castor troy -> RE: it goes on... (3/7/2009 7:10:06 PM)
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A turn that just completely pisses me off... [:@] from idiocy to ridicoulosness... AFTER ACTION REPORTS FOR 01/11/43 -------------------------------------------------------------------------------- TF 68 encounters mine field at Lautem (33,78) Japanese Ships CL Yura, Mine hits 1, on fire, heavy damage Cruiser is dead! Allied mines kill cruisers, Japanese mines donīt even sink a sub... am not saying a mine couldnīt kill a cruiser but the discrepancy between an Allied mine killing a cruiser and a Japanese mine not killing a sub is a joke so to say... [:@] -------------------------------------------------------------------------------- TF 76 encounters mine field at Lautem (33,78) Japanese Ships DD Arare, Mine hits 1, on fire, heavy damage 8 out of ten times we enter this hex we hit a mine, this has long become a joke... there arenīt even a lot of mines but hey, at least there arenīt any of our mines that we could hit like we already did a dozen times... I just could [sm=vomit-smiley-020.gif] second dead ship... -------------------------------------------------------------------------------- Night Time Surface Combat, near Lautem at 33,78 Japanese Ships CA Chikuma CA Takao CA Chokai CA Ashigara CA Mogami CA Mikuma CL Kinu CL Kuma DD Amatsukaze DD Tokitsukaze, Torpedo hits 1, on fire DD Urakaze DD Nowaki, Torpedo hits 1, on fire DD Hagikaze DD Tanikaze Allied Ships PT PT-176 PT PT-179 PT PT-186 hey ho! AFB says: Allied PTs in WITP are underrated!!! Two more Japanese DDs killed... -------------------------------------------------------------------------------- Night Time Surface Combat, near Lautem at 33,78 Japanese Ships CA Chikuma CA Takao CA Chokai CA Ashigara CA Mogami CA Mikuma CL Kinu CL Kuma DD Amatsukaze DD Tokitsukaze, Shell hits 2, on fire, heavy damage DD Urakaze, Shell hits 1 DD Nowaki, on fire DD Hagikaze DD Tanikaze Allied Ships PT PT-169, Shell hits 7, and is sunk PT PT-181 PT PT-196, Shell hits 5, and is sunk two 20mm Oerlikon hits are like hits by 250lb bombs... -------------------------------------------------------------------------------- Night Time Surface Combat, near Lautem at 33,78 Japanese Ships CA Chikuma CA Takao CA Chokai CA Ashigara CA Mogami CA Mikuma CL Kinu CL Kuma DD Amatsukaze DD Tokitsukaze, on fire, heavy damage DD Urakaze DD Nowaki, on fire DD Hagikaze DD Tanikaze Allied Ships PT PT-176, Shell hits 5, and is sunk PT PT-179, Shell hits 1, and is sunk PT PT-186 [8|] -------------------------------------------------------------------------------- Night Time Surface Combat, near Lautem at 33,78 Japanese Ships CA Chikuma CA Takao CA Chokai CA Ashigara CA Mogami CA Mikuma CL Kinu CL Kuma DD Amatsukaze, Shell hits 1 DD Tokitsukaze, on fire, heavy damage DD Urakaze DD Nowaki, on fire DD Hagikaze DD Tanikaze Allied Ships PT PT-181 [8|] -------------------------------------------------------------------------------- Night Time Surface Combat, near Lautem at 33,78 Japanese Ships CA Chikuma CA Takao CA Chokai CA Ashigara CA Mogami CA Mikuma CL Kinu CL Kuma DD Amatsukaze DD Tokitsukaze, on fire, heavy damage DD Urakaze DD Nowaki, on fire DD Hagikaze DD Tanikaze Allied Ships PT PT-186 [8|] -------------------------------------------------------------------------------- Night Time Surface Combat, near Lautem at 33,78 Japanese Ships CA Chikuma CA Takao CA Chokai CA Ashigara CA Mogami CA Mikuma CL Kinu CL Kuma DD Amatsukaze DD Tokitsukaze, on fire, heavy damage DD Urakaze DD Nowaki, on fire, heavy damage DD Hagikaze DD Tanikaze Allied Ships PT PT-181, Shell hits 10, and is sunk [8|] one thing that is absolutely bad about those engagements on and on is the fact that during engagements that pop up in the replay the damage increases and increases and increases and if there are enough engagements back to back then the ship sinks... when there are more replays, the damage is ALWAYS far higher than if thereīs only one engagement. Mentioned it often enough but Iīm sure it was never even looked at. I once lost a BB to one 14" shell hit. No, not a mag explosion. First it was only "on fire", next engagement "on fire" .... four engagements later "on fire, heavy damage"... what the heck? More and more and more engagements, BB "sunk"... [sm=scared0008.gif][sm=dizzy.gif] If your ships are hit, just hope there are no more engagements because otherwise the damage routine always goes crazy... 