Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> After Action Reports >> RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) Page: <<   < prev  7 8 [9] 10 11   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/1/2018 5:39:26 AM   
GiveWarAchance

 

Posts: 389
Joined: 2/11/2015
Status: offline
From my games, it seems Spain has a decent chance of joining the Axis. I had two games with Spain joining me without me invading the Morocco & Algiers but I did spend chits on it. I really like having Spain joining in but it does give the USA a nice big target to land in.

(in reply to Ktonos)
Post #: 241
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/1/2018 7:43:58 AM   
KorutZelva

 

Posts: 1492
Joined: 2/4/2017
Status: offline

quote:

ORIGINAL: GiveWarAchance

From my games, it seems Spain has a decent chance of joining the Axis. I had two games with Spain joining me without me invading the Morocco & Algiers but I did spend chits on it. I really like having Spain joining in but it does give the USA a nice big target to land in.


If you play the AI, they usually don't contest your diplotarget. It's a different matter in PBEM play.

(in reply to GiveWarAchance)
Post #: 242
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/1/2018 8:24:18 AM   
Sugar

 

Posts: 926
Joined: 3/16/2017
Status: offline
quote:

Tourney result tells the story of a allied leaning.
Do you personally believe the Allies to have the edge? I don't. The coming changes will make it harder and more unlikely to get Spain into the Axis, and at generally higher consequences; I think that's better for balancing.

quote:

If you and others believe that the Axis could have operated 1000s of aircraft in Africa then we will have to agree to disagree.


Yes, I believe the Axis could supply the same amount of aircraft as the Allies theoretically and under certain preconditions, with the occupation of Malta being one of them. The Allies had undoubtly "thousands" of aircraft operating in NA:https://en.wikipedia.org/wiki/Tunisian_Campaign#cite_note-Mitcham78-1

The Allies also captured more than 600 aircraft in Tunesia.

If you want to have a historical situation, you want another game. This is not how the SC series was meant to be since 2003.

(in reply to Ktonos)
Post #: 243
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/1/2018 4:42:02 PM   
GiveWarAchance

 

Posts: 389
Joined: 2/11/2015
Status: offline

quote:

ORIGINAL: KorutZelva


quote:

ORIGINAL: GiveWarAchance

From my games, it seems Spain has a decent chance of joining the Axis. I had two games with Spain joining me without me invading the Morocco & Algiers but I did spend chits on it. I really like having Spain joining in but it does give the USA a nice big target to land in.


If you play the AI, they usually don't contest your diplotarget. It's a different matter in PBEM play.


The AI always fights my diplo and seems to score a lot more swings in opinions than I do like all the nations I care about like Sweden, Turkey, Finland, Spain and other stuff get fairly frequent opinion swings to allies. In most games I couldn't accomplish anything with the diplo chits. Most probably the AI has been improved a lot in patches since you played against it last.

(in reply to KorutZelva)
Post #: 244
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 4:03:25 PM   
Ktonos

 

Posts: 282
Joined: 3/16/2018
Status: offline
Is the game over?

(in reply to GiveWarAchance)
Post #: 245
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 4:06:50 PM   
KorutZelva

 

Posts: 1492
Joined: 2/4/2017
Status: offline
All but, yes.

Allies expelled from France making a fortress out of London.

Axis about to conquer Turkey.

Germans offered 'generous' terms after taking Stalingrad.

But it's November 1943... so I'm just a couple of turns short of my new goal of lasting until 1944 so I had to refuse.

(in reply to Ktonos)
Post #: 246
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 4:37:37 PM   
Sugar

 

Posts: 926
Joined: 3/16/2017
Status: offline
quote:

Germans offered 'generous' terms after taking Stalingrad.


Wtf? I wasn't asked for that.

quote:

Is the game over?


A matter of time. Turkey fell after 2 turns, Murmansk is occupied, SU`s income down to 600; with the railway restored Axis' troops can operate from Narvik to Cairo, with all those nice ressources in Middle East expanding production.

