RE: Admiral's Edition Map Thread (Full Version)

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Brady -> RE: Admiral's Edition Map Thread (12/14/2007 7:15:13 PM)

Thats what I get for typing berfore coffe[:)]




Andy Mac -> RE: Admiral's Edition Map Thread (12/14/2007 7:18:02 PM)

The new map is great there is more room in hex terms west of Java and Australia but you are correct Madagasker did not make the cut.

ps did I say how much I love the new map [:D][:D][:D][:D]




Brady -> RE: Admiral's Edition Map Thread (12/14/2007 9:09:03 PM)


quote:

ORIGINAL: Andy Mac

The new map is great there is more room in hex terms west of Java and Australia but you are correct Madagasker did not make the cut.

ps did I say how much I love the new map [:D][:D][:D][:D]



Thats great, I always felt that the old map realy restricted the allies abaility to run ships from India to Austraila.(was to easy for Japan to interdict.)

Which raises a question, is the suply available in India suficient to suply Austraila, or will the Allied player want to bring suply from the west coast to run Austraila.

Also is Austrailas indiginious suply capacity better represented in AE than it was in WiTP?




mikemike -> RE: Admiral's Edition Map Thread (12/15/2007 1:27:22 AM)

Concerning (potential) bases, a very good source would be contemporary mariner's guides (aka "pilots" like "New Guinea Pilot"). That kind of document should contain exhaustive information about every possible harbor, anchorage, sheltered bay, atoll etc. Modern issues would probably serve well, too. I wouldn't be surprised if there was someone in this forum with access to that kind of material.




Andrew Brown -> RE: Admiral's Edition Map Thread (12/15/2007 2:05:59 AM)


quote:

ORIGINAL: Brady
Which raises a question, is the suply available in India suficient to suply Austraila, or will the Allied player want to bring suply from the west coast to run Austraila.


Australia has a net surplus of supplies in AE. What it does need though, is Fuel to run its HI centres. There is a lot of fuel generated in the Middle East which can be shipped to Australia, and India. Fuel could be shipped from the USA as well.

quote:

Also is Austrailas indiginious suply capacity better represented in AE than it was in WiTP?



What do you mean, Brady?

Andrew




witpqs -> RE: Admiral's Edition Map Thread (12/15/2007 2:15:44 AM)


quote:

ORIGINAL: mikemike

Concerning (potential) bases, a very good source would be contemporary mariner's guides (aka "pilots" like "New Guinea Pilot"). That kind of document should contain exhaustive information about every possible harbor, anchorage, sheltered bay, atoll etc. Modern issues would probably serve well, too. I wouldn't be surprised if there was someone in this forum with access to that kind of material.


It's all available free on line, courtesy of your US tax dollars:

Sailing Directions Enroute

Find charts through this portal

More stuff here

For actual charts you have to also follow some links to download free viewers from third parties.




Captain Cruft -> RE: Admiral's Edition Map Thread (12/15/2007 2:35:44 AM)

quote:

ORIGINAL: Andrew Brown
Australia has a net surplus of supplies in AE. What it does need though, is Fuel to run its HI centres. There is a lot of fuel generated in the Middle East which can be shipped to Australia, and India. Fuel could be shipped from the USA as well.


That's a giveaway ... :)

So Fuel is now the required input to Heavy Industry not Oil. I suppose this represents "Energy Production", and if so that makes sense.




bradfordkay -> RE: Admiral's Edition Map Thread (12/15/2007 6:28:41 AM)

" Also is Austrailas indiginious suply capacity better represented in AE than it was in WiTP? "

What's that? In AE we have to provide supply to the indigenous tribes of Australia? Andrew, how on earth did you let this get past your original map mod?




witpqs -> RE: Admiral's Edition Map Thread (12/15/2007 7:30:19 AM)

At least it isn't BYOB. They've got great beer.




wwengr -> RE: Admiral's Edition Map Thread (12/16/2007 3:54:11 AM)

Andrew,

I am curious what projection you used for the map? The area is large enough that it is not possible to get the traditional look and accuracy for distances between points.

Another small thing. Will the new map hav ethe correct spelling for Johnston Island. Having spent some time there myself, I assure you there is a "t" in the name.




KDonovan -> RE: Admiral's Edition Map Thread (12/17/2007 1:23:15 AM)

I was wondering if Tinian and Siapan were rolled into 1 hex (since they are well w/in 40 miles of each other). If so was Rota Is. Added?




Andrew Brown -> RE: Admiral's Edition Map Thread (12/17/2007 11:37:08 PM)


quote:

ORIGINAL: wwengr

Andrew,

I am curious what projection you used for the map? The area is large enough that it is not possible to get the traditional look and accuracy for distances between points.

Another small thing. Will the new map hav ethe correct spelling for Johnston Island. Having spent some time there myself, I assure you there is a "t" in the name.


I decided to use alt-azimuth equidistant projection, centred on lat/long 153,12 (near Eniwetok) which was also made the map centre. As you say it isn't possible to have a 2D map this large without distortion, but this projection provides reasonable results.

Andrew




Andrew Brown -> RE: Admiral's Edition Map Thread (12/17/2007 11:44:31 PM)


quote:

ORIGINAL: KDonovan

I was wondering if Tinian and Siapan were rolled into 1 hex (since they are well w/in 40 miles of each other). If so was Rota Is. Added?


I decided to keep Saipan and Tinian separate, since they are in the current game. Rota is included as well.

