RocketMan -> RE: Operation Sealion - Rocketman vs. AI (1/15/2011 5:28:55 PM)
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Thanks. It's risky move actually. One of the paras could land on an enemy unit and lose all it's actions points, but I thought it was too good an opportunity to pass up in this case. The AI is the AI. The one in DC is better than most and it does a decent job in most cases but it is far from being as good as even an average player. I once bought a space game, can't remember the name of it but it was years ago, that didn't really even have an AI. So AIs have come a long way in my time, but they still have a long, long, long way to go before they can put up a decent fight in a game of this complexity.
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