ZOOMIE1980
Posts: 1284
Joined: 4/9/2004 Status: offline
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quote:
ORIGINAL: Caltone quote:
ORIGINAL: ZOOMIE1980 Next, if the game is as you say, not a Production game, then Production should never have been put in the game in the detail it is in there now, or at least given the player the ability to control and alter it. It's like they had an intent of design, and then badly missed the mark with this one. And it appears they have no interest in addressing it one way or the other. So for players and potential player, the only question remains is this area a big enough problem to cause them to abandon or refuse to purchase the game? For me, it is not... I disagree. Mogami has provided an eloquent explanation of the production system and how it's used. If you do not wish to play with production, then don't. Much like turning over areas of the game to the AI, just leave the production alone. It will produce planes, supplies, fuel, and other machinery of war for you. Factories will even auto upgrade. All you need to do is capture oil and resources while scoring victories over the Allies. Do this well enough and you force them to offer terms (win on points) Hmm, that sounds like something I've read before Sorry folks, this is not BTR. I sense some players have most of their factories producing Zero's, Kate's, Val's and Betty's at the start, while the rest research Frank's and Zeke's. Sorry, but with a player controlled Production system, the EXPECTATION by a LARGE NUMBER of players was that it IS a BTR. I EXPECTED the Japanese side to be just that and was disappointed to find out that it wasn't. But then not to a degree to cause me to stop playing, just a nuisance issue. It is that EXPECTATION that is causing the problem. When you give a player control over production and the ability to "research" EVERYTHING, you give the expectation that he can eventually produce and use EVERYTHING and do it ANYWHERE. A very REASONABLE expectation by anyone.
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