RE: West Wind, Clear (Full Version)

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Hortlund -> RE: West Wind, Clear (2/29/2008 11:17:28 AM)

I just finished the September 30 turn today. Wich means we now enter October. This is the day I lose control of the skies over Timor since he can now escort his bombers with P38s. Same goes for New Guinea.

Does anyone know when the US subs get their torpedos back in order? The reason Im asking is because my inner lines of communications have been blissfully void of allied subs. Instead he has been using them for front-line dutys. This will no doubt change sooner or later, and I need to prepare for it. Right now I have tankers and cargo ships running unescorted with oil and resources from the NEI, and sooner or later I will have to change this.




Gen.Hoepner -> RE: West Wind, Clear (2/29/2008 11:47:29 AM)


quote:

ORIGINAL: Panzerjaeger Hortlund

I just finished the September 30 turn today. Wich means we now enter October. This is the day I lose control of the skies over Timor since he can now escort his bombers with P38s. Same goes for New Guinea.

Does anyone know when the US subs get their torpedos back in order? The reason Im asking is because my inner lines of communications have been blissfully void of allied subs. Instead he has been using them for front-line dutys. This will no doubt change sooner or later, and I need to prepare for it. Right now I have tankers and cargo ships running unescorted with oil and resources from the NEI, and sooner or later I will have to change this.


The allied torpedos have already started to decrease their % of dudeness (sp??). If i recall correctly by 1.1.43 the rate of dude torps decrease down to 20%...so you're close to it.
My suggestion is to use Hubs. Form few hubs (from Palembang to Brunei, from Brunei to Formosa and from Formosa to Japan; the other one from Java to Balikapan, from there to Formosa and the Japan). Keep few constant routes and use BIG Tfs. Use single ASW TFs to follow the transport TFs and more ASW TFs going up and down from one Hub to another...Don't go and hunt for subs...simply keep your routes clean. A good Air ASW, along with strong ASW TFs and a little number of predictable routes should keep the flow constant.
my 0.2 euros




Hortlund -> RE: West Wind, Clear (2/29/2008 2:39:04 PM)


quote:

ORIGINAL: Gen.Hoepner
My suggestion is to use Hubs. Form few hubs (from Palembang to Brunei, from Brunei to Formosa and from Formosa to Japan; the other one from Java to Balikapan, from there to Formosa and the Japan). Keep few constant routes and use BIG Tfs. Use single ASW TFs to follow the transport TFs and more ASW TFs going up and down from one Hub to another...Don't go and hunt for subs...simply keep your routes clean. A good Air ASW, along with strong ASW TFs and a little number of predictable routes should keep the flow constant.
my 0.2 euros


The way I had planned to do it is use 3-4 specialized ASW TFs with my best ASW ships and captains, these will base in various places around my convoy lines. These will chase any spotted submarine. I will have Helens on ASW duty on bases lining the convoy routes so I cover all of the convoy lines with my Helens. Finally in the convoys themselves I will only have one MSW or PC to prevent a sub from making more than one attack.






Hortlund -> RE: West Wind, Clear (2/29/2008 4:33:34 PM)

Here is a look at the Timor/Ambonia defenses in October 42.



[image]local://upfiles/1562/B1DA52D11D624B64908BF0CB3FBB0B7A.jpg[/image]




mlees -> RE: West Wind, Clear (2/29/2008 5:02:40 PM)


quote:

ORIGINAL: Gen.Hoepner

The allied torpedos have already started to decrease their % of dudeness (sp??). If i recall correctly by 1.1.43 the rate of dude torps decrease down to 20%...so you're close to it.


Heh. That's "dud rate", not "dude rate".

A dud is a malfunctioning piece of ammo. A dude is a guy. [:)]




Hortlund -> RE: West Wind, Clear (2/29/2008 5:09:04 PM)

hehe "dude torpedo" sounds kinda gay




jwilkerson -> RE: West Wind, Clear (2/29/2008 5:30:43 PM)

Hum, in looking at your Arafura Sea defenses, I'd probably go after Kai Island (and the other two closer in to Darwin) ... they can be taken easily since you have nothing there and then can build up - albeit slowly. Once he can have fighters here and maybe 2E Bombers at Kai, he can probably invade farther with no additional support. So all this can probably be done without carriers.




