Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Tortured syntax

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Tortured syntax Page: [1]
Login
Message << Older Topic   Newer Topic >>
Tortured syntax - 6/4/2020 4:10:00 PM   
Zerosen4281857

 

Posts: 22
Joined: 8/29/2015
Status: offline
The writing needs some work.
Post #: 1
RE: Tortured syntax - 6/4/2020 9:36:23 PM   
TomTry

 

Posts: 6
Joined: 8/10/2018
Status: offline
Agreed, there is some tidying to be done.

Vic, what is the most helpful way of feeding back typos etc?

(in reply to Zerosen4281857)
Post #: 2
RE: Tortured syntax - 6/5/2020 1:36:44 AM   
Stuie

 

Posts: 12
Joined: 4/30/2014
Status: offline
quote:

ORIGINAL: Zerosen4281857

The writing needs some work.


Adding my voice - that was the first thing that jumped out at me as well. Grammar, typos, whatever, the text could use some decent editing.


(in reply to Zerosen4281857)
Post #: 3
RE: Tortured syntax - 6/5/2020 1:54:40 AM   
GloriousRuse

 

Posts: 906
Joined: 10/26/2013
Status: offline
I take it English isn't Vic's first language. Perhaps he'd allow some community translation?

(in reply to Stuie)
Post #: 4
RE: Tortured syntax - 6/5/2020 2:42:57 AM   
flyinj

 

Posts: 10
Joined: 6/29/2004
Status: offline
There are also some really bad errors in the manual.

Such as explaining what values are in screenshots and what they mean, and the screenshots show completely different values. This makes reading the manual pretty frustrating when trying to learn.

(in reply to GloriousRuse)
Post #: 5
RE: Tortured syntax - 6/5/2020 3:18:45 AM   
Adam Rinkleff

 

Posts: 375
Joined: 7/24/2007
Status: offline
I'd be willing to volunteer and help with this. I would imagine there is some kind of spreadsheet with all the in-game text.

(in reply to flyinj)
Post #: 6
RE: Tortured syntax - 6/5/2020 6:34:35 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
I'll see if I can organize a dedicated place to do this. I am very open to keep making corrections over the long haul.

_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to Adam Rinkleff)
Post #: 7
RE: Tortured syntax - 6/5/2020 6:40:30 AM   
Coin

 

Posts: 6
Joined: 6/4/2020
Status: offline

quote:

ORIGINAL: Adam Rinkleff

I'd be willing to volunteer and help with this. I would imagine there is some kind of spreadsheet with all the in-game text.


I’d be willing to volunteer as well. Perhaps you could use something like ”Crowdin”. The developers of Deep Rock Galactic have had great success using it and Thanks to their fans There are virtually No errors and the game had been translate into multiple languages as well.

(in reply to Adam Rinkleff)
Post #: 8
RE: Tortured syntax - 6/5/2020 9:42:12 PM   
TomTry

 

Posts: 6
Joined: 8/10/2018
Status: offline
+1 to volunteer on this. Would also be happy to do a number on the manual.

(in reply to Vic)
Post #: 9
RE: Tortured syntax - 6/6/2020 1:05:00 AM   
GodwinW


Posts: 511
Joined: 6/5/2020
Status: offline
I think you're Dutch-speaking, because one little language issue I saw was a streamer who was confused about certain groups, during the Apocalypse, hamstering goods. Well, that's basically Dutch for stockpiling goods :)

(in reply to Vic)
Post #: 10
RE: Tortured syntax - 6/6/2020 3:08:01 AM   
moltobenny

 

Posts: 17
Joined: 9/9/2009
Status: offline
I think before anything else, we need to fix "workers leaving pubic employment."



(in reply to GodwinW)
Post #: 11
RE: Tortured syntax - 6/6/2020 3:19:54 AM   
Adam Rinkleff

 

Posts: 375
Joined: 7/24/2007
Status: offline
I'm most concerned about the very serious effects of time of relative calm which will come into full force in 1 turns.

That just sounds ominous.

< Message edited by Adam Rinkleff -- 6/6/2020 3:20:38 AM >

(in reply to moltobenny)
Post #: 12
RE: Tortured syntax - 6/6/2020 8:28:32 AM   
Will_L

 

Posts: 245
Joined: 9/28/2000
From: NYC-Queens
Status: offline

quote:

ORIGINAL: moltobenny
I think before anything else, we need to fix "workers leaving pubic employment."


That one's a keeper

(in reply to moltobenny)
Post #: 13
RE: Tortured syntax - 6/7/2020 6:22:31 PM   
Kriegsspieler

 

Posts: 205
Joined: 12/3/2006
Status: offline
Let me add here that I am willing to offer myself to do a front-to-back proofreading and copyediting of the manual. It looks to me like it would be a good idea for a native English speaker to take a crack at this, although in large measure I think the manual is pretty clear.

In any case, I have done this before for several Paradox games -- that is, back in the distant past, when they actually HAD manuals -- and I would be happy to do so here. If you're interested, shoot me a PM.

< Message edited by Kriegsspieler -- 6/7/2020 6:24:31 PM >

(in reply to Will_L)
Post #: 14
RE: Tortured syntax - 6/7/2020 9:14:28 PM   
eddieballgame

 

Posts: 676
Joined: 6/29/2011
Status: offline
Kudos to the volunteers.
I would, also, but I do not want to take away my time from playing. :)

(in reply to Kriegsspieler)
Post #: 15
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Tortured syntax Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.719