m10bob -> RE: WitpDecoder; Now also for allies (12/11/2006 2:43:25 PM)
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quote:
ORIGINAL: Woos As discussed elsewhere I was a bit displeased with the GUI of WitP which doesn't deliver lots of necessary information at all or only after several clicks (and thus hint at Mr. Grisby being a quite bad UI designer). Solution a first: Maintain several spread sheets by hand. Bad. Why am I doing work a computer is much better at. Solution now: WitpDecoder! WitpDecoder will read your savegame file, extract information into an SQL-Database, collect it over several turns and display it in a (hopefully) easily accessible way to you. Currently it provides: - Overview of stocks, production, usage, ... of all 'strategic resources' like engines.
- List of units moving and/or preparing for a certain base (basically impossible to get that in-game since all units on ships vanish from the in-game lists)
- List of leaders with all attributes shown and custom rating formulas defineable
- List of ships to be updated at a date (and their current location)
- List of ship classes to select the best ones for a TF.
- List of leaders assigned to more than one unit/TFs and other inconsistencies (Yeah, you finally can see the leaderbug ;-)
And all that for not 10, not 7, not 5, no only 2.6 MB download from http://extweb.retsiemuab.de/witp/witpdecoder.zip (most of it used up by the SWT and HSQLDB jar files and libraries). More instructions in the witpDecoder-docs.pdf file (also in the .zip file). Now updated to V0.3 which is the first "full release" (including docs & Co) supporting also Allied players. Has an easier setup (no work on the command line should be necessary anymore), a resource history and a ship classes tab. Just download the above zip file. Previously V0.2 brought better handling of CHS and dot bases as well as a working Industry&Spoilage tab. Also removed the need to copy error reports from the console, they are written to witpdecoder.log. Below some screenshots to wet your appetite. [image]local://upfiles/16906/1C751AFEDC59478CAC959F7FBC5200B0.gif[/image] Oh, before I forget. Some restrictions. - You need Java 1.5.
- This is an early release. Expect bugs. And expect database changes in future versions to come without an automatic upgrade mechanism (so keep your safe files).
- Do use the "Quit" menu to leave (and not the "Close Window" X-button). Otherwise the database will never clean up and things will quickly become awfully slow.
- Reading in a save file is slow with only minimal feedback. Don't despair. It does not hang. Really. Remember, you need a fast computer for WitP anyway ;-)
Known bugs: - Coral Sea Scenario does not work with witpDecoder (and probably never will). It uses the Truk base as Headquarter for Truk Base Force, which can not easily modeled within witpDecoder.
Thank you Markus..I would like to send you a big box of Quark, but we don't have it in the stores over here![8|][:)]
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