Hortlund -> RE: West Wind, Clear (2/29/2008 6:47:05 PM)

I really cant take Kai now. Ive bombed the base to pieces since it is my airforce training target. I cant bloody well invade it now and spend two months rebuilding the base and then start fortifying it. Isnt it better to prepare for a counterattack at Kai? Like setting up a cunning ambush with surface combat forces and airunits?




Nikademus -> RE: West Wind, Clear (2/29/2008 6:48:39 PM)

Can't cover everything......best you can do is cover the easiest targets along a line of advance. Looks like you have things well covered. As long as you have a strong reactionary reserve force, you should be able to make things difficult for him.




Hortlund -> RE: West Wind, Clear (2/29/2008 6:54:54 PM)

Im building up two reserves. One local reserve, will consist of SNLFs and be based at Kendari. This will be the emergency reserve that can be airlifted into a threatened base. Im planning to hold 3-400 AVs together with 5-6 L2D2 wings here.

I am building up similar reserves at Rabaul and Bangkok.

I am also building up a strategic reserve at Manilla. I have two full infantry divisions and one Tank division here. right now its around 1000 AV, but the tank division is only at 38%, so it will grow more. Ive got all my 14 knot APs here. The idea is that there are the guys I will send in to prevent the main effort wherever that one will come.

All that remains is to decide where to base the Combined fleet...




Nikademus -> RE: West Wind, Clear (2/29/2008 6:57:54 PM)

ah yes! those generous Gary Grigsby inspired airlift routines. [:D]




Hortlund -> RE: West Wind, Clear (2/29/2008 10:18:13 PM)

Meanwhile, nothing happens in the war. Perhaps it is time to declare Sitzkrieg and be over with it.

One thing I have noticed is that it is much more effective to have naval bombers on naval search than to have them on naval attack. More BS with the game engine. I have a CAP of 200+ fighters over my CVs, and I have a CAP of over 150 fighters over Akyab...regardless of this, ships are hit several times each day by bombs from naval bombers on search.

And of cource, the bombers are untouchable for my CAP. Rubbish!




Nikademus -> RE: West Wind, Clear (2/29/2008 10:24:27 PM)

putting your bombers on high or 100% naval search can also be a good way to avoid excessive ground casualties from air attack.





Hortlund -> RE: West Wind, Clear (2/29/2008 10:26:19 PM)

You mean to avoid having them sitting around on the fields where they can be bombed on the ground...?




Nikademus -> RE: West Wind, Clear (2/29/2008 10:27:36 PM)

yep




Hortlund -> RE: West Wind, Clear (2/29/2008 10:57:49 PM)

10th of October just came and went... nothing happened. By the looks of his training program in India, he has got over 300 fighters in India, mostly P-40s and Hurricanes, but some Spitfires aswell. I suppose he will train his airunits by bombing the Indian city, and then they will all come in a gigantic mass at my forces in Burma. I have over 200 fighters in Burma, so I think I can at least put up something of a defence.




Hortlund -> RE: West Wind, Clear (2/29/2008 11:23:24 PM)

Some action today... he went after my Carriers with his bombers. Well, he tried anyway. Apparently he thought I would retreat south with my CVs and he launched his bombers to mop up any AK stragglers...instead he ran into a brick wall. I wanted to escort my AKs all the way back to port.