(in reply to KorutZelva)
Post #: 247
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 4:39:50 PM   
PvtBenjamin

 

Posts: 1066
Joined: 5/6/2017
Status: offline
So if two skilled players play and the Axis wins in 1943/44 its hard to argue that the game is tilted towards the Allies.

_____________________________


(in reply to Sugar)
Post #: 248
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 4:49:21 PM   
Ktonos

 

Posts: 282
Joined: 3/16/2018
Status: offline
With all due respect to KZ but Sugar is casually considered 1 step ahead of everyone and he constantly proves it.

I have played 30, I think, PBEMs, half with Allies, half with Axis. Lost 3 of my allied games, lost more than half of my axis games. I'd say its like Allied games: 12-3, Axis games: 6-8. Now it may be that between high skill Axis is better and between med skill Allies are better, but I really think that the game has a very fine balance between the two powers. There can never be a thing as absolute perfect.

< Message edited by Ktonos -- 6/2/2018 4:50:14 PM >

(in reply to PvtBenjamin)
Post #: 249
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 4:55:35 PM   
PvtBenjamin

 

Posts: 1066
Joined: 5/6/2017
Status: offline
I'm not arguing that the game significantly favors the Axis. I agree that its probably fairly close. Many argue it greatly favors Allies which I disagree with.

But its 1943, 1943!. Maybe they should switch sides, it would help answer a lot of questions.

< Message edited by PvtBenjamin -- 6/2/2018 5:08:19 PM >


_____________________________


(in reply to Ktonos)
Post #: 250
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 5:17:50 PM   
GiveWarAchance

 

Posts: 389
Joined: 2/11/2015
Status: offline

quote:

ORIGINAL: PvtBenjamin

I'm not arguing that the game significantly favors the Axis. I agree that its probably fairly close. Many argue it greatly favors Allies which I disagree with.

But its 1943, 1943!. Maybe they should switch sides, it would help answer a lot of questions.


Ya very good. If those two great titans switch sides, it would make for another nice game.

I know I'm just a worthless unwanted noob squawking from the sidelines, but my impression is that the game is nicely balanced, and a few extra allied victories here & there is a good thing considering historically the overwhelming advantages the allies had over poor beleaguered Germany. If I made a WW2 game, I would give the allies a strong late game advantage so Germany can either aggressively try to win in early war or grind out a long, heroic defense.

(in reply to PvtBenjamin)
Post #: 251
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 5:59:58 PM   
Elessar2


Posts: 883
Joined: 11/30/2016
Status: offline

quote:

ORIGINAL: KorutZelva

All but, yes.

Allies expelled from France making a fortress out of London.


I guess his tanks and tacs made short work of your invasion force? The Allied air was helpless to do anything?


The real question which must be answered-are there any valid counter-strategies to Sugar's usual Axis script?

(in reply to KorutZelva)
Post #: 252
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 6:31:30 PM   
KorutZelva

 

Posts: 1492
Joined: 2/4/2017
Status: offline

quote:

ORIGINAL: Elessar2


quote:

ORIGINAL: KorutZelva

All but, yes.

Allies expelled from France making a fortress out of London.


I guess his tanks and tacs made short work of your invasion force? The Allied air was helpless to do anything?


The real question which must be answered-are there any valid counter-strategies to Sugar's usual Axis script?



Something like that. I manage to evacuate the majority my units but once my tanks were culled it was a matter of time.

I would say what I used a viable 'counter-strategy'. I brought my own strategy down with poor unit management especially the air war (I only played 10 or so pbem games by now, remember!) but the principles used were sound. The main tweak I would do is to pursue Spy & Intel with all Allied power (well except France and Poland of course) and have the UK invest in long range flight.


(in reply to Elessar2)
Post #: 253
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 6:45:16 PM   
Sugar

 

Posts: 926
Joined: 3/16/2017
Status: offline
quote:

I guess his tanks and tacs made short work of your invasion force?


I was able to place my units in favourable terrain/supply and also had the first strike for some reason.

quote:

The Allied air was helpless to do anything?


