fbs -> RE: Admiral's Edition Air War Thread (12/30/2009 11:05:14 PM)
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ORIGINAL: Cathartes quote:
ORIGINAL: fbs Any thoughts on this: I'm having a real hard time figuring out what my air groups are doing when I put them in CAP/Escort. Problem is that they will fly CAP through the day, without being listed anywhere. Also, they may also fly escort to bombers, but as the combat report doesn't list units that are escorting and the number of escorts is obfuscated, it is very difficult to have any idea of who is doing what. For example, my raid had 20 bombers and only 1 fighter was listed as escorting. I have 5 units in range on Escort/30% CAP. Three units got air-air kills on the previous turn and were not involved in CAP fights, so I reckon there was more than 1 escort on my raid. Perhaps there were 5 escorts? or 10? No idea; I even compared the number of missions per unit on the previous turn and this one, and voila several missions were flown by my fighter units -- but as non-combat CAP does not list anywhere, I have no clue who did what and which unit is guilty that poor bombers got raked by those Zeros. If you're tracking kills with your air units that's one way you can tell. Are you watching the combat replay all the way through? Sometimes additional planes show up later in the air to air animation. Also, CAP can sometimes intercept recon and naval search, but you will never see the combat animation for this. Further, if you want fighters to have a better chance of showing up with striking bombers set the CAP target the same as the bombers' target and set the altitude to be the same as the bomb strike. Other things that help: fighters at the same base will better be able to coordinate a successful escort, Air HQs in range make a difference. Appreciate the info, Carthage. I think that the only way to know which air group is escorting is replaying the combat animations -- problem is that I have get them excruciatingly slow in order to be able to read the flashing text, and then I don't have time to write them down anywhere. I wish the flashing text of combat animations was saved somewhere. Thanks, fbs
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