jaw -> RE: War in the East Q&A (2/17/2010 1:55:08 PM)
|
quote:
Very interested in the logistics chain - especially land elements -- how to build, maintain & protect it. I am unable to find other references about construction of transport infrastructure such as railheads + improved road network. 1. Does the AXIS player have control over where, when & how to build rail lines/junctions or major roads - ie. Can he build cheap autobahns? The aim - to increase the "motorized points" distance by improving transport infrastructure? 2. What limits these builds - for example, does he have a certain number of Transport Infrastructure "points?" And can the Soviet or Allies target these "points" by Allied strategic bombing strikes on production? 3. Can the player increase build-rates in any way? If so, specific details such as time, resources and cost? 4. Is the Axis player limited to simply altering the Russian-gauge track or can he build brand new ones? What differences are there, in terms of time and costs if he does so? 5. Last question is about Political Policies in Occupied Zones -- historical records show that when the Wehrmacht went into the Ukraine, the population initially responded as if they were liberated. Does the human player have any option to follow-through with this policy, thereby maintaining a policy of liberation rather than jackboot subjugation? Has such a choice been considered? Looking forward to this game - having spent many hours playing the original version all those years ago..[:'(] Cheers 1 & 4. There are no roads in the game and you can only repair existing rail lines not build new ones. 2. The Axis player has 5 railroad repair units (FBD) which are player controlled plus numerous construction engineer battalions attached to HQs which are computer controlled. You use the FBD units to repair rail lines along your advance routes and the computer controlled battalions concentrate on repairing the secondary rail lines. The Soviet player will eventually get a similar number of railroad repair units and he has construction engineers available from the start of the game. 3. No, but you can slightly maximize the amount of hexes you repair by selecting routes with better terrain (more clear hexes). 5. Although the Axis player has control over the selection of military objectives (e.g. go for Moscow or encircle Kiev) technically he represents the OKH not Hitler or the Nazis administration of Eastern Europe. You must live with the historical policies applied in the East.
|
|
|
|