Allthough being outnumbered 3:2, my med. bombers could reach some of his fighters, while my fighters could reach his tac. bombers, destroying 3-4 each during the following 2 turns.

Having the first strike always leads into a dilemma to the opponent: should he stand and reinforce the surviving units or should he retreat, leaving the damaged units in bad shape?

quote:

The real question which must be answered-are there any valid counter-strategies to Sugar's usual Axis script?


Yes.


(in reply to Elessar2)
Post #: 254
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 6:57:20 PM   
Harun

 

Posts: 47
Joined: 1/16/2018
Status: offline
Thought:

The Germans had zero units in France.

Why would supply be at scorched earth levels?

In real life, if Germany had zero occupation troops in France, and the allies walked in, I would not expect supply to be low. Who's blowing bridges and wrecking stuff?

What "fighting" is destroying port facilities?

I don't blame the game for this, its just a thought. The power of operational movement allows for zero garrison.

(in reply to KorutZelva)
Post #: 255
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 7:06:34 PM   
KorutZelva

 

Posts: 1492
Joined: 2/4/2017
Status: offline

quote:

ORIGINAL: Harun

Thought:

The Germans had zero units in France.

Why would supply be at scorched earth levels?

In real life, if Germany had zero occupation troops in France, and the allies walked in, I would not expect supply to be low. Who's blowing bridges and wrecking stuff?

What "fighting" is destroying port facilities?

I don't blame the game for this, its just a thought. The power of operational movement allows for zero garrison.


In this one particular instance it's easy. The allies! I mistakenly used a strat bomber on paris, tanking my supply as my invasion begun. (tech 3 US tac bombers look so similar) That one mistake probably cost me thousands of mpp of extra damage in battle because of my units reduced readiness.

But I mean, if all of occupied France is held by a single garrison in Paris, I'm thinking the French could have liberated themselves without me.

(in reply to Harun)
Post #: 256
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 7:36:21 PM   
Sugar

 

Posts: 926
Joined: 3/16/2017
Status: offline
Same question during the start of Barbarossa, leaving nearly all towns and cities in western SU undefended.

Alltogether the Allied ground forces were to weak in numbers.

(in reply to KorutZelva)
Post #: 257
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 7:48:11 PM   
bullet911

 

Posts: 42
Joined: 1/23/2017
From: United Kingdom
Status: offline
quote:

ORIGINAL: Sugar
I was able to place my units in favourable terrain/supply and also had the first strike for some reason



hopefully its not just me that doesn't 100% understands this, or missed it if its been talked about before. But could you elaborate on "favourable terrain/supply" for your airforce
does it make much difference in attacking when placed in open terrain/hills/forests? obviously there attached to a HQ but say in Russian with the long range tech did you keep them at the few city's with supply 6 or did they work just as well with the towns a supply 5

< Message edited by bullet912 -- 6/2/2018 8:21:51 PM >

(in reply to Sugar)
Post #: 258
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 8:26:36 PM   
Harun

 

Posts: 47
Joined: 1/16/2018
Status: offline
I use the NATO counters because of that exact issue! The 3D models are cool, but I'm not so good at telling them apart.

(in reply to KorutZelva)
Post #: 259
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 8:27:51 PM   
room

 

Posts: 167
Joined: 1/6/2011
Status: offline

quote:

ORIGINAL: Sugar


quote:

The real question which must be answered-are there any valid counter-strategies to Sugar's usual Axis script?


Yes.




Don't make me ask, I wannna seeee it

(in reply to Sugar)
Post #: 260
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 8:37:39 PM   
Sugar

 

Posts: 926
Joined: 3/16/2017
Status: offline
The air combat is following special rules; in opposite to ground forces the attack values of aircraft are high, but defense values are low. The terrain only influences strafing and bombing, the defender receives all the terrain boni (or mali in case of swamps/marsh). A tac. bomber can therefore increase its defence value significantly when placed in favourable terrain, depending on its lvl.

In general it's best to attack bombers by fighters, and fighters by bombers.

quote:

Don't make me ask, I wannna seeee it


I also won all my Allied games, and of course I could show you, but didn't we play already?



