Snowman999 -> RE: Newbie (5/24/2007 9:06:13 PM)
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quote:
And since all of you agree on the convoy management I will try to take care of it myself. I don't agree, with limitations. A lot of the old timers here only play Japan or only play PBEM. I only play AI and have only played Allies over about 1.5 years of real-time. In that situaiton the auto-convoy system is helpful so long as you recognize its limits and don't do certain things. Don't set ANY ships in Karachi to auto-convoy. The AI doesn't have a "hard longitude" whereby bases west are Karachi's and east are San Francisco's. You'll get bizarre behavior where Karachi tries to send ships to the Solomaons (via Pearl for refueling!!!), right through the heart of Japanese air cover. Dead, dead, dead. But, IF you use only San Francisco inventory, and IF you carefully limit yourself to bases east of Japanese air cover rings, the auto-convoy system can save some work and babysitting. It's great for Canada, Alaska, central Pacific out to Midway (north and south line), and the south seas bases like Suva that aren't important in an AI game (AI will never attack Canton Island, etc. so they're not worth assets, except as refueling stops for Oz-bound tankers/AKs.) You can safely supply NZ early on as well, but not Brisbane. As you take the Solomans and the Marshalls you can adjust your base list accordingly to include east-coast of OZ. In the late game I've had auto-convoy running to the Marianas, Iwo, etc. Once, when I had taken all of Malaysia back, I tried limited use of Karachi ships for the DEI, but it was so close to victory it didn't gain much. If you typically spend an hour on an AI turn, examne every base and task force, the added overhead of convoys isn't much. I tend to play more shoot-from-the-hip, play three weeks at a sitting (long, rainy weekend afternoon), so it's easier to miss a starving base, especially on the fuel side. Depending on your playing personality auto-convoy can save some clicks and let you focus more on offensives and long-range planning.
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