Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

SPWAW Elimination Tournament

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> SPWAW Elimination Tournament Page: [1]
Login
Message << Older Topic   Newer Topic >>
SPWAW Elimination Tournament - 2/13/2004 1:55:06 AM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
This is an open invitation for the members here to sign up for a SPWAW 8.01 Tournament that I will be running over at the WarfareHQ site. I do not have every detail written up yet but here are some basics.

The name of the Tournament will be "Hell on Boots, Hooves, Wheels and Tracks"!
  • Elimination Style Tournament
  • 16 Players Maximum with 1/2 eliminated each round
  • Each round will use 1 of the 4 winning maps from our 2003 SPWAW Map Contest
  • Scenarios will be predesigned by Double Deuce
  • Top 1/2 attacker scores move on and top 1/2 defender scores move on
  • Attacker/Defender determined at random by Double Deuce.
I have set up the initial webpage giving some details so if you are interested in checking it out and maybe signing up, go HERE.

_____________________________

Post #: 1
RE: SPWAW Elimination Tournament - 2/13/2004 5:44:42 PM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
Open slots are filling up. Interested players can also post here if they prefer.

_____________________________


(in reply to DoubleDeuce)
Post #: 2
RE: SPWAW Elimination Tournament - 2/13/2004 7:40:28 PM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
Thats 8 for sure, need 8 more and we are ready to roll. The scenario has been designed and ready to ship as soon as the last position is filled.

_____________________________


(in reply to DoubleDeuce)
Post #: 3
RE: SPWAW Elimination Tournament - 2/13/2004 8:59:04 PM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
Sounds good. I've never entered a tourney in wargaming. Sign me up, Double D!

bwilder@bellsouth.net

WB

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to DoubleDeuce)
Post #: 4
RE: SPWAW Elimination Tournament - 2/13/2004 9:52:20 PM   
hogg


Posts: 30
Joined: 2/10/2004
From: Yorkshire. 'Nuff said!
Status: offline
quote:

ORIGINAL: Wild Bill

Sign me up, Double D!


WB



Hey, no fair, WB!

Beating you would feel like beating the Harlem Globetrotters, or shooting Santa Claus!




Ah, well - welcome aboard, kurnel!


Hogg

(in reply to Wild Bill)
Post #: 5
RE: SPWAW Elimination Tournament - 2/13/2004 10:16:53 PM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
quote:

ORIGINAL: hogg

quote:

ORIGINAL: Wild Bill

Sign me up, Double D!

WB


Hey, no fair, WB!

Beating you would feel like beating the Harlem Globetrotters, or shooting Santa Claus!


Hogg

Fortunately you can lose in each each of the 1st 3 rounds yet still advance. High raw scores are more important than winning or losing. Ate least until the final battle

< Message edited by Double Deuce -- 2/13/2004 2:18:39 PM >


_____________________________


(in reply to hogg)
Post #: 6
RE: SPWAW Elimination Tournament - 2/13/2004 11:30:41 PM   
hogg


Posts: 30
Joined: 2/10/2004
From: Yorkshire. 'Nuff said!
Status: offline
Great!

Put me down for wins in the first three rounds, then to throw the fight in the first round against the kurnel in the final!


(in reply to DoubleDeuce)
Post #: 7
RE: SPWAW Elimination Tournament - 2/14/2004 12:51:32 AM   
TomBell


Posts: 18
Joined: 9/29/2003
From: Orange Park, Florida
Status: offline
Nothing like a good game, eh?

(in reply to hogg)
Post #: 8
RE: SPWAW Elimination Tournament - 2/14/2004 1:35:02 AM   
rbrunsman


Posts: 1837
Joined: 1/31/2002
From: Phoenix, AZ
Status: offline
I've been waiting for others to jump in since I always volunteer and I feel a bit greedy for doing so.

But, you snooze you lose, so sign me up!

I especially love pre-set PBEMs. Bring it on!

_____________________________

Everyone is a potential [PBEM] enemy, every place a potential [PBEM] battlefield. --Zensunni Wisdom

(in reply to TomBell)
Post #: 9
RE: SPWAW Elimination Tournament - 2/14/2004 1:50:08 AM   
VikingNo2


Posts: 2918
Joined: 1/26/2002
From: NC
Status: offline
If there is room I would like to throw my hat in

(in reply to rbrunsman)
Post #: 10
RE: SPWAW Elimination Tournament - 2/14/2004 2:18:13 AM   
hogg


Posts: 30
Joined: 2/10/2004
From: Yorkshire. 'Nuff said!
Status: offline
"...............and attracted by the scent of blood, two large sharks cruise effortlessly into the picture............."



