Ron Saueracker -> Refits and overall naval unit accuracy. (4/16/2002 7:38:34 AM)
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Hi, Eric and all other revered Matrix/2by3 nobles. Once I get my copy of UV (wink, wink, nudge, nudge) and check out all the details, I'll get to work on putting together a list of refits for each class of ship in UV and potentially WITP and annotate it. There is obviously going to be a discernable pattern of modifications for each nationality and ship class which you may (please) implement into an automatic "repair and refit" function whenever these units return to a "major" port facility such as Pearl Harbor, Mare Island, Kure, Sasebo, The Cockatoo shipyard in Australia, etc. and remain in port for the required amount of time. (I'll research mean times for refits as well). Perhaps, this may also be an ideal time to relieve/promote/transfer commanders. As many have stated in other threads, the level of support and sincere interest shown by everybody in design, development, and management regarding UV and your other products is refreshing to say the least. I believe that all of us here in your forum community appriciate this sincerity and the resultantant ability to contribute somewhat to the furtherance of "quality" gaming. My credit card is ready! (manufacture more coffee mugs, will ya! Maybe some beer steins, mouse pads, muumuus etc. ;) ) Cheers!
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