Please post graphics mods here (Full Version)

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ralphtricky -> Please post graphics mods here (6/15/2006 11:06:23 PM)

Strange, there doesn't seem to be a way to make this sticky. I'll bump it occasionally, I suppose.




JAMiAM -> RE: Please post graphics mods here (6/15/2006 11:40:43 PM)

Done.

I think they messed up your moderator privileges in the subforums, Ralph. They have listed a different name, than your usual username, as the moderator.




GJK -> RE: Please post graphics mods here (6/16/2006 3:14:46 AM)

Ok, I'll go first then. :)

Screenshot:

[image]http://www.garykrockover.com/uploads/TOAW3-borders.jpg[/image]


Download it at SZO HERE




larryfulkerson -> RE: Please post graphics mods here (6/16/2006 3:25:27 AM)

Here's the one I'm using:

Just PM me and lemme know your email address and I'll send you a copy of the mods I'm using.

[image]local://upfiles/16287/7B0E2DAC65E34C39A2F21D80B4017672.gif[/image]

EDIT: I changed the download address from Gamesquad to PM me 'cause there isn't a download from Gamesquad anymore.




jbunnelle -> RE: Please post graphics mods here (6/19/2006 8:29:49 PM)

Hi everyone,
Here is the first version of my theater-specific graphics pack for TOAW3.  This ONLY changes the European/Africa ww2-era scenarios in the "Classic TOAW" directory.  I'd mod others but I don't want to go mucking about with others people's work and have little time to start contacting people asking for permission.  If any scenario writers are here and want to give me the green light to do yours, I'd be happy to do so.  Most of these are derived from Talonsoft's Campaign Series games. 
Please read the accompanying text file included in the zip for full install details.  Basically, just unzip the pack to your main TOAW3 directory and agree to copy over the existing folder.  This mod WILL NOT alter any default graphics but only adds subdirectories under the main Graphics directory.
Please leave comments and/or suggestions.  And yes, I will be doing the Pacific as soon as I can; hopefully within the coming week.

Download HERE
Screenshot:
(The scenarios listed below are just a few examples; all non-Pacific WW2-era scenarios have been modded and are included in the zip file.)
[image]http://eaw.free.fr/JB/master.jpg[/image]






Silvanski -> RE: Please post graphics mods here (7/1/2006 12:12:24 PM)

Grey interface available , pm me

[image]local://upfiles/15265/8850122D19874A939349B1CDFD3C3532.gif[/image]




ralphtricky -> RE: Please post graphics mods here (7/1/2006 8:44:17 PM)

I like the 'cursors.' I'm not a very subtle kind of guy, I guess.
[:'(]




JMass -> RE: Please post graphics mods here (7/4/2006 6:30:20 PM)

Link to my mod's thread

Last version is 3.0a (3.74 MB)

jm_mod_toaw3_final.zip download links:

Download from FileFront (mod + counters squared & rounded)
Download from PDiFolco's server (mod + counters squared & rounded)

jm_mod_toaw3_3.0.zip download links:
Download from Net Wargaming Italia
Download from GameSquad


Completed it with my counters:

Download tiles_squared.zip from NWI - 0.79MB
Download tiles_squared.zip from GameSquad

Download tiles_rounded.zip from NWI - 0.79MB
Download tiles_rounded.zip from GameSquad




Old versions:
Download jm_mod_toaw3_2.41.zip from zShare - 5.66MB
Download jm_mod_toaw3_2.31 from Net Wargaming Italia
Download update v. 2.40 from Net Wargaming Italia - 1.17MB
Download update v. 2.40b from Net Wargaming Italia - 1.33MB

Download jm_mod_toaw3_2.31 from zShare
Download update v. 2.40 from zShare - 1.17MB

Because file's size v 2.31 is too big for GameSquad I have divided it in four files:
toaw3_gui_jm_mod_2.31.zip
toaw3_counters_jm_mod_2.31.zip
terrainA_jm_mod_toaw3_2.31.zip
terrainB_jm_mod_toaw3_2.31.zip

Download update v. 2.40 from GameSquad - 1.17MB
Download update v. 2.40b from GameSquad- 1.33MB

Screenshot v 2.41:

[image]http://img169.imageshack.us/img169/6581/marshro1.th.jpg[/image]

Screenshot v 2.40:

[image]http://img228.imageshack.us/img228/6122/240mc6.th.jpg[/image]

Screenshot v. 2.31

[image]http://img380.imageshack.us/img380/1201/23ky6.th.jpg[/image]

Screenshot v. 2.40b

[image]http://img113.imageshack.us/img113/372/screen240bxd7.th.jpg[/image]




Silvanski -> RE: Please post graphics mods here (7/5/2006 9:37:54 AM)

small mod to make the frontline a bit more visible: dashes instead of uninterrupted lines... attached pic is a disguised BMP because of supported attachments on the forum... just rename the extension [;)]



[image]local://upfiles/15265/8047D242ABE249F98CEA86ADDF8486A9.jpg[/image]




Silvanski -> RE: Please post graphics mods here (7/9/2006 12:07:54 PM)

another small visual thingy... red airfield symbol[;)]

[image]local://upfiles/15265/3E95E56CC912455CA3F3642FEF6B5A0E.jpg[/image]




Silvanski -> RE: Please post graphics mods here (7/9/2006 12:23:02 PM)

... and this is how things show up on my screen (scene from Operation Typhoon)

[image]local://upfiles/15265/CBE7FCC2618A4F7F848B1176BF8A42E2.gif[/image]




Skeleton -> RE: Please post graphics mods here (7/9/2006 12:44:21 PM)

Quick question; can I use several of these together? As an example, can I use GJK's mod along with the several small changes you (Silvanski) have made? For the computer inept, maybe instructions as to where to put these files might be of use. Last, where can one find your mods Silvanski? Thanks for the nice work and for any reply.




golden delicious -> RE: Please post graphics mods here (7/9/2006 6:34:26 PM)


quote:

ORIGINAL: Marcus the leper

Quick question; can I use several of these together? As an example, can I use GJK's mod along with the several small changes you (Silvanski) have made?