(in reply to VikingNo2)
Post #: 11
RE: SPWAW Elimination Tournament - 2/14/2004 4:16:31 AM   
STEELER13

 

Posts: 141
Joined: 6/7/2003
From: PHILADELPHIA
Status: offline

Yo All,
WB is in it? Tis been a while since I tangled with that cat...my a $ $ has had a bit of time to recover from the beating. Now what's this about a "raw score"? Man, y'all are gonna love playing me as I will beat you but not before 98% of my guys have had a date with the mortician.
Reminds me, anyone ever play an old C64 game called "High Noon"? My brother had it, really cool...a western draw game with much humor built into it but the best was after each round ending draw the mortician would come out and collect the loser. This while the High Noon theme song played throughout the game. Wish they made that for the PC.

Well, until we meet out in front of the saloon, here's a toast to y'all!




_____________________________

BEST WISHES,
STEELER



(in reply to hogg)
Post #: 12
RE: SPWAW Elimination Tournament - 2/14/2004 5:24:24 AM   
AngryDeemon1

 

Posts: 740
Joined: 10/7/2002
From: Swamp, Hellhole (Tampa, Florida)
Status: offline
Sign me up too.

(in reply to STEELER13)
Post #: 13
RE: SPWAW Elimination Tournament - 2/14/2004 7:21:56 AM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
WE HAVE ALL 16 PLAYERS SO SIGN UP IS CLOSED ! I will begin pairing players up randomly and updating the website. The battle file and instructions will go out to the Defender 1st. Passwords and further details will go out ALL players in emails this weekend.

The Tournament Website can be found here SPWAW TOURNEY

_____________________________


(in reply to AngryDeemon1)
Post #: 14
RE: SPWAW Elimination Tournament - 2/14/2004 7:34:13 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
The competition looks fierce. I feel somewhat like the old gunfighter, looking out on a crowd of hungry youngesters, gunbelts and holsters well oiled, colt revolvers, shining steel in the high noon sun, boots recently polished and those fine texas ten gallon wide brims keeping the glare from their eyes.

I try to look into that shadow beneath those sombreros but I can't see the eyes. The eyes tell me all.

Well, I cleaned the rust off my old six shooter this morning, the creases in my belt match the creases in my face. Both have seen too much sun for far too long.

So I resort to my old reliable philosophy, old age, treachery and cunning will outdo Youth, skill and impetuosity.

I'm waiting for someone to shout "DRAW!"

The Waiting Kunel

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to DoubleDeuce)
Post #: 15
RE: SPWAW Elimination Tournament - 2/14/2004 8:53:16 AM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
OK Everyone!

Here are the settings for the Round 1 Scenario.

DATE: 1300 Hours, September 1, 1939
LENGTH: 12 Turns
VISIBILITY: 15
WEATHER: Clear
MAP SIZE: 30x30

DEFENDER: Czechoslovakia (Player 1)
ATTACKER: Poland (Player 2)

All Preferences ON except;
Command and Control: OFF
Reduced Squads: OFF

END DATE: Midnight, March 2, 2004

OBJECTIVE: Points, Points, Points ! ! ! Get as many points as possible. Casualties are irrelevant. The 4 Attackers and the 4 Defenders with the highest score in their battle will advance. This means the losers of a battle can still advance if they get more points than the other players in their group (Attackers or Defenders).

NOTE: This scenario is NOT evenly matched. Worry about getting as many points as you can even if it means sacrificing your men. Its the number of points gained that will carry you to the next round not timidness and soldier's lives spared.

If you have a question please post your questions here or on the WFHQ Forums.

< Message edited by Double Deuce -- 2/14/2004 1:02:23 AM >


_____________________________


(in reply to Wild Bill)
Post #: 16
RE: SPWAW Elimination Tournament - 2/14/2004 3:07:52 PM   
Alexandra


Posts: 546
Joined: 12/7/2000
From: USA
Status: offline
Lol, Bill, I love the gunfighter reference. Very nice imagery.

And, a good luck in advance to everyone in the tourney.

Alex, who's dusting off that stocking carried derringer.

_____________________________

"Tonight a dynasty is born." Ricky Proehl, then of the Saint Louis Rams. He was right! Go Pats! Winners of Super Bowls 36, 38 and 39.

(in reply to DoubleDeuce)
Post #: 17
RE: SPWAW Elimination Tournament - 2/14/2004 6:31:37 PM   
AngryDeemon1

 

Posts: 740
Joined: 10/7/2002
From: Swamp, Hellhole (Tampa, Florida)
Status: offline
SO where do we get the scenario, get in touch with our opponent etc? My email is wtruitt1@tampabay.rr.com. Also does foot troops only include howitzer type arty or only mortars?

(in reply to Alexandra)
Post #: 18
RE: SPWAW Elimination Tournament - 2/14/2004 7:40:21 PM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
quote:

ORIGINAL: AngryDeemon1

SO where do we get the scenario, get in touch with our opponent etc? My email is wtruitt1@tampabay.rr.com. Also does foot troops only include howitzer type arty or only mortars?

The scenario has been predesigned by me. I will send it out to the player going first (in this case the Czech player) who will play his turn and send it to his opponent. All the details will come in an email you will be getting later today. The match ups are listed on the WFHQ Site HERE.

