ravinhood -> RE: Best Matrix Game (8/15/2007 10:35:33 PM)
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I didn't say I didn't like the Total War series, I said RTW was crap and it is. Didn't you see my thread on M2TW I had up here recently? I don't mind a clickfest as much if there is no micromanagement in building things in real time and moving units all over gawds creation like 99.9% of rts games. See, I'm the type if/when I do play an rts game or some pauseable continous time games I will NOT use PAUSE ever (I feel it is cheating the ai to use pause in real time games of any type). If the game doesn't have a setting that can slow time down to a crawl without me having to press pause every 5 seconds then it's just another kiddy clickfest game and leave it at that, don't try to sugar coat what it already is, a real time clickfest (kids or no kids lol). I play several real time games that don't have severe micro management and/or have a turn based system; strategic and then real time combat. Take Command has an excellent game engine that uses real time I can deal with. Excellent game imho. The speed of combat and death is at near the perfect settings. The Total War series except for the gawd awful RTW are pretty fair in the speed of combat and death speed. Kohan series has a very good strategic game in real time and an easy and simple enough real time combat that isn't tedious and kiddy clickfest frantic. Sacrifice also is a game with near perfect speed of combat and no micro management whatsoever really. Last, but, not least The Seven Kingdoms is another game that did rts right. Simple strategic micromanagement and a very good combat speed and death speed. It is when RTS/PCT games reach that point of moving faster than I can think that they become kiddy clickfests as I have stated for several. All RTS/PCT games should have speed controls that do not require you to use pause because the speed it just too damn fast. That is not real time when the speed of the game is faster than you can think. It's beyond real time and runs into the ranks of faster than the speed of light or sound. lol My opinion is if a game needs a pause feature or pause is required to keep up then it should have been a turn based game in the first place. That will always be my stand on real time/pauseable continuous time games. When the movement is faster than I can think or want to think then it is a kiddy clickfest and nothing less. Paradox games as much as I really despise Paradox have time slowing features that make any of their games playable for me. That very slow setting is just perfect and I don't cheat the AI because it is still playing in this speed setting. I do not have to pause any Paradox games and I won't ever, because they are intended to be played in some time frame, not paused, though you can pause it, but, then you are just cheating the ai and yourself when you do. I prefer turn based or wego, but, I'm not adverse to ALL RTS kiddy clickfest games, just the ones I feel are totally kiddy clickfest and will always be and nothing less. Once again I'm a big fan of the Total War series as a whole, just not RTW, figures too the one game I wanted to be so great and challenging like the others and it's total crap wars. Nothing can fix the ai issues or strategic ai or diplomatic ai of RTW, no mods can do anything with the interior of the game code that needs adjusting. I found one way and one way only to make RTW fun and that was by shutting down morale which makes the game lose all realism, but, definitely makes for a more challenging game if you play with large or huge army settings and making the population increases most important to survive. Doesn't change the stupidity of the battle ai, but, does make them last a lot longer on the battlefield before they run. As far as games I recommend, you can bet they will be fun, challenging and have an ai above the normal average of what you get 95% of the time. I don't sugarcoat any game though. If it has issues I'll sure let everyone know and most people here know I will (though they always give me a hard time about it lol). The Tin Soldiers:Caesar is a good game from Matrixgames. I'm only saddened that Koios went the WWII route so quickly. I was hoping for more from the Tin Soldiers series in the ancient period of time. I didn't get Alexander, but, I intend to this "christmas season at Matrixgames" hehe I'm into Medieval and Ancients right now, both in gaming and historical value. I was glued to HBO's mini series of ROME. ;) Waiting on 300 to hit bargain bin pricing hehe.
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