RocketMan -> RE: Operation Sealion - Rocketman vs. AI (1/17/2011 1:45:38 AM)
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Some thoughts about the game. Even though the AI left Kingston undefended on the last turn it wouldn't have mattered in the end. With the German Artillery moving up and with the Kent peninsula almost cleared out, the Germans would have had the numbers to drive the British out anyway. Even though the British were getting a division of reinforcements every other turn, the Germans still managed to destroy enough British units to keep the British manpower below their starting level. Plus, the British moral, which had started at 100, had already dropped to 83 on the last turn of the game. All in all an enjoyable game. I probably should have given the AI some advantages like "Gas Attacks", "For King and Country" and perhaps "Guerrilla Campaign", to make it more challenging for me since I am pretty familiar with the game system by now. Against a less experienced player, the AI probably would have done a lot better. [image]local://upfiles/13083/154850155CDB41EA802A786663336977.jpg[/image]
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