Foot troops only includes infantry, snipers, MG crews and units like that. Basically no artillery or vehicles. Only soldiers with small arms, rifles, mg's and maybe grenade launchers.

_____________________________


(in reply to AngryDeemon1)
Post #: 19
RE: SPWAW Elimination Tournament - 2/15/2004 7:34:16 PM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
All game files and emails concerning the pairings have gone out to the players except for 1.

VikingNo2 - I need an updated email address from you to send you the information. I am holding the game file from your opponent until I get this.

If anyone has question comments etc, now is the time. The clock is ticking!

_____________________________


(in reply to DoubleDeuce)
Post #: 20
RE: SPWAW Elimination Tournament - 2/15/2004 8:19:50 PM   
mogami


Posts: 12789
Joined: 8/23/2000
From: You can't get here from there
Status: offline
Bah Too late (or tourny too small)

_____________________________






I'm not retreating, I'm attacking in a different direction!

(in reply to DoubleDeuce)
Post #: 21
RE: SPWAW Elimination Tournament - 2/15/2004 8:59:24 PM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
quote:

ORIGINAL: Mogami

Bah Too late (or tourny too small)

This one was small. SPWAW Players do not have a history (AFAIK) of playing many of these style tourneys so I wanted to start small and see if I can build interest over at WarfareHQ. If there is enough interest I will do either many mini ones (like this one) or a couple larger ones. My main focus has been the Combat Campaigns which while they are fun, there is much time of inactivity for some players until the actions moves near them. With elimination tourneys more pleople can be actively involved.

_____________________________


(in reply to mogami)
Post #: 22
RE: SPWAW Elimination Tournament - 2/15/2004 10:36:20 PM   
VikingNo2


Posts: 2918
Joined: 1/26/2002
From: NC
Status: offline
here you go DD gregoryjj@hawaii.rr.com

(in reply to DoubleDeuce)
Post #: 23
RE: SPWAW Elimination Tournament - 2/16/2004 9:09:02 PM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
If anyone has trouble with the files please let me know. Many of you may experience the "OOB Corruption" message. Just select to override it. This is OK and it as much to to do with the fact that I created the actual secre PBEM game on my PC. This causes warinings since the game is being played on 2 other PC's and mine is out of the rotation.

_____________________________


(in reply to VikingNo2)
Post #: 24
RE: SPWAW Elimination Tournament - 2/17/2004 3:52:57 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
Coming from a talented writer, I'm greatful, Alex. Yeah, the derringer up the sleeve or the shotgun up on that second floor porch worry me just as much. Gunfighters with bifocals are not at their peak anyway!

Too late now. I'm in the street. Showdown...(Tex Ritter softly sings, "Here I am torn twixt love and duty, what if lose my fair-haired beauty...).

WB

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to DoubleDeuce)
Post #: 25
RE: SPWAW Elimination Tournament - 2/19/2004 10:17:04 AM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
Just a little FYI on this scenario.

Due to the map and little number of units involved many of you will find this to be a very short and bloody battle for at least one side, maybe both. Once your opponent has you against the wall or you him, things with escalate sharply. There will be almost no chance to recover and it will become a "take as many enemy with you as you can" situation.

For the Czechs, you need to kill as many Poles as you can before they cross the bridge. Once the Poles manage to get forces across the bridge, its lights out for the Czechs.

_____________________________


(in reply to Wild Bill)
Post #: 26
RE: SPWAW Elimination Tournament - 2/25/2004 10:17:58 PM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
Even though we are still waiting for 3 games to finish and they actually have until March 2 to do so, I have decided to post for your viewing pleasure, the results so far. You can see them by visiting the main site at
WFHQ SPWAW Tournament

Remember, the 4 highest scores for both the attacker and the defender advance to Round 2.

_____________________________


(in reply to DoubleDeuce)
Post #: 27
RE: SPWAW Elimination Tournament - 2/26/2004 12:33:05 AM   
VikingNo2


Posts: 2918
Joined: 1/26/2002
From: NC
Status: offline
Man I should have looked into the HQ forum earlier, oh well looks like I will be out of this one

(in reply to DoubleDeuce)
Post #: 28
RE: SPWAW Elimination Tournament - 2/26/2004 7:52:38 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
Competition looks pretty keen, Double D! I'll be anxiously awaiting the finals on the others. Thanks for the update.

WB

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to DoubleDeuce)
Post #: 29
Round 2 Details Released - 2/28/2004 12:04:01 AM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
Round 2 will be an April 1, 1943 Nationalist China vs. Communist China Meeting Engagement using the winning "Best Medium Map" from the 2003 SPWAW Map Contest. The map is titled "Kobersdorf" and was designed by Fradar. Here you can find some screenshots. Forces on both sides will consist of Cavalry troops only and will last for 15 turns.

I have also updated the Tournament Website with more information.

< Message edited by Double Deuce -- 2/27/2004 4:12:37 PM >


_____________________________


(in reply to Wild Bill)
Post #: 30
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> SPWAW Elimination Tournament Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

4.609