Charles2222 -> RE: Allied aircraft production figures (8/11/2006 1:23:46 PM)
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quote:
ORIGINAL: Jim D Burns quote:
ORIGINAL: pauk not true. What's not true? I've been very careful to make sure I've gotten the allied numbers correct so I'm a bit miffed you're saying I've lied or mislead people somehow. I've seen lots of rationalizations from the Japanese but the only person who has actually posted their aircraft production totals was for a game that was a complete blowout for Japan and is lost by the end of 42. Not an average example by any means. How about posting your production totals Pauk. How many first line fighters are you pumping out? But my original point wasn't to slam Japan, it is simply to highlight how inadequate allied aircraft production is across the board. Especially given the horrendously bloody nature of the game engine. Yes F6F's are a problem, but so are just about every other allied plane. Jim Just how relevant is this discussion without bomber production game figures? It seems to me that as the game is made, the practical invincibility of B17's and the lot, make for a lot more IJ fighter losses, to say nothing of the industry that can be destroyed through bombing. I think you're basing your IJ figures on unbombed factories and any number of other factories and supplies that can be routinely taken away or destroyed are you not? Just remember tha historic IJ had it's aircraft production actually get bombed, thus reducing numbers somewhat. If the allies are such wimps that they won't bomb aircraft factories or the populace, then they have no reason to complain about high plane production. We all know that any nation could've produced more of practically any weapon system than they did, especially if they aren't getting bombed and IRL they did. I may be wrong here, but it looks to me as though you're taking an IJ which the allies are refusing to bomb, and then comparing that to an IJ that did get bombed. I have to also question whether you're also considering IJ in some sort of infinite supply, since you also throw in huge factory upgrades. When I'm playing the game, and least for the first month, I "maybe" increased total production 5% and that's because I know that the supply won't hold up with this endless supply you seem to give them. Why don't you start with something a little more practical and tell us how much aircraft we see IJ producing at game's start, and then try to convince us that they can, or more importantly 'will' treble wartime production or some such. Naturally, part of the convincing has to account for some fairly hefty bombing especially in later years and how IJ doesn't have infinite supply, unless, that is, the allies are also not only not bombing but also letting IJ take everything practically.
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