RE: Black hole of Rabaul (Full Version)

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borner -> RE: Black hole of Rabaul (10/19/2008 10:47:50 PM)

I guess the jap troops there did not leave earlier, they were just cloaked.




borner -> a challenge (10/19/2008 10:55:13 PM)

one US APD has 2587 men of Japan's 124th reg on it.... anyone good with photoshop want to take a shot at either what that would look like, or how many decks the thing would have to have??????

[X(]




Ike99 -> Nevea (10/21/2008 2:52:27 PM)

Me and Borner decided the best thing to do with the bug and the Japanese soldiers was for him to drop them and destroy them. Hopefully that fixes the game error.

Borner invades Nevea.



[image]local://upfiles/19240/9DBA53434B984BACB148C9F6D3DE5F0C.jpg[/image]




borner -> RE: Nevea (10/22/2008 3:11:43 AM)

just trying to clean up the neighborhood




Ike99 -> RE: Nevea (10/23/2008 4:34:21 PM)

Borner comes a little closer.

Nevea captured by 4,000 Allied soldiers using fast transport. Several DD´s hit mines. 700 Japanese soldiers lost.



[image]local://upfiles/19240/299C39C386FF42648AE5DD6A341103D3.jpg[/image]




borner -> RE: Nevea (10/24/2008 3:49:18 AM)

# DD's being sent back to pearl to return with 40mm in a few months  [:D]




Ike99 -> RE: Nevea (10/24/2008 6:51:31 PM)

quote:

# DD's being sent back to pearl to return with 40mm in a few months


Ahhh, but a signal of things to come. A few mines at Nevea. At least a few thousand at bases important.

[;)]




bigbaba -> RE: Nevea (10/24/2008 7:01:39 PM)

ike and his mine war. i bet if you want to visit ike and swim in his swimming pool you must first be sure that there are no mines there before jumping in.[:D]




borner -> RE: Nevea (10/31/2008 4:29:15 PM)

IKE's mine war is going to be behind schedule. One of his remaining operational ML's went ot the bottom this turn. He is not going to have nearly as many mines as he wants to.




borner -> RE: Nevea (11/1/2008 2:12:50 AM)

add a tanker hit and sub sunk this turn   [:D]




Ike99 -> RE: Nevea (11/1/2008 5:11:51 AM)

quote:

add a tanker hit and sub sunk this turn


Tanker with 1 torpedo hit, will survive. Sub sunk, what sub? No subs were hit.




bigbaba -> RE: Nevea (11/1/2008 2:11:12 PM)

the sub?..maybe the same thing like the "ghost mine hit"on the essex in my game vs. nomad?




borner -> RE: Nevea (11/1/2008 10:45:51 PM)

hmmmmm, my replay showed a sub taking 4 depth charge hits... too bad.[:(]




Ike99 -> RE: Nevea (11/1/2008 11:54:31 PM)

quote:

IKE's mine war is going to be behind schedule.


It seems on schedule to me.


[image]local://upfiles/19240/6A03453C6DB04477BBDE98015CF601AB.jpg[/image]




borner -> RE: Nevea (11/2/2008 1:20:10 AM)

Another DD that will be in dock for a few months. Not much more. Ike seems to be focusing his Sub mines at this island. that's fine, as nothing has been damaged badly enough to be at risk of sinking.

3 more AP's lost for Japan in the last two turns..... Not much, but it's a start.




borner -> RE: Nevea (11/2/2008 3:28:51 AM)

apperas the hunting NW of Rabaul is good. an s-class mananged to put 5 4" shells into yet another ap this turn. Too bad they do not have enough fuel to stay on station long up there




Miller -> RE: Nevea (11/2/2008 1:01:38 PM)


The IJN get two big minelayers early in the game, Tsugaru and Okinoshima. Each can drop 600 mines at a time. If you sink these two the IJN loses 50% of its ML capability.

Believe me, they might only be worth a few points in the game, but overall each is as valuable as a CV to the Jap player.

Also, I have just realised after looking in the ship editor that sub layed mines are more powerfull than ship layed mines.......I had always thought it was the other way round! You learn something new every day[&o]




borner -> RE: Nevea (11/2/2008 3:06:50 PM)

2 torps into one of his huge AP's this turn.

Great point Miller. Okinoshima took 2 torps before we had to go back because of his troops showing up everywhere, then took one after that, and Tsugaru took some good damage early but made port I beleive. 2 of his smaller ones are sunk, and another couple of them hit. Early on I put all my S-class around Lugna and Irau in hopes of catching his ML's, and found a couple. He also has lost 4 of his minesweepers, that hopefully will hurt over time as my named subs get to laying more minefields...... seeing as they are not useful for much else yet.




