serg3d
Posts: 137
Joined: 8/23/2003 Status: offline
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quote:
ORIGINAL: Terminus quote:
ORIGINAL: KG Erwin Ok, I'll bite--what is X-Com, and why would I want it? You probably wouldn't... X-Com is an old series of games from Microprose, where the player controls an organisation called X-Com against alien invaders. The tactical part of the game involves moving individual operatives around an iso-3D map to capture and/or destroy a range of alien adversaries. It was a good game for its time (1993, unless memory fails me), but mostly for its atmosphere. SP: WaW beats it pants down. Well, you may not like X-COM, but to call it "good game for its time" and "mostly for its atmosphere" is a mistake IMO. There was not even one game after X-COM which had all its main features: all enviroment is destructable (fighting inside burning hull of your shuttle after it was hit by rocket), operations both inside and outside of multistoried buildings (cutting through the wall to get to your enemy - Israel Army applied this tactic in urban combat couple of years ago for the first time), units poses, wounds, mlee, moral etc. There weren't any successful clones of the X-COM either
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