Muzrub -> RE: Why not free production? (9/6/2009 3:22:17 AM)
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ORIGINAL: bigmilt For you guys who keep bringing up the Generals Edition you realize that is 4 - 5 years away at least. 1 game is at least 6 months out. 2 Matrix and 2 by 3 will want to get all the sales they can before they let anyone have the code probably 2 more years. 3 the work will be done by volunteers who have jobs and family's so another 18 -24 months at least. So if you are waiting for the Generals Edition you have a long wait. You make it sound like their working from a shed out back in the yard......We are talking about a business aren't we, or just a few guys chugging beers on the weekend and typing a few lines of code, instead of whacking a golf ball about? Dude who has 4 or 5 years, tech is changing pretty damn fast man- and here we still have counters on a map. I hope your wrong on this though because- it aint gonna win them new fans, people expect a more rapid turn around these days (many companies create fantastic add-ons, and DLC, soon after release), and the release of code, in time- opens the doors to many exciting a new fan based versions of the game- keeping the game alive, without a great deal of company man hours. I really do find the war gaming community are always prepared to just cop it on the chin when it comes to excuses- the fact we are the buyers, we create the interest by investing our time and money. We accept poor graphics, limited player options and lengthy wait times with a high bill for the price of the game and excuse it all by saying- Real grogs don't need graphics (eye candy), and the coding is really hard etc etc and you should be happy with what you got........ Guys we're looking forward to playing this game, but in reality it a Model T ford in the day and age of cruise control and self parking cars! The fact is- if these types of companies don't evolve, they will die. Then we'll all have nothing......... Not just no player controlled production.
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