< Message edited by Sugar -- 6/2/2018 8:41:21 PM >

(in reply to bullet911)
Post #: 261
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 9:19:47 PM   
KorutZelva

 

Posts: 1492
Joined: 2/4/2017
Status: offline
April '44, Fortress London






(in reply to Sugar)
Post #: 262
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/2/2018 9:53:03 PM   
room

 

Posts: 167
Joined: 1/6/2011
Status: offline
quote:

opposite to ground forces the attack


We did but you had the axis and anyway I could not realise this strategy with the axis at my leveL.

I meant, i wanna see it against someone else

(in reply to Sugar)
Post #: 263
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/3/2018 12:22:12 AM   
Harun

 

Posts: 47
Joined: 1/16/2018
Status: offline
The tip about the malus of swamps is very useful!

You can even use fighters to attack a HQ in a swamp and get a chance for damage. Soviet HQ near Leningrad on a swamp hex.

(in reply to Sugar)
Post #: 264
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/3/2018 3:25:02 AM   
Taxman66


Posts: 1665
Joined: 3/19/2008
From: Columbia, MD. USA
Status: offline
I think swamps are safe (or at least 'safer') if you fortify them.

_____________________________

"Part of the $10 million I spent on gambling, part on booze and part on women. The rest I spent foolishly." - George Raft

(in reply to Harun)
Post #: 265
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/3/2018 1:56:35 PM   
vonRocko

 

Posts: 1447
Joined: 11/4/2008
Status: offline
I just want to say Thanks for AAR guys. I learned much from this.

(in reply to Taxman66)
Post #: 266
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/3/2018 9:20:27 PM   
KorutZelva

 

Posts: 1492
Joined: 2/4/2017
Status: offline
One thing I'm realising now is that is that London wasn't in immediate danger even after Stalingrad fell. The protracted air war that is being fought over London has been going on a while now.

Sugar is correct when he said that my D-day landing was short on land unit. I should have held off landing for one more year to have enough gear to land. In the east, when the tech disparity got too big I should have evacuated Stalingrad to protect my army and maintain a credible threat there.

(in reply to vonRocko)
Post #: 267
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/3/2018 11:59:38 PM   
KorutZelva

 

Posts: 1492
Joined: 2/4/2017
Status: offline
It seems my fighter don't scramble to defend my planes if I have AA that activates. Is this WAD?

(in reply to KorutZelva)
Post #: 268
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/4/2018 1:42:49 AM   
Taxman66


Posts: 1665
Joined: 3/19/2008
From: Columbia, MD. USA
Status: offline
Yes, AA units take priority over fighters. Though it's not stated anywhere.

I'm not sure what the best option is for defense.

_____________________________

"Part of the $10 million I spent on gambling, part on booze and part on women. The rest I spent foolishly." - George Raft

(in reply to KorutZelva)
Post #: 269
RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) - 6/5/2018 12:12:04 AM   
Harrybanana

 

Posts: 4097
Joined: 11/27/2004
From: Canada
Status: offline

quote:

ORIGINAL: Ktonos

I have played 30, I think, PBEMs, half with Allies, half with Axis. Lost 3 of my allied games, lost more than half of my axis games. I'd say its like Allied games: 12-3, Axis games: 6-8. Now it may be that between high skill Axis is better and between med skill Allies are better, but I really think that the game has a very fine balance between the two powers. There can never be a thing as absolute perfect.


My own experience was different. My record with the Allies was something like 7-3, while my record with the Axis was 4-0. But I don't have a serious issue with game balancing. The winner of most games will be the player with the higher skill regardless of which side he plays. If the opponents have equal skill the Axis will probably win if he has high experience, otherwise the Allied player will probably win. My issue is with how the developers have chosen to balance the game.

(in reply to Ktonos)
Post #: 270
Page:   <<   < prev  7 8 [9] 10 11   next >   >>
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> After Action Reports >> RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis) Page: <<   < prev  7 8 [9] 10 11   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.688