain transmission I'm never able to re-establish contact.

As a few have mentioned, getting home safe is the biggest challenge. Had some success placing the Victor 3 (at 0-2kts) between the surface vessels and the Delta IV and getting the D-IV to make some noise by going to cruise in short bursts. Draws the surface vessels towards the V3. Is a reasonable mission for a new player to cut their "submarine" teeth on!

(in reply to Jeff8583)
Post #: 16
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Command: DLCs >> Command: The Silent Service >> Delta Force Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.500