Mad Russian -> RE: AAR HSG Urrah (10/5/2010 10:07:30 PM)
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quote:
ORIGINAL: RocketMan I understand that the infantry model is set to be revamped in PC4 (although I know you have to say it for the benefit of those who don't know). And as I have said before, I think you guys working on PC:O have done a great job and I applaud your efforts. However (and there is always a however or but isn't there? ;) ) I thought the infantry model in PC:K wasn't very good and I hope that the changes that the team has already made in PC:K at least brings it up to something reasonable. Way back when I started playing wargames I thought I was a tank gamer. I had 10 sets of counters and 4 sets of maps for Panzer Blitz/Panzer Leader/Arab Israeli Wars. I was even assigned to an armored division when I served in the Army. I was a treadhead and proud of it. [8|] Then I bought Squad Leader, and found out I really just like the fluid battles that were associated with tanks, up to the time of Squad Leader. That I very much like infantry combat too. Since then pure tank games don't hold much interest for me. Panzer Command came to life as a tank game. It's a converted miniatures rule set created by Mobius. [&o] As such the infantry isn't as good as it might be. Not that it's horrible, it just doesn't have as much attention to detail as the tanks do. Every miniatures rules set I've ever seen is that way. Nothing against PC for that. Having said that, the direction the series is going is to make all of the combat models equal in detail and accuracy. The reason the tanks got the lions share of the the development this time is two fold: 1) This was only going to be a patch and the real work would take place once we got inside PC4. 2) The tanks had more to fix within the current framework of the code. The infantry combat model has always been targeted for PC4. Things beyond our control changed a simple patch into a new game. But the new game evolved on it's own. It wasn't planned so the major items were always left for 'later'. Which was always meant to be sooner. We ended up with a kind of stop/start sort of development period. The fact that Matrix kept this all coordinated kept Erik hopping around. In a sense we just let the game go where it needed to. That's the free patch you are about to get. [&o] PCO has had major changes made to all combat models. Including the infantry. But the infantry isn't where it will end up yet. We think the infantry combat model is playable and it doesn't just disappear under the tank treads, like they did in Panzer Blitz. They are here and they do fight. They are just an update away from having done to them what you just saw happen with PC:OWS and PC:K becoming PC:O. Then everybody will be on the same footing. And for the most part we'll be happy. We'll never be completely happy with anything...but still, as happy we can be! [:'(] Good Hunting. MR
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