RE: Soviet turn 15 (Full Version)

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larryfulkerson -> RE: Soviet turn 15 (3/27/2007 11:02:54 PM)

Here's the 15th Soviet turn's minimap from turns 11 throu 15:

[image]local://upfiles/16287/CEC0B7F6AEF94D848863A3D4BDE3F19D.gif[/image]




larryfulkerson -> RE: Soviet turn 15 (3/27/2007 11:03:19 PM)

Here's some Soviet losses so far:

[image]local://upfiles/16287/3977F67C7EF849609D42E08210344052.gif[/image]




Telumar -> RE: Soviet turn 15 (3/28/2007 1:40:01 AM)

Nice. Looks like there is a big bulge forming around/near Smolensk. I think we will see some interesting action there in the near future.




Zort -> Axis turn 16 (3/28/2007 2:08:02 AM)

I finally have both games on the same turn. Don't know if that is good or bad since there are tactical differences between them. Here are the axis loss comparison.

What is interesting to me is even though Larry has done the run away defense and SMK has been an aggressive counter attacker I am almost in the same spot in both games. The areas that SMK has left undefended I am starting to find and pushing semi rested troops thru them. (picture next post)



[image]local://upfiles/13081/58A6B1ECB5D048449F6EEFFFA23A6BBE.gif[/image]




Zort -> RE: Axis turn 16 (3/28/2007 2:12:01 AM)

I now have taken Minsk/Kiev/Dnepr.../Odessa in both games. I finally tried to do what others have recommended and attacked at limited/mininized. Seems to work better. Once I clear out the soviet artie the front line troops want to surrender very quickly. I punched one hole in Larry's line to the south near Dnepr... and found another in the north. Otherwise he has a string of units from north to south. SMK is all over the place.


[image]local://upfiles/13081/B27F95D9079E40FFA3AEBED8AEBAD098.gif[/image]




SMK-at-work -> RE: Axis turn 16 (3/28/2007 3:58:16 AM)

Interesting - I see your bulk of units is well advanced on Larry's line in places like east of Kiev, but a move away from mine there.

also Larry is going to have to pull out of that defence he has on the land bridge soon, or the whole lot will be trapped, and that would make our losses a lot more even!!

I'm still fairly happy with my situation overall - the Soviets simply cannot defend everywhere and it is a mistake to try to do so.  they have to delay and annoy - inflict losses and use up Axis supply. 

Standing and fighting shold only be done where it is a useful tactic - and the open spaces south of Kiev and Bryansk are not a real good place for the relatively clumsy Soviet formatinos to try to stem the Axis juggernaut - there's good reasons why the Axis was able to advance so much further in the south than the north historically.

It's also interesting to see what yuo cannot see!! [;)]




Zort -> RE: Axis turn 16 (3/28/2007 4:03:28 AM)

Yea it is interesting to see the other side, especially as the soviets. Good thing we are playing a friendly game!!

So where are your maps?[;)]




SMK-at-work -> RE: Axis turn 16 (3/28/2007 4:21:37 AM)

hiding - you can see far too much already!! [8D]




SMK-at-work -> RE: Axis turn 16 (3/29/2007 2:10:23 AM)

t16 has been and gone - not much from the Axis - expanding bridgeheads over the Dneistr south of Kiev was entirely predictable, and Soviet forces are withdrawing to further rive lines to (mostly) avoid being trapped.

Local counterattacks south of Lenningrad and around Smolensk hit depleted German units and force many of them to retire, often in confusion.  A couple of divisions a bit further south find a weak point in the German lines, easily over-run exhausted front line units sending them fleeing 10, 20, even 30km to the rear, over run some reserve troops and attack railway repair units.  No doubt a flash in the pan, but still very satisfying[8D]  Some engineers and recce troops out front also take punishment. 

The Baltic fleet and heavy guns around Lenningrad have been in action against nearby Finnish units, and many reinforcements have been sent to the Lenningrad Oblast in anticipation of further Axis attacks.  Heavy fighting around the Luga river line has seen no advantage to either side - Axis units are exhausted, brave defenders of the motherland are nearly so, but also elated at holding the fascist assaults and even pushing them back in some areas.  More troops are preparing defences on the outskirts of Leningrad and the swamps and forests to its south.  The fascists will not have an easy time of it here!!

The Finnish front is quiet - German units in the Arctic are becoming more active but are stalled in front of Murmansk and are regularly being attritioned by local Soviet attacks.  Finnish units are mostly quiet - they've taken some losses and are on a seperate replacement regime in this game - IIRC only 17 Finnish rifle squads are received each turn, so they have to be a bit careful with their manpower. 