Pretty much. Just throw everything into the alternate graphics folder, being careful whenever it says you're about to overwrite a file. You can use any combination of graphics you like- though you may find some combinations are less attractive than others.




Skeleton -> RE: Please post graphics mods here (7/9/2006 11:35:34 PM)

Thank you for the info and the quick reply, most appreciated.




Silvanski -> RE: Please post graphics mods here (7/13/2006 3:04:18 AM)

quote:

ORIGINAL: Marcus the leper

Quick question; can I use several of these together? As an example, can I use GJK's mod along with the several small changes you (Silvanski) have made? For the computer inept, maybe instructions as to where to put these files might be of use. Last, where can one find your mods Silvanski? Thanks for the nice work and for any reply.


Save the pics from this thread and rename the extension to .BMP





ezjax -> RE: Please post graphics mods here (7/26/2006 2:42:12 AM)

I use this one , GJK good Job.


[image]local://upfiles/17275/5C54FBB6D5D344B6AEDF49811F0EE42C.gif[/image]




Dr. Foo -> RE: Please post graphics mods here (7/26/2006 3:05:24 AM)

GJK I love your graphics they give an old school board game feel. [:)]

Thanks I am using them now!




Telumar -> RE: Please post graphics mods here (7/26/2006 2:36:29 PM)

Hi, i already posted my Terrain Mod over at Szo. It's a variant of the classic toaw graphics. If someone likes to download it, follow my link, but you will have to register first.

http://www.strategyzoneonline.com/forums/downloads.php?do=file&id=1197

Or you may download it from rapishare here

[image]local://upfiles/19263/0F39DA32B0E3424B8F1C187C5E096573.jpg[/image]




ezjax -> RE: Please post graphics mods here (7/27/2006 5:39:42 AM)

Neon Look


[image]local://upfiles/17275/C38F64180A8B4907B6EE44B8E718BE82.gif[/image]




igor7111 -> RE: Please post graphics mods here (7/27/2006 5:58:40 AM)

i like that one ezjax.....where can i download it please?

igor




ezjax -> RE: Please post graphics mods here (7/28/2006 6:08:23 AM)

Alternative rail graphic for use with GJK Terrain Map Mod, damaged rail will be shown as Gray dots.

[image]http://www.strategyzoneonline.com/forums/downloads/railalt_2C0.jpg[/image]

Download Link




TOCarroll -> RE: Please post graphics mods here (8/6/2006 5:34:05 AM)

How do you switch between the regular and alternate graphics???




*Lava* -> RE: Please post graphics mods here (8/6/2006 1:08:09 PM)

quote:

ORIGINAL: TOCarroll

How do you switch between the regular and alternate graphics???


Start
Programs
The Operational Art of War III
Extras
Install Classic TOAW Graphics or Revert to TOAW III Graphics

Ray (alias Lava)




TOCarroll -> RE: Please post graphics mods here (8/6/2006 8:13:45 PM)

Thanks.[:D] I now have a very asthethic environment for killing people.[:'(]




cantona -> RE: Please post graphics mods here (8/7/2006 1:07:27 AM)

thanks very much telumar [:D]




squidkip -> Woah I had no idea!!!:) (8/16/2006 8:48:04 PM)

I'm very new to wargaming; but I've been making an effort to learn the ins and outs of TAOW. So far I'm loving it, and the learning curve isn't as steep as I thought it would be. I'm between contracts for my day job (graphics/animation for pc games) and I'm seriously considering making a huge graphic mod for TAOW.

I was pleasantly suprised to find this forum:) Its nice to know I'm not the only one who has the urge to tinker with the default graphics! I do have a few questions though:

Is there any way to make TAOW support png files? If its possible I wouldn't mind working in true-color with alpha channels:)

And I'm also curious about the "explosion animation"... when there is a conflict there is a fast expanding white ring that illustrates the clash between units... I'm wondering if this animation is in the graphics folder anywhere? Because I certainly haven't found it:P






golden delicious -> RE: Woah I had no idea!!!:) (8/16/2006 9:17:32 PM)


quote:

ORIGINAL: squidkip

And I'm also curious about the "explosion animation"... when there is a conflict there is a fast expanding white ring that illustrates the clash between units... I'm wondering if this animation is in the graphics folder anywhere? Because I certainly haven't found it:P


Tiles_misc.bmp, fourth column from left. I think this is what you're after.




Silvanski -> RE: Woah I had no idea!!!:) (8/16/2006 10:14:37 PM)

I turned those yellow, also the ones on the s_tiles_misc.bmp ... especially handy when you wanna follow combat on the zoomed out map.




Dr. Foo -> RE: Woah I had no idea!!!:) (8/25/2006 11:13:40 PM)

What program are you using to alter the graphics? I have basic MS Paint on my PC and while it will work it is not easy to use when changing tiles. Is there (I am sure there is) something better I could use, either Freeware or retail.

[&o]




squidkip -> RE: Woah I had no idea!!!:) (8/26/2006 12:11:40 AM)

I use Paint Shop Pro X...you can get it pretty cheap on Amazon Marketplace. Versions 8 and 9 are also great and can be had for next to nothing. The great thing about PSP is it has pretty much all the features that Photoshop has but you can get the new PSP for about $25 if you look around. However, PSP is alot more user friendly for beginners so there is a very gradual learning curve:)




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