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Railyards - 1/4/2022 2:41:51 AM   
OberstVonWitz

 

Posts: 40
Joined: 11/26/2021
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This has been bugging me a whole.


What is the difference between a railyard and a depot?


28.1
Though not directly part of the production system, ports and railyards are treated as factories that generate a certain amount of
transportation capacity (25.4.1 and 25.6.1

Where are they on the map?


How do you expand them (level 2 at least)?

Non related but...

Can you transfer air groups to NON supplied areas (nearer the front line) and still have them work as "per normal"
until the logistics phase reduces supply. OR Is it immediate?

Thus, how do people get bang for the buck by transferring air units to where the action is? , (that is without having already established a
functioning/supplied airbase )..


Thank you,

















Post #: 1
RE: Railyards - 1/4/2022 2:56:08 AM   
OberstVonWitz

 

Posts: 40
Joined: 11/26/2021
Status: offline
25.7.8

. This means a brand new depot created at a 0 railyard location will only be improved slightly till the railyard is built and starts repairing


Where is this "railyard " location??

(in reply to OberstVonWitz)
Post #: 2
RE: Railyards - 1/4/2022 5:20:46 AM   
Lovenought

 

Posts: 227
Joined: 8/21/2017
Status: offline
When a supply depot is created in a hex without a railyard, a level 1 railyard is created, but it starts at 100% damage and has to be repaired. You need to build it up before your guys can start unloading a lot of supply from the railyways.

You can see railyards on the map by pressing "Toggle Factory Locations".
Someone also made this cool map which shows every important Railyard in the USSR (some are clusters, it only goes up to level 9 in one hex): https://i.imgur.com/gEbTP1p.jpg

Level 1 railyards only help with unloading supplies. They are receivers (and relays, I think?), they don't add capacity to the network. Higher level railyards are where all of your trains and such come from, but new levels above 1 cannot be built during the game. This makes the pre-existing 2+ railyards critical strategic objectives for moving east or west. So if the Soviets recaptured Smolensk, it would help pull supply down from Moscow, for example.

< Message edited by Lovenought -- 1/4/2022 5:24:51 AM >

(in reply to OberstVonWitz)
Post #: 3
RE: Railyards - 1/4/2022 6:38:03 AM   
OberstVonWitz

 

Posts: 40
Joined: 11/26/2021
Status: offline
You men the PINK hexes in the map above are RAILYARDS?

The only map icon with characteristics similar is the green rail ICON.

So, these are the railyards ??


Lastly, how do you add pics to a forum post ? I have not used it before.





(in reply to Lovenought)
Post #: 4
RE: Railyards - 1/4/2022 8:26:07 AM   
loki100


Posts: 10920
Joined: 10/20/2012
From: Utlima Thule
Status: offline

quote:

ORIGINAL: OberstVonWitz

....

Lastly, how do you add pics to a forum post ? I have not used it before.

...




Hi Pelton - same process as in the WiTE1 section, you've been using this identity for > 10 days and have enough posts now

_____________________________


(in reply to OberstVonWitz)
Post #: 5
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