Froonp -> RE: Modifications to MWiF China Map portion (6/5/2006 5:27:24 PM)
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So, after the Chinese setup, Japan sets up its entire army in a small area of China. Lets say they focus everything in the south. Maybe they leave one or two corps at places like Shanghai to prevent the Chinese from taking too much. This is impossible, because the Japanese only control Canton at game start. That makes 2 Corps-sized units. I agree that what I said was mainly nit picking, because you could have said something else rather than the "south" and you may have been more righ. But not to the extend you are describing. Because, Japan's "entire army" at game start, in China, is 10 Corps. China have 19 (but see later for Cummunists Chinese). It will take a long time for the Manchurian army to join with the rest of the Japanese army in China. At least a couple of turns. quote:
The Japanese now have a very high superiority in a local part of the front. The Chinese forces are either spread out and hiding in mountains trying to hold a front, or they are stacked together at a few key locations trying to hold those locations. If they are spread out, the Japanese player can kill off 2-3 in his first turn attack, if they are stacked together, the Japanese player can penetrate far into the Chinese rear. Wrong, because the Japanese will lack the supply. there are only 2 Railways (TWO) who "penetrate far in Chinese rear". Obviously the Chinese will be on the way to this penetration. One of these raiways (the Kweilin one) does not really penetrate. Lots of HQ will be needed to go into the Chinese deep, around Chungking. quote:
And I do not share your belief in the partisan system and the idea that it will have a huge effect on the Japanese player. For example, if we leave the units as they are now and dont add new ones to fill out China, if I set up heavily in the north, and ignore the partisan threat in Manchuria, I can knock the ChiComs out of the war in a few impulses. I'n not saying it have a "huge" effect, I'm saying it have an effect. Partisans left go gallore reduce dramatically the production of Japan, and destroying them can be made a pain. But I agree wholeheartly with the latest of what you wrote, and it was my experience about half the time when playing CWiF, the annihilation of the ChiComs (as you named them). Even if not "setting up heavily in the north", the Communist only have 4 corps at start, and it is a small number to resist the 10 Japanese corps. Even if 2 will be left in Canton, and 1-2 in Shanghai, that leave Japan with 7 corps (and some losse takers) to destroy the Communist Chinese. This is the reason why some cities were added to the Communist China area, even though they were not enormous cities as those already present. Especially Tianshui and Ningsia (plus the Wosung beloved Yennan [;)]). As I already said previously, I'm in favor of extra MIL units attached to some of these Communist Cities, such as Yennan for example. I believe this will be enough to resist the initial big threat of Communist chinese annihilation. Then, as the game progresses, and as more Chinese Communist are being built, the risk decreased to become null, and to become a risk for the Japanese.
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