Perturabo -> RE: Close Combat - Last Stand at Arnhem (6/14/2010 3:37:47 PM)
|
quote:
ORIGINAL: JudgeDredd Excuse me - isn't wether the AI is broken or not objective? 1. It is objective. I'm not talking about challenge here. It's a tactical game. AI in tactical games needs to be able to use tactics. If the AI can't even use basic tactics that beginners are told to use, then it's broken. 2. Even if for some weird reason you assume that an AI in a tactical game doesn't need tactics, I gave an example how the AI is broken by stuff like lack of integration of detection of muzzle flashes into game mechanics. If you can fire at undetected enemy units by spotting special effects, but the enemy can't fire at yours because it doesn't see these effects, then it's not just a question of lack of smartness of AI but its blindness.
|
|
|
|