jrcar -> RE: Aussies vs Amis - World Defence(no Joe or Nik) (1/28/2010 8:00:15 AM)
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02-03 Jul 1942 Subs 3 attacks at Kendari against, TK, DD and APD no hits, no bangs :( We detect a lot more Japanese subs this turn, off the West Coast and nth of Suva. A change in exe. Burma Shwebo falls to the 7th Aus Div Cav Regt. Cox's Bazar expands airfield to size 8 Otherwise very quiet as we rest our airpower. DEI All quiet apart from the shipping noted at Kendari. SWPAC We really trash Hollianda! Morning Air attack on Hollandia , at 93,116 Weather in hex: Clear sky Raid detected at 40 NM, estimated altitude 13,000 feet. Estimated time to target is 12 minutes Japanese aircraft no flights Allied aircraft B-17E Fortress x 12 LB-30 Liberator x 12 B-26 Marauder x 9 Japanese aircraft losses A6M2 Zero: 2 destroyed on ground Allied aircraft losses B-17E Fortress: 2 damaged B-26 Marauder: 2 damaged Japanese ground losses: 17 casualties reported Squads: 0 destroyed, 0 disabled Non Combat: 0 destroyed, 2 disabled Engineers: 0 destroyed, 0 disabled Airbase hits 6 Airbase supply hits 3 Runway hits 89 But our forces at Wau are taking a beating, fortunately they are focussing on the ground troops, and the airfield is almost at level 2... But I need to get more fighters in here. While my troops are being hurt I estimate air losses are about equal... not good but sustainable in the short term. They still haven't detected the Bde advancing on Buna, that may change next turn and they may change targets from Wau... but the Bde should cope and take Buna. An air attack on Gasmata indicates an SNLF coy is based there... it got roughed up by Dutch B-25. SOPAC Efate makes a level 2 airfield and is now fully suitable for air transfers. NORPAC It looks like all the Japanese TF have retired. Our air flies un molested hitting the 21st Special Base Force and the 19th Div for light casulties, I will move in more bombers next turn (may bring in some B-17, I envisage B-17 taking off, doing a circuit, droping its load, landing and rearming! Ground bombardments cause light casulties compared to before, probably code change related. Ground combat at Adak Island (162,52) Allied Bombardment attack Attacking force 14875 troops, 200 guns, 283 vehicles, Assault Value = 466 Defending force 30808 troops, 347 guns, 204 vehicles, Assault Value = 604 Japanese ground losses: 80 casualties reported Squads: 1 destroyed, 0 disabled Non Combat: 6 destroyed, 1 disabled Engineers: 0 destroyed, 0 disabled Allied ground losses: 9 casualties reported Squads: 0 destroyed, 0 disabled Non Combat: 2 destroyed, 1 disabled Engineers: 0 destroyed, 0 disabled Vehicles lost 2 (1 destroyed, 1 disabled) Ground combat at Adak Island (162,52) Allied Bombardment attack Attacking force 15013 troops, 200 guns, 283 vehicles, Assault Value = 471 Defending force 30995 troops, 347 guns, 204 vehicles, Assault Value = 619 Japanese ground losses: 29 casualties reported Squads: 1 destroyed, 0 disabled Non Combat: 1 destroyed, 0 disabled Engineers: 0 destroyed, 0 disabled Guns lost 1 (1 destroyed, 0 disabled) Allied ground losses: Guns lost 1 (0 destroyed, 1 disabled) China The enemy are well and truly on the offensive in the centre and south. Will post a pic when we get the turn. The new code changes appear to stop mass retreats, slowing down the offensive (2:1 attack, 1 unit retreats, next day another 2:1 attack, again only one unit retreats).
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