5 PTs sunk today, we have probably lost three DDs and one CL... HEY HO! -------------------------------------------------------------------------------- Naval bombardment of Lautem, at 33,78 Japanese Ships CL Kuma CL Kinu CA Mikuma CA Mogami CA Ashigara CA Chokai CA Takao CA Chikuma Allied ground losses: 148 casualties reported Guns lost 14 Vehicles lost 3 f*cking sh*t bombardment routine... why on earth canīt we hit a base that we have reconned with DinahIIs for months??? [:@][:@][:@] -------------------------------------------------------------------------------- Naval bombardment of Lautem, at 33,78 Japanese Ships CL Kiso CL Tama CA Kako CA Furutaka CA Kinugasa CA Aoba CA Kumano CA Suzuya Allied ground losses: 58 casualties reported Guns lost 2 REPEAT: f*cking sh*t bombardment routine... why on earth canīt we hit a base that we have reconned with DinahIIs for months??? [:@][:@][:@] -------------------------------------------------------------------------------- Day Air attack on Pamakasan , at 24,66 Japanese aircraft A6M2 Zero x 23 G4M1 Betty x 7 Ki-44-IIb Tojo x 119 No Japanese losses Airbase supply hits 1 Runway hits 53 Aircraft Attacking: 4 x G4M1 Betty bombing at 10000 feet -------------------------------------------------------------------------------- Day Air attack on Dili , at 31,77 [:@][:@][:@] Japanese aircraft Ki-44-IIb Tojo x 30 Allied aircraft F4F-4 Wildcat x 115 Spitfire Vb x 29 Japanese aircraft losses Ki-44-IIb Tojo: 22 destroyed [>:][>:][>:] Allied aircraft losses F4F-4 Wildcat: 27 damaged Spitfire Vb: 2 destroyed, 7 damaged [8|][8|][8|] anything else that totally goes wrong this turn? Turns like this and I would love to just throw the game out of the window... Wth? 82 and 84 exp Tojo sentais against what? Probably 60-65 exp Allied squadrons, we lose 11:1 today!!!!!!!! And no, I did not save 50% of the pilots! We lost 19 pilots today! But hey, could have been worse, I could have lost 22 pilots. Itīs funny to have a WITP special edition. Other players have been telling me for 4 years now that they lose 50 PTs for one hit on a Japanese DD (LOL) and they save most of their pilots (LOL). Oh well, Iīm a newb. Only did some 5000 turns or more... Hey, donīt bring up the Corsair please... [8|] [image]local://upfiles/13774/B7099ABFCB014F58BA06C838D9EB5AC8.jpg[/image] -------------------------------------------------------------------------------- Day Air attack on Manila , at 43,52 Japanese aircraft Ki-45 KAIa Nick x 35 No Japanese losses Allied ground losses: 10 casualties reported Runway hits 38 Aircraft Attacking: 32 x Ki-45 KAIa Nick bombing at 2000 feet -------------------------------------------------------------------------------- Day Air attack on Koumac , at 67,111 Allied aircraft Seafire x 22 SBD Dauntless x 16 P-40B Tomahawk x 50 P-40E Warhawk x 96 No Allied losses Airbase supply hits 2 Runway hits 38 Aircraft Attacking: 45 x P-40B Tomahawk bombing at 2000 feet -------------------------------------------------------------------------------- Day Air attack on Luganville , at 72,107 Allied aircraft F4F-4 Wildcat x 14 P-40E Warhawk x 32 Allied aircraft losses P-40E Warhawk: 1 destroyed Runway hits 14 Aircraft Attacking: 10 x P-40E Warhawk bombing at 2000 feet -------------------------------------------------------------------------------- Ground combat at Kweiyang Japanese Bombardment attack Attacking force 15976 troops, 198 guns, 0 vehicles, Assault Value = 3522 Defending force 201225 troops, 316 guns, 0 vehicles, Assault Value = 5534 Allied ground losses: 10 casualties reported -------------------------------------------------------------------------------- Ground combat at Suva Allied Deliberate attack Attacking force 62061 troops, 807 guns, 0 vehicles, Assault Value = 1448 Defending force 953 troops, 0 guns, 0 vehicles, Assault Value = 2 Allied max assault: 1497 - adjusted assault: 1276 Japanese max defense: 1 - adjusted defense: 1 Allied assault odds: 1276 to 1 Japanese ground losses: 1268 casualties reported the last unit died. I was wrong last turn! I wasnīt able to save all my units! Two of them turned into GHOSTS!!! F*ck those damned bugs in this game![8|] anything else to say about this turn?
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