henri51 -> RE: Empire Total war VS CoG: EE (3/4/2009 7:57:33 PM)
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I have both versions of COG, will buy ETW (it comes out in Canada tomorrow Future Shop said - EB is next week), and I got the demo today. I have all of the total war games, and as some have pointed out, there are modes for Medieval and Rome that make the games much more realistic. (And no, I don't like Steam either and yes , I got the demo anyway). Both games have their advantages and disadvantages. Yes, Total War has better graphics (much!!!) and MAY be a bit less historical. Both games have naval combat, and the naval combat of Empire seems about as good as that of COG. At least I can cross the T in Empire, but I have never been able to do that in COG. I am not crazy about the real time battles of TW, because they usually end up in total confusion for me, which is what happened the first time I played the two available battles, and I got my butt kicked all the way... But the second time around, I managed to eek out a victory in the land battle with the British by using the crossing that the British didn't find in reality.Then I simply cencentrated my superior forces and beat down the Americans piecemeal. I did lose my two cannons somehow, though (don't ask me how or where...).I could do that because the battle can be divided into phases:1) get to the crossing,2) beat the few Americans who show up to oppose you, 3) concentrate against the American main force that eventually shows up and beat them with superior numbers and firepower, 4) march up the valley and capture the town while sweeping aside any opposition, 5) concentrate again and go wipe out the remainder of the enemy. There is no strategic map in the demo, but I presume it looks somewhat like the Medieval one, except that it has to have India and America (maybe on separate maps?). In most Total War games, I play exclusively on the strategic map and automatically resolve the battles (which I almost always win due to superior forces...).I disagree with those that say the TW strategic maps are a joke. They may be less realistic for strategic purposes, but at least one can tell which provinces belong to whom, which is difficult in COG.And they did do away with the annoying TW merchants in Empire, where they say commerce is run with routes as should be the case. And why is it that the TW people can come out with a completely new engine each time whereas COG still has its tired old 2004 engine and low resolution? The "improved" map graphics of COG are not an improvement for me - I would rather have solid colored areas that clearly show to whomo each area belongs and what is in there. Both games have plenty to satisfy the wargamer, and if you can afford it, do like me, swallow hard about Steam and get both (geez and I also play Warhammer and World of Warcraft online!....). Both are worth buying and playing, and both should be fun. [&o] Henri
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