Reserve units have been railed into Kharkov and Bryansk to prepare those cities for the upcoming axis assaults, and units are being ferried into the Crimea likewise.  The Perekop Isthmus, crossings of the Sivash and the Arabat Spit are all heavily fortified many kilometers deep, and further fortifications are being prepared even further into the Penninsular in case the fascists somehow manage to break through the brave defenders there.




larryfulkerson -> Soviet turn 16 (3/30/2007 12:47:51 AM)

Here's the Soviet turn 16 minimap moves movie from turns 12 thru 16:

[image]local://upfiles/16287/55C30E0E743B4883BF1DA19EACCA62F6.gif[/image]




larryfulkerson -> RE: Soviet turn 16 (3/30/2007 12:48:23 AM)

Here's some of the Soviet losses so far:

[image]local://upfiles/16287/80121A1B644C48A2AD9545D2308C9A81.gif[/image]




larryfulkerson -> RE: Soviet turn 17 (3/30/2007 10:17:13 PM)

Here's the Soviet turn 17 minimap moves movie from turns 14 thru 17:

[image]local://upfiles/16287/496AB707A24D45ABA27D8737C5E16BB5.gif[/image]




SMK-at-work -> RE: Soviet turn 17 (3/31/2007 2:35:02 AM)

Here's my game turns 12-16.....

[image]local://upfiles/994/C32898FE5C19484A832E7E967B7492C6.gif[/image]




SMK-at-work -> RE: Soviet turn 17 (3/31/2007 2:50:28 AM)

And some selected losses and otehr data at the start of my turn 17:



[image]local://upfiles/994/8DD030844F314C60AA6B9628C1667106.jpg[/image]




larryfulkerson -> RE: Soviet turn 17 (3/31/2007 3:20:14 AM)

Yeah, but what's protecting Moscow?  Nothing?  Just one barking dog?




SMK-at-work -> RE: Soviet turn 17 (3/31/2007 3:23:26 AM)

tut tut Larry -

a/ nothing is required to protect Moscow in MY game[:D], 'cos the Axis are too exhausted to get there[8|], and
b/ You have no idea how many units are in each spot [8D]




larryfulkerson -> RE: Soviet turn 17 (3/31/2007 3:29:20 AM)

And anyway, it looks like you're doing better against Buzz than I am.  I'm also loosing against Karri.




SMK-at-work -> RE: Soviet turn 17 (3/31/2007 4:10:30 AM)

I think it's too early to say which of us is doing best - you've got a lot more units but I've got him to a level of exhaustion where his regiments occasionaly evaporate without having to be surrounded.  My losses are now miles ahead of yours too - so I'm hanging out for winter more than you are I think!!




larryfulkerson -> RE: Soviet turn 17 (3/31/2007 5:52:11 AM)

Here's my turn 17 losses:

[image]local://upfiles/16287/A1077A51555748388F338EE00D22D98F.gif[/image]




Zort -> Axis turn 18 (3/31/2007 7:21:48 AM)

My losses are getting worse. Larry's defensive line is just killing me. But I keep finding holes and might be able to surround a bunch of tanks. SMK has continued his counterattacks but usually loses the guys without really doing me much damage. (except for the guys who decide that they should just evaporate). In both games my guys are really tired. Have had the opportunity to rest more with Larry lately. Should see more guys go into the green against SMK the next couple of turns I hope. In both games the Soviet inf divs are starting to evaporate or retreat much easier especially in some of the more strategically placed ones.

[image]local://upfiles/13081/458EB418016F4954A51E92A242207F28.gif[/image]




larryfulkerson -> Soviet turn 18 (3/31/2007 7:54:18 AM)

Here's some of the Soviet losses so far:

[image]local://upfiles/16287/0B8D5917AD2B4556B0921073D754DB49.gif[/image]




larryfulkerson -> RE: Soviet turn 18 (3/31/2007 7:56:00 AM)

Here's the Soviet turn 18 minimap moves movie from turns 14 thru 18:

So far I've been able to plug most of the holes in my lines but it's only because I'm using the guys that are already cherry red in health. That's why they are evaporating when they get attacked. Come on Mud Season !


[image]local://upfiles/16287/5EFC67DBEC3D424FA192B53919633862.gif[/image]




SMK-at-work -> RE: Axis turn 18 (3/31/2007 1:35:01 PM)


quote:

ORIGINAL: Zort
SMK has continued his counterattacks but usually loses the guys without really doing me much damage. (except for the guys who decide that they should just evaporate).


Really? the combat resultsw I see say otherwise - I'm getting attacks where I'm killing 2-10 tims as many HRS's as I'm losing RS's - not as many as I'd like, but it's getting more every turn as the cherry red Axis units stay in place adn I'm learning hot to avoid those cases where it's the other way around.

Plus the Finns and Bulgarians are coming into the lines and proving much easier targets too - over 100 Bulgarian squads killed this turn, and 70 or 80 Finnish ones [8D]


quote:

In both games the Soviet inf divs are starting to evaporate or retreat much easier especially in some of the more strategically placed ones.


I haven't really noticed - the ones that are evaporating are those that are "engaged" when I try to retreat them - they end up being involuntary rear guards. A few militia divisoins have evaporated when attacking - but literally just a handful (4 or 5), and they're returning to the fray already and being used to dig defences while they get up to green again.

Anyway - here's my losses ast the start of T18 - I put in a few more a/c this time - I noticed that I lost 17 Yak-1's by my math - the total went up by 41 with a replacement rate of 58. The 3-400 a/c I'm losing each turn are mostly I-15's, I-16's and SB-2's - there's a smattering of hte modern types, but they're steadily building up large reserve pools.