[image]local://upfiles/1562/AC7619B4FDA74FFBABDD98B6823B23ED.jpg[/image]


AFTER ACTION REPORTS FOR 10/10/42

--------------------------------------------------------------------------------

Day Air attack on TF at 27,32

Japanese aircraft
A6M2 Zero x 112
A6M3 Zero x 11
Ki-43-Ic Oscar x 26

Allied aircraft
Wellington III x 4
LB-30 Liberator x 30

Japanese aircraft losses
A6M2 Zero: 16 damaged
A6M3 Zero: 6 damaged
Ki-43-Ic Oscar: 1 damaged

Allied aircraft losses
Wellington III: 4 destroyed
LB-30 Liberator: 7 destroyed, 16 damaged

--------------------------------------------------------------------------------
Day Air attack on TF at 27,32

Japanese aircraft
A6M2 Zero x 112
A6M3 Zero x 11
Ki-43-Ic Oscar x 21

Allied aircraft
B-26B Marauder x 29

Japanese aircraft losses
A6M2 Zero: 14 damaged
A6M3 Zero: 3 damaged
Ki-43-Ic Oscar: 3 damaged

Allied aircraft losses
B-26B Marauder: 6 destroyed, 17 damaged

--------------------------------------------------------------------------------
Day Air attack on TF at 27,32

Japanese aircraft
A6M2 Zero x 112
A6M3 Zero x 11
Ki-43-Ic Oscar x 21

Allied aircraft
B-26B Marauder x 12

Japanese aircraft losses
A6M3 Zero: 1 damaged
Ki-43-Ic Oscar: 2 damaged

Allied aircraft losses
B-26B Marauder: 5 damaged





witpqs -> RE: West Wind, Clear (3/1/2008 6:26:22 AM)


quote:

ORIGINAL: Panzerjaeger Hortlund

Meanwhile, nothing happens in the war. Perhaps it is time to declare Sitzkrieg and be over with it.

One thing I have noticed is that it is much more effective to have naval bombers on naval search than to have them on naval attack. More BS with the game engine. I have a CAP of 200+ fighters over my CVs, and I have a CAP of over 150 fighters over Akyab...regardless of this, ships are hit several times each day by bombs from naval bombers on search.

And of cource, the bombers are untouchable for my CAP. Rubbish!


Search planes can and do get shot down by CAP.




Hortlund -> RE: West Wind, Clear (3/1/2008 11:41:18 AM)

quote:

ORIGINAL: witpqs

Search planes can and do get shot down by CAP.


Yes. No where near in the same numbers as an airstrike caught by CAP though.




witpqs -> RE: West Wind, Clear (3/1/2008 11:56:39 AM)

I think they are modeled to be hard to spot because they are single planes. There was some damage done by them during the war. Not sure how much damage you are taking now in WITP.




Hortlund -> RE: West Wind, Clear (3/1/2008 12:52:46 PM)

Im taking 3-5 hits per day in an area where I have maybe 20-30 ships.




witpqs -> RE: West Wind, Clear (3/1/2008 1:34:10 PM)

I'm just guessing but it sounds like there's a bloody boatload of aircraft on search.




Hortlund -> RE: West Wind, Clear (3/1/2008 1:43:33 PM)

I think he has all his bombers in India on search instead of attack...



Anyway, lets continue our tour of the Japanese defensive perimeter.
As you can see, the 27th Division has been transferred from the Chinese theater to defend the outer perimeter instead. I have roughly 200 AV on each of these islands, and with forts building up Im expecting them to hold against anything smaller than a 3 division landing.

Any thoughts? Should I bring more artillery out here?


[image]local://upfiles/1562/80265F9CA86D4E91B93AE35EBC99B29A.jpg[/image]




2ndACR -> RE: West Wind, Clear (3/1/2008 5:20:55 PM)

Honestly, I would keep Naval Guard units (2 each) which would give you 200AV strength and keep the division as a whole, but within airlift range of Tabby's. That way, you have the whole division as a reaction force to any thrust the Allies make.

3 Naval Guard would be better, but they can get stretched thin pretty fast. I would not worry about Pagan Island until he breaches you perimeter. I would place the Div at Kwajalain for rapid lift to any base in that area. CD units should be on as many perimeter base, but stay prepared to airlift them to safety (cadre at least) the moment you smell a rat. Allows you to rebuild them. I use only naval base forces on forward bases, because at least they have CD guns in them. Army base forces go to rear area bases.

I place a div or 300 AV brigade at Kwajalain, another at Guam, Truk, Rabaul, these are my reaction forces for all my forward bases. Soon, you will start recieving brigades and regiments for the 4th fleet and such. These will take the place of the Naval uard units which can then be placed at inside perimeter bases.