Ike99 -> RE: Nevea (11/2/2008 3:28:23 PM)

quote:

Also, I have just realised after looking in the ship editor that sub layed mines are more powerfull than ship layed mines.......I had always thought it was the other way round! You learn something new every day.


That is suprising, I had no idea. I assumed it was the opposite.




borner -> RE: Nevea (11/2/2008 4:48:04 PM)

another turn, another AP. Too bad ammo is running low at the happy hunting grounds




borner -> RE: Nevea (11/2/2008 5:44:01 PM)

another turn, another AP (just damaged though).  [sm=happy0005.gif]




Ike99 -> RE: Nevea (11/2/2008 5:50:15 PM)

And how goes Grenadier?


[image]local://upfiles/19240/3F4CD425AE4D4DC3B8163113CFED5232.jpg[/image]




borner -> RE: Nevea (11/2/2008 5:57:24 PM)

i will have to check..... I did not see that on my replay. got one of IKE's big AP's, torped another and an additional smaller AP this turn in the happy hunting grounds.




borner -> RE: Nevea (11/2/2008 6:18:19 PM)

Sorry to disappoint IKE, but that sub will only need a week in port or so. The crew was due for liberty anyway   [sm=00000613.gif][sm=character0272.gif][sm=party-smiley-012.gif]




borner -> RE: Nevea (11/2/2008 7:20:38 PM)

IKE sends his carriers NW of Luganville, and his planes fly on the port. Nothing sunk, we will see if my carriers can catch his. Most of my subs have now had to leave the Rabaul area to re-load. It was fun while it lasted.


AFTER ACTION REPORTS FOR 09/23/42
Weather: Partly Cloudy
Sub attack at 20,18

Japanese Ships
TK Toei Maru, Torpedo hits 1

Allied Ships
SS S-37


--------------------------------------------------------------------------------
Air attack on TF, near Luganville at 53,53

Japanese aircraft
A6M2 Zero x 63
A6M3 Zero x 4
D3A Val x 109

Allied aircraft
F4F-4 Wildcat x 142
Beaufighter VIC x 11

Japanese aircraft losses
A6M2 Zero x 32 destroyed
A6M2 Zero x 1 damaged
A6M3 Zero x 1 destroyed
D3A Val x 33 destroyed
D3A Val x 14 damaged

Allied aircraft losses
F4F-4 Wildcat x 47 destroyed
F4F-4 Wildcat x 24 damaged
Beaufighter VIC x 3 destroyed
Beaufighter VIC x 2 damaged

WO A. Shirane of AI-1 Daitai is credited with kill number 6

Allied Ships
DD Stack, Bomb hits 1,  on fire
DD Gridley, Bomb hits 2,  on fire,  heavy damage
DD Smith, Bomb hits 1
APD Gregory, Bomb hits 1
APD Manley
DD Ellet
DD Ralph Talbot
DD Conyngham
DD Blue, Bomb hits 1,  on fire
DD Lamson
DD Lang
DD Wilson
DD Cummings
APD Colhoun
DD Mugford
DD Sterett


--------------------------------------------------------------------------------
Sub attack at 17,18

Japanese Ships
AP Asahisan Maru, Torpedo hits 1,  on fire

Allied Ships
SS S-42


--------------------------------------------------------------------------------




Miller -> RE: Nevea (11/2/2008 7:50:26 PM)

33 Vals lost for nothing.......and its not like Ike to commit his strength to offensive operations unless he thinks its worth the risk.




borner -> RE: Nevea (11/2/2008 8:01:46 PM)

i have been running fast transport TF's in the area and I think he was trying to catch one.




borner -> RE: Nevea (11/2/2008 8:34:55 PM)

ike left... I sent my CV's a bit west to see if I can get them to react back to me, but I doubt it. Oh, got another AP!  [:D]




Ike99 -> RE: Nevea (11/2/2008 8:57:56 PM)

quote:

33 Vals lost for nothing.......and its not like Ike to commit his strength to offensive operations unless he thinks its worth the risk.


Trying to get his mine sweeper groups going between Nevea and Luganville, spotted the wrong group.

quote:

ike left... I sent my CV's a bit west to see if I can get them to react back to me, but I doubt it.


No chance of pulling me into your land based air. I kept at extended range. I did that mistake the last game remember?




borner -> RE: Nevea (11/2/2008 9:38:11 PM)

well, one can always hope




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