MichaelCooney -> RE: Redoubts in Editor (7/17/2009 3:13:40 PM)
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ORIGINAL: Magnus This should probably be fixed in the next patch. I agree it´s too fiddly now to place the redoubts so they point in the right directions. I´ll see what I can with the graphical placement of them in the files to get them to work better for you guys. Magnus, the redoubts are treated as hex sides, which mean they can only be placed on the northwest, north and northeast sides of the hex, just like the rivers, cliffs, fords, etc. in HexSides.tga. When you redraw these, place them along one side of the hex only to avoid any confusion in the game as to what the redoubts actually cover. I know Tim's looking at putting out a patch rather soon.
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