briantopp -> Battle for Moscow 1.93 update (1/9/2011 9:38:32 PM)
|
Here is an updated build of "Battle for Moscow". This build learns from a playtest I conducted over the Christmas holidays. I played OKW/OKH against an elmer-controlled Stavka. My strategy was to find a winter line short of Moscow by early to mid-November 1941, and then to press a second offensive in the spring of 1942. I decided my "winter line" would be the fortifications of the Mozhaisk position west of Moscow. I fought a wild battle in October and November to get to a decent winter line -- elmer was very good at pressing both flanks of the German position, and at trying to defend a line around Borodini-Mozhaisk. Eventually however I was able to take the bulk of this position, and build a solid line of infantry in those fortifications. What happened then was pretty remarkable to see. The Soviets threw themselves against those fortifications, loosing repeatedly, taking 20-60% casualities in round after round of combat. Basically, the Soviet winter offensive broke its teeth against those forts. Every once in awhile they'd take one, but at such a high price I could almost always take them back. Meanwhile, the German units, all sitting comnfortably in defensive positions the whole length of the front, regenerated to full strength. By spring the Soviets were a hollow shell, easily rolled up. This edit reflects lessons learned: - The numerous fortifications previously on the map probably aren't accurate and can (as this playthrough demonstrates) given a false advantage to the German player, since they can provide an ideal (and historically unavailable) winter line. So I have removed most of them, replacing them with field fortifications. should promote a more mobile battle, provide better play balance and probably more accurate. - I have reduced German first winter supply to avoid an overly-quick rebuild and regeneration of Axis units in the depths of that winter. - I have given the Soviets a shock event to make the first Soviet winter offensive a little more historically effective. - Various tweaks to event announcements to correct some errors in announcement timing. Thank you for the production info Big duke i'll dig into it when I'm back from a road trip -- probably towards the end of the month.
|
|
|
|