The modern tank types are slowly but steadily increasing in numbers in both pool and assigned - apart from the T-60's that decreased slightly this turn - but they're not a heck of a lot better han the old T40's, T37's and other old light tank types, so I'm not so worried about them - happy to have them when there's nothing better of course, but they aint war winners and can't be used the same as the T34's and KV's.

T26's are pretty mcuh a spent force - the pool is empty and they aren't being produced, so the remaining old-style tank units won't reconstruct much from now on - a few of them might as casualties get returned to the pool I guess.

Rifle squad pool numbers are down, but I'm getting 25-30 new and replacemnt divisions each turn, and there's still an awful lot of them to be burned up. The first of the Guards divisions arrived this turn - IIRC I think the Sov's get 1-2 about every 2 turns for a couple of weeks until there's a half-dozen or so in play.



[image]local://upfiles/994/A6F8B5B9C1CB4059BD797B215E5F5E17.jpg[/image]




SMK-at-work -> RE: Axis turn 18 (3/31/2007 1:56:36 PM)

Positions at the start of each turn 15-18.

The Axis breakthrough just south of Smolensk was cauterised this turn - but only lightly - he will be able to break through again, but there are enough units coming along to do the job properly next turn :)

A few of Brandenburgers appeared behind the lines last turn and caused a bit of mayhem in the artillery lines - most of them were successfully despatched this turn.

Up north the Axis has withdrawn 10-20km to more defensible positions to the west of Murmansk - the attrition finally got to him - most of his regiments were in the red and 5-6 or similar strengths and were haemoraging HRS's every turn to light attacks supported by ome frotnal artillery. So I can advance a hex in a couple of places there to give a bit more breathing room and send a few surplus units to concentrate on the southern attack on the city.

The battle for the rail line to Archangel was a bit dodgy for a turn or 2, but several divisions have been railed in and we expect it to be stablised in short order.

Romanian units attacking the Perekop Isthmus have taken massive casualties, but elsewhere the brave defenders of the motherland have withdrawn to more defensible positions around major cities.....



[image]local://upfiles/994/E6AE6FA92AE149148C3EB283994CD12C.gif[/image]




Zort -> RE: Axis turn 18 (3/31/2007 11:52:55 PM)

What's really interesting is the fog of war. At the end of the turn I see maybe 100-150 squads killed durning the soviet turn, it's alot but spread out over the whole front just part of the attrition. Another example is the romanians. They took losses durning the soviet turn but when I attack the number of soviets squads I see in the battle are way down from the previous turn. IE this turn I killed almost 300 rifle squads with attacks in the Crimea and lost maybe 50-60 roms and 20 german. One sov unit evaporated. Each turn I see fewer squads in the soviet front line units. (of course it's hard to say what the average sov div's rifle squad max is, guess I will look in the editor)

I am killing by my count between 3000-3500 soviet rifle squads a turn. Light rifle squads losses are usually greater then the replacement rate. This turn the soviets that surrounded my guys south of smolensk all died. Killing tank guys is a lot harder though. Being in the red sucks. I attacked a couple of places with green guys and the soviets retreated the first time I attacked. So it's time to rest I hate to say.

So as SMK digs in more solid lines the advance will come to a standstill. I have had to withdraw in a few places especially the Finns. They are just too brittle.

Oh yea I don't have any Bulgarians, just green Hungarians.

Have been wondering by upping the available sov rifle squads was a good idea. Original thought was that they had a lot of people to start so did that and reduced the replacement rate. Will see once winter hits and SMK blows thru my lines.




Zort -> Axis turn 19 (4/2/2007 12:47:38 AM)

Another turn of busting my head against the walls. Finally got a couple of decent holes in Larry's line then my turn ends after 2 attacks. Now Larry can do his magic and fill the holes in. SMK is out bombing bridges I think just to annoy me. No real advances in either game. Larry had pulled back really fast but has stopped allowing me to get my railheads caught up. SMK at first was slowing me down so my railheads were right behind my front line but he pulled way back in the south so I have outrun them down there.

Here are my losses.

[image]local://upfiles/13081/C87A3074BA384740B04F0DBF141EE84E.gif[/image]




SMK-at-work -> RE: Axis turn 19 (4/2/2007 1:01:21 AM)

you forgot to mention the places you had to pull back from to avoid constant haemorrhaging of your rifle squads!![;)]

Zort sprung 2 moves on me in a single day so I haven't had time to do the nice graphics for T19 yet.





Zort -> RE: Axis turn 19 (4/2/2007 1:15:51 AM)

Yea but that is not turn 19 but 20!![;)]




SMK-at-work -> RE: Axis turn 19 (4/2/2007 2:37:24 AM)

Well get a move on them - you're behind the times!! [:D]




larryfulkerson -> Soviet turn 19 (4/2/2007 4:18:47 AM)

Here's the Soviet turn 19 minimap moves movie from turns 15 thru 19:

[image]local://upfiles/16287/7929F82E42844ADEBEB2CB030F730826.gif[/image]




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