Hortlund -> RE: West Wind, Clear (3/1/2008 5:45:28 PM)

Well, the thing is Im building up pretty solid defences in all of the likely attack areas. I have good troops around Port Moresby, two divisions on Timor, Burma is stacked to the max etc. The only soft spots I have now are the Kuriles and Wake/Marcus. At the same time, a direct strike at Marcus or Wake is really leathal, so I want to keep these places well defended. Especially since I will be having my naval units tied up far away (Singapore and Rabaul).





2ndACR -> RE: West Wind, Clear (3/1/2008 5:58:47 PM)

Well, I can understand that. I just hate tying up my divisions holding foreward bases that can expose them to heavy attack. I will place brigades out there though. The 35th, 21st, 23rd, 1st mixed Reg, 2nd Mixed Reg, 4th mixed Regiment. I only say that, because you should start recieving all the 4th fleet units soon. Assorted 150 AV amphibious units, more mixed regiments and brigades and such.

Fleet positions, would be 2 CV's Singapore, 2 CV's at Soerbia (?), 2 CV's at Kwajalain, with others doing refit, or based around Truk. 2-4 BB's with CA support at each of those bases too. Truk can help mass near Kwajalain and Singapore and Soerbia can support each other too. That would allow you some flexibility and striking power (coupled with LBA).

Using other units besides your Div on anything that is an Atoll. You can still mass 300 AV on them. Start rotating your base forces back to Tokyo to grab the full strength ones and that gives you another 40AV or so with the base force infantry. Tarawa should be 300AV though. Minimum. All the bases around Kwajalain should be built to level 4 AF and based with Betty's and Zero's. They are mutually supporting, or will be when fully built up. Wake and Marcus Island, I agree with, so stick one of the big Brigades on them.




Hortlund -> RE: West Wind, Clear (3/1/2008 6:17:10 PM)

The thing is I dont want to divide my Carriers. I might consider having a smaller unit with CVEs and CVLs, but I want to move my CVs around like a big stick, ready to smash anything it comes across. Right now I have my entire fleet at Singapore, except 3 BBs, 4CAs and CV, 2 CVL and 2 CVE at Truk. The reaon I have the small unit at Truk is because I can project alot of Bettys into the Rabaul-area, and I want to have some sort of reaction force for an invasion in the Solomons.

I have brigades now on Noumea, Tarawa, Ambonia, Thursday Island, Gilli Gilli and Baker Island. I have divisions at Kawajelein, Port Moresby, Timor (2), Saipan, Einewetok.

I want to use my naval guards units as expendables, so Im putting them on the islands I want to hold but I wont contest...Christmas Island, Johnston Island, Palmyra, etc...




Hortlund -> RE: West Wind, Clear (3/1/2008 8:10:44 PM)

Another day of nothing. We are passing October 20th now, and I am so bored.




Hortlund -> RE: West Wind, Clear (3/1/2008 9:49:29 PM)

Hm, something is up in the Darwin area. Ive just spotted several CAs there and the airfields are full. So...the first strike comes against Timor?

I have ordered some extra recon assets into the area to make sure, if things look like this for another couple of days I will move the Combined Fleet from Singapore to Balikpapan.




dennishe -> RE: West Wind, Clear (3/1/2008 10:52:10 PM)

When playing the allies on the stock map, I prefer to start my offensive at Darwin by taking Timor. Once the allied player has Timor, a lot of resource and oil producing centres become within the range of allied bombers. Further he has a wide range of possibilities for further attacks. He can:

- Go for Java via the islands chain between Bali and Kupang via fast island hopping. If he can get to Java, he can hit every port in the SRA and make the Japanese players life miserable.

- Go for Kendari and other bases at Celebes. If he takes these he can and treaten to take or cut off eastern Borneo (initially) and the rest of th SRA (later on) from Japan.

- Go for Amboina and bypass the SRA. If he takes Amboina and Mendano, he can go for the Philippines next and cut off the SRA completely.

To sum things up: don't loose Timor.




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