Andrew




Captain Cruft -> RE: Admiral's Edition Map Thread (12/18/2007 2:58:58 AM)

I noticed from the "mini-map" in the bottom corner that Australia seems a bit smaller then previously, even accounting for the larger area. Is that right?




JeffroK -> RE: Admiral's Edition Map Thread (12/18/2007 3:35:38 AM)


quote:

ORIGINAL: Andrew Brown


quote:

ORIGINAL: KDonovan

I was wondering if Tinian and Siapan were rolled into 1 hex (since they are well w/in 40 miles of each other). If so was Rota Is. Added?


I decided to keep Saipan and Tinian separate, since they are in the current game. Rota is included as well.

Andrew



??

Rotto rates as an island, wow, what detail. I suppose you had to put those 9.2" Guns somewhere!!

[8D]




Andrew Brown -> RE: Admiral's Edition Map Thread (12/18/2007 5:04:55 AM)


quote:

ORIGINAL: Captain Cruft

I noticed from the "mini-map" in the bottom corner that Australia seems a bit smaller then previously, even accounting for the larger area. Is that right?


Everything is to scale (considering the projection). I haven't noticed Australia being smaller. If it is then that probably just means it is too big on the original map! But it might just look that way due to the larger Indian Ocean.

Andrew




Fishbed -> RE: Admiral's Edition Map Thread (12/18/2007 11:42:59 AM)

About the weather, is any any change made to the extreme-northern area, particularly the Aleutians chain? Something like very tough conditions that would make air operations a little more scarce and costly?
Right now, weather may be bad, but as far as we can see, not as bad as it was said to be at that time - nothing preventing daily bombing campaigns in the chain, or nearly. Any plan about that to turn it into a real frozen hell?

Thanks :)

AJ




Grotius -> RE: Admiral's Edition Map Thread (12/18/2007 6:49:56 PM)

Fishbed, I asked the same thing (about harsher weather in the cold zones) in one of these threads. I don't think it made the list, unfortunately. :(




Mike Scholl -> RE: Admiral's Edition Map Thread (12/18/2007 7:06:10 PM)

Truely a shame if that's the case. If the Aleutians were as easy to get around in in real life as they are in the game, the war would have been a lot shorter. I'm still hoping for an injection of "real nastiness" into the N. Pacific's weather....




bradfordkay -> RE: Admiral's Edition Map Thread (12/18/2007 7:11:49 PM)

Keep in mind that they've promised us that the number of a/c that remain operational on a daily basis is greatly reduced in AE. This could provide the realism you want in the Aleutians. Let's wait and see...




Fishbed -> RE: Admiral's Edition Map Thread (12/18/2007 10:41:02 PM)

Thx Grotius :)




whippleofd -> RE: Admiral's Edition Map Thread (12/19/2007 12:21:00 AM)

I haven't seen this one asked:

40 miles distance doesn't equal 40 nautical miles distance. Do all speeds listed speeds, some in MPH and some in knots, now account for this?

Thanks.

Whipple




langley -> RE: Admiral's Edition Map Thread (12/19/2007 12:37:26 AM)

What is the total map size? I think the old Witp map was 148x148.

MJT




Mike Scholl -> RE: Admiral's Edition Map Thread (12/19/2007 1:32:55 AM)


quote:

ORIGINAL: Whipple

I haven't seen this one asked:

40 miles distance doesn't equal 40 nautical miles distance. Do all speeds listed speeds, some in MPH and some in knots, now account for this?

Thanks.

Whipple



Hexes are 40 nautical miles; 46 statute miles




jwilkerson -> RE: Admiral's Edition Map Thread (12/19/2007 1:47:11 AM)


quote:

ORIGINAL: langley

What is the total map size? I think the old Witp map was 148x148.

MJT


New one is 232x205





Brady -> RE: Admiral's Edition Map Thread (12/19/2007 3:01:59 AM)

In WiTP, you could not build a base big enough in the Alutions to operate B-29's out of, yet they built a bases to do just that up their, has this been looked at in AE?




witpqs -> RE: Admiral's Edition Map Thread (12/19/2007 3:02:47 AM)

Along that lines of what whipple is asking, will all speeds/distances be displayed in one set of units (i.e. everything will be in nautical miles and nautical miles per hour)?




Blackhorse -> RE: Admiral's Edition Map Thread (12/19/2007 6:12:52 AM)


quote:

ORIGINAL: Brady
In WiTP, you could not build a base big enough in the Alutions to operate B-29's out of, yet they built a bases to do just that up their, has this been looked at in AE?


Yes, including tiny Shemya near Attu.





mlees -> RE: Admiral's Edition Map Thread (12/19/2007 8:26:54 PM)

I was looking at the screen shots that Matrix posted up for the AE edition.

I have a question on a symbol I see:

What is that little square I see in the upper left corner of the Shanghai hex? (It also appears in Canton, Pescadores, and the southern base in Okinawa.)

I assumed it was a "mines present" symbol, but I don't see one in Hong Kong, which aught to be mined (although if the screen shot was done by a player logged in as the "Japanese player", it may be missing due to FOW...).




monkeyx -> RE: Admiral's Edition Map Thread (12/20/2007 12:37:05 AM)

Hi

Just bought WITP great game!

Like to see in the AE version two things, first zooming in and out resolutions which is really needed and common in todays games.

Also can you please add Christmas Island to the new map which is south of Java, this would allow lots of options in the game.

Keep up the good work!




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