Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

How many PzKpfw-IIIe's does it take to kill one Matilda II in a turn

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> How many PzKpfw-IIIe's does it take to kill one Matilda II in a turn Page: [1]
Login
Message << Older Topic   Newer Topic >>
How many PzKpfw-IIIe's does it take to kill one Matilda... - 12/29/2001 8:34:00 PM   
brianleeprice

 

Posts: 176
Joined: 10/5/2001
Status: offline
MC:NA, defending the pass - a single Matilda II absorbed all the point blank fire 17 PzKpfw-IIIe's could dish out - almost. After a couple near misses by an 88, point blank assault by ATR team, assorted infantry and machine gun fire, bombarded by a 81mm mortar, and fired upon with every shell four PzKpfw-IVd's standing off from the cliff top could deliver - the IIIe's charged! Surrounding the Matilda II on both flanks and rear, the IIIe's dished out a mad minute of point blank fire. All rounds from all tanks had been exhausted upon the beast save two rounds, the next to the last round was a vulnerable hit from the rear at point blank range and the Matilda exploded - or simply fell apart from metal fatigue I'm really not sure. If those beasts had decent guns, Rommel would've been but a footnote in some history book somewhere! Just for laughs,
Brian

_____________________________

Post #: 1
- 12/29/2001 10:05:00 PM   
Les_the_Sarge_9_1

 

Posts: 4392
Joined: 12/29/2000
Status: offline
Now you know how we Allies players feel about (insert tirade here) Tigers and Panther tanks eh. Best way to get players to stop worshiping Tiger and Panther late war games, is to get equal time forcing the elitist German players to play in France 1940 now and then. Nothing like taking a column of Matildas and giving an over confident German player, used to getting results, a sound thrashing eh what! So you you had to surround the Matilda, big deal. get over it heheh, doesnt bother us Matilda fans at all hehe. Gotta love them Matildas.

_____________________________

I LIKE that my life bothers them,
Why should I be the only one bothered by it eh.

(in reply to brianleeprice)
Post #: 2
- 12/29/2001 10:37:00 PM   
Warrior


Posts: 1808
Joined: 11/2/2000
From: West Palm Beach, FL USA
Status: offline
While testing MC Desert Fox, Matilda II's were the bane of my existence. I send numerous ranting emails to Wild Bill about them. (To get an idea of their tone, just think of the latest Panzer vs T-34 flap.) Like good old Rosanne Rosanadana said, in SPWaW "It's always something." [ December 29, 2001: Message edited by: Warrior ]



_____________________________

Retreat is NOT an option.



(in reply to brianleeprice)
Post #: 3
- 12/30/2001 12:13:00 AM   
Jack

 

Posts: 309
Joined: 5/25/2000
From: Canada
Status: offline
I remember reading somewhere the German crews when encountering the Matilda's either got out of the area or would abandon their vehicles if they could not get away or out of range fast enough. The Brittish crews called it Matilda-itis, referring to it as some sort of disease.

_____________________________


(in reply to brianleeprice)
Post #: 4
- 12/30/2001 12:43:00 AM   
Gump

 

Posts: 103
Joined: 12/26/2001
From: Chicago
Status: offline
I would imagine the best tactic would be to simply go around the thing....aim for the tracks until you get a rear shot..... or just drive right on by.... no worry about it catching you...

_____________________________


(in reply to brianleeprice)
Post #: 5
- 12/30/2001 3:01:00 AM   
sebagonzalez

 

Posts: 156
Joined: 9/11/2001
From: Uruguay
Status: offline
Thks god that u r not facing the german heavies of late war!!. At least the Matilda has a very bad gun against tanks so u can give it a lot of kick before it can do anything to you. Maybe u can give it enough kick before it reaches you to make it´s crew bail out and then u can just machinegun the guys.

_____________________________

Mierda....y ahora...que corno hago?

(in reply to brianleeprice)
Post #: 6
- 12/30/2001 4:27:00 AM   
brianleeprice

 

Posts: 176
Joined: 10/5/2001
Status: offline
quote:

Originally posted by sebagonzalez:
At least the Matilda has a very bad gun against tanks so u can give it a lot of kick before it can do anything to you.
Actually in early '41 vs IIIe's Matildas can put a hurting on you with those pop guns if you get too close. Generally its the one you don't know is there that brews up a tank or two - or you leave your IIIe's too exposed and a troop of Matilas waltz in from an unexpected direction. I wrote the initial message just to show how crazy it can be just tank vs tank, of course, the only reason I did that in game was for fun - it was near the end of the battle and only one Matilda II (or any other english tank) was left. By keeping your IIIe's grouped and a platoon of IVd's and a platoon of infantry or engineers nearby you can chew up Matildas with or without 88s. Use the IVd's and/or arty to block the Matilda's firing lanes with smoke, use armored cars or the IVd's to knock of the light stuff, use the IIIe's to pick off all the other tanks. After a few turns you're left with nothing but a few Matildas to worry about and then its pretty straightforward - seperate them from the infantry, rattle them with arty/small arms/machine guns/long range tank fire/etc until they are pretty supressed, then send a halftrack with a squad of engineers or infantry along a blind approach route. Rarely will the Matilda be able to get op fire vs the halftrack once they are supressed. Sometimes if the assault fails and there isn't any other infantry around, I'll run a few IIIe's up to point blank range from the rear and blast away. If the IIIe's don't have to move far they'll hit the stationary Matilda and it doesn't really take too many rear shots before it brews. Same as anti-Tiger/Panther tactics really - just a different twist for a different set of equipment. Still think it was hilarious to send an entire company of german armor to knock out one english tank and still almost fail *laugh*. Have fun,
Brian

_____________________________


(in reply to brianleeprice)
Post #: 7
- 12/31/2001 12:48:00 AM   
James P

 

Posts: 58
Joined: 3/1/2001
From: Bedford, UK
Status: offline
I'm playing the Brit's in a 41 PBEM game, and so far have lost 6 Matilda's to Pz-IIIJ ACPR with no losses to the Germans. Don't know if it's bad luck or the IIIJ has a much better perfomrace than the IIIE

_____________________________

Cheers, JP

(in reply to brianleeprice)
Post #: 8
- 12/31/2001 2:53:00 AM   
Frank W.

 

Posts: 1958
Joined: 10/18/2001
From: Siegen + Essen / W. Germany
Status: offline
quote:

Originally posted by James P:
I'm playing the Brit's in a 41 PBEM game, and so far have lost 6 Matilda's to Pz-IIIJ ACPR with no losses to the Germans. Don't know if it's bad luck or the IIIJ has a much better perfomrace than the IIIE
much better!! IIIe has only a 37mm gun
IIIJ has a 50mm,in case of the IIIJ (s) even a 50mm/L60 which is a very gun gun for it´s time.

_____________________________


(in reply to brianleeprice)
Post #: 9
- 12/31/2001 3:49:00 AM   
Major Destruction


Posts: 881
Joined: 8/10/2000
From: Canada
Status: offline
I like pitting the British against the Soviets in 40 or 41.
Imagine matilda's and t-34's battling it out. Makes for a fun pbem.

_____________________________

They struggled with a ferocity that was to be expected of brave men fighting with forlorn hope against an enemy who had the advantage of position......knowing that courage was the one thing that would save them.

Julius Caesar, 57 BC

(in reply to brianleeprice)
Post #: 10
- 12/31/2001 1:23:00 PM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
More than what you'll be given, Brian! That is for sure. Now you know the Desert Fox's frustration first hand! WB

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to brianleeprice)
Post #: 11
- 1/1/2002 10:39:00 PM   
jambo1

 

Posts: 52
Joined: 3/19/2001
From: Ottawa, Canada
Status: offline
Matildas mmmmmmm can you say ARTILLERY! That's how I've usually dealt with them when I've only had PzIIIe's around. Infantry work as well if they are in close enough. AMBUSH the tough bastards and assault them, remember totaly supressing him is all most as good as a KO, plus he may bail out if you give him a big enough headache. LOL Col Bob out..........


_____________________________

Ya only live til ya die!

(in reply to brianleeprice)
Post #: 12
- 1/2/2002 12:21:00 AM   
ananias


Posts: 141
Joined: 10/5/2001
From: Finland
Status: offline
Those bitches gave me a hard time in the "Rommel to the rescue"-campaign. My tiny 37mm At-guns were useless. Luckily, the eighty-eights saved the day. However, even more annoying were the Matilda I-infantry tanks. When I first saw them, not knowing how tough they were, I thought "Infantry tanks? Hah! I laugh at them!", thinking that they were somewhat like the french m1917-inf.tanks. How wrong I was. Those bastards took a beating from my 37mms, but not even one was knocked out! I got one immobilized and it´s crew killed, and the rest ran away thaks to my artillery strike. This gave me time to move one of the 88´s to a position and thank god it managed to knock out the rest. Still, Matildas gave me quite a surprise. I´ll never underestimate inf.tanks again.

_____________________________

"Man shouldn't have to live on carbohydrates alone, complex or otherwise." -Spike.

(in reply to brianleeprice)
Post #: 13
- 1/2/2002 1:13:00 PM   
rlc27

 

Posts: 306
Joined: 7/21/2001
From: Connecticut, USA
Status: offline
Both Matilda I's and II's can be really annoying. After a while I gave up trying to waste them with PzIIIe's with the 3.7cm gun. Now, I kill the Matildas through a combination of artillery, selective use of 88s, and engineers assaults, often using satchel charges or flammenwerfers. I don't both wasting 3.7's, you can fire all day from any angle and still not take one out--better to use them to take our Cruiser I's, Vickers, trucks, and infantry formations--they're too darn useful in that role to risk them against a Matilda--even though the latter's gun does stink, it occasionally manages to take out a panzer if you're not too careful. Also, I try to do what someone said in an earlier post--take care of everything else first and then concentrate on the Matildas. A lot of British tanks have the 2pdr. gun, so you can start reducing the opposition's total firepower immediately. Smoke is also darn useful for making them blind. That, combined with a massed-armor flank attack against any defending infantry will allow you to quickly cut the Brits down to size--and that, I believe, is how Rommel also managed it, all the way to Tobruk. The Brits would stick their tanks in infantry support roles in "penny-packets," hearkening to WWI, while the Germans understood the value of concentrated firepower and mobility--again and again they lured the British tanks onto hidden gun emplacements, meanwhile separating them from the exposed (as is everything in the desert) infantry.

_____________________________

"They couldn't hit an elephant from this dist--"

--John Sedgwick, failing to reduce suppression during the Battle of the Wilderness, U.S. Civil War.

(in reply to brianleeprice)
Post #: 14
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> How many PzKpfw-IIIe's does it take to kill one Matilda